push the uni-demo project
This commit is contained in:
29
uni-demo/node_modules/zrender/lib/core/BoundingRect.d.ts
generated
vendored
Normal file
29
uni-demo/node_modules/zrender/lib/core/BoundingRect.d.ts
generated
vendored
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@@ -0,0 +1,29 @@
|
||||
import * as matrix from './matrix';
|
||||
import { PointLike } from './Point';
|
||||
declare class BoundingRect {
|
||||
x: number;
|
||||
y: number;
|
||||
width: number;
|
||||
height: number;
|
||||
constructor(x: number, y: number, width: number, height: number);
|
||||
union(other: BoundingRect): void;
|
||||
applyTransform(m: matrix.MatrixArray): void;
|
||||
calculateTransform(b: RectLike): matrix.MatrixArray;
|
||||
intersect(b: RectLike, mtv?: PointLike): boolean;
|
||||
contain(x: number, y: number): boolean;
|
||||
clone(): BoundingRect;
|
||||
copy(other: RectLike): void;
|
||||
plain(): RectLike;
|
||||
isFinite(): boolean;
|
||||
isZero(): boolean;
|
||||
static create(rect: RectLike): BoundingRect;
|
||||
static copy(target: RectLike, source: RectLike): void;
|
||||
static applyTransform(target: RectLike, source: RectLike, m: matrix.MatrixArray): void;
|
||||
}
|
||||
export declare type RectLike = {
|
||||
x: number;
|
||||
y: number;
|
||||
width: number;
|
||||
height: number;
|
||||
};
|
||||
export default BoundingRect;
|
||||
215
uni-demo/node_modules/zrender/lib/core/BoundingRect.js
generated
vendored
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215
uni-demo/node_modules/zrender/lib/core/BoundingRect.js
generated
vendored
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@@ -0,0 +1,215 @@
|
||||
import * as matrix from './matrix.js';
|
||||
import Point from './Point.js';
|
||||
var mathMin = Math.min;
|
||||
var mathMax = Math.max;
|
||||
var lt = new Point();
|
||||
var rb = new Point();
|
||||
var lb = new Point();
|
||||
var rt = new Point();
|
||||
var minTv = new Point();
|
||||
var maxTv = new Point();
|
||||
var BoundingRect = (function () {
|
||||
function BoundingRect(x, y, width, height) {
|
||||
if (width < 0) {
|
||||
x = x + width;
|
||||
width = -width;
|
||||
}
|
||||
if (height < 0) {
|
||||
y = y + height;
|
||||
height = -height;
|
||||
}
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
}
|
||||
BoundingRect.prototype.union = function (other) {
|
||||
var x = mathMin(other.x, this.x);
|
||||
var y = mathMin(other.y, this.y);
|
||||
if (isFinite(this.x) && isFinite(this.width)) {
|
||||
this.width = mathMax(other.x + other.width, this.x + this.width) - x;
|
||||
}
|
||||
else {
|
||||
this.width = other.width;
|
||||
}
|
||||
if (isFinite(this.y) && isFinite(this.height)) {
|
||||
this.height = mathMax(other.y + other.height, this.y + this.height) - y;
|
||||
}
|
||||
else {
|
||||
this.height = other.height;
|
||||
}
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
};
|
||||
BoundingRect.prototype.applyTransform = function (m) {
|
||||
BoundingRect.applyTransform(this, this, m);
|
||||
};
|
||||
BoundingRect.prototype.calculateTransform = function (b) {
|
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var a = this;
|
||||
var sx = b.width / a.width;
|
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var sy = b.height / a.height;
|
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var m = matrix.create();
|
||||
matrix.translate(m, m, [-a.x, -a.y]);
|
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matrix.scale(m, m, [sx, sy]);
|
||||
matrix.translate(m, m, [b.x, b.y]);
|
||||
return m;
|
||||
};
|
||||
BoundingRect.prototype.intersect = function (b, mtv) {
|
||||
if (!b) {
|
||||
return false;
|
||||
}
|
||||
if (!(b instanceof BoundingRect)) {
|
||||
b = BoundingRect.create(b);
|
||||
}
|
||||
var a = this;
|
||||
var ax0 = a.x;
|
||||
var ax1 = a.x + a.width;
|
||||
var ay0 = a.y;
|
||||
var ay1 = a.y + a.height;
|
||||
var bx0 = b.x;
|
||||
var bx1 = b.x + b.width;
|
||||
var by0 = b.y;
|
||||
var by1 = b.y + b.height;
|
||||
var overlap = !(ax1 < bx0 || bx1 < ax0 || ay1 < by0 || by1 < ay0);
|
||||
if (mtv) {
|
||||
var dMin = Infinity;
|
||||
var dMax = 0;
|
||||
var d0 = Math.abs(ax1 - bx0);
|
||||
var d1 = Math.abs(bx1 - ax0);
|
||||
var d2 = Math.abs(ay1 - by0);
|
||||
var d3 = Math.abs(by1 - ay0);
|
||||
var dx = Math.min(d0, d1);
|
||||
var dy = Math.min(d2, d3);
|
||||
if (ax1 < bx0 || bx1 < ax0) {
|
||||
if (dx > dMax) {
|
||||
dMax = dx;
|
||||
if (d0 < d1) {
|
||||
Point.set(maxTv, -d0, 0);
|
||||
}
|
||||
else {
|
||||
Point.set(maxTv, d1, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (dx < dMin) {
|
||||
dMin = dx;
|
||||
if (d0 < d1) {
|
||||
Point.set(minTv, d0, 0);
|
||||
}
|
||||
else {
|
||||
Point.set(minTv, -d1, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ay1 < by0 || by1 < ay0) {
|
||||
if (dy > dMax) {
|
||||
dMax = dy;
|
||||
if (d2 < d3) {
|
||||
Point.set(maxTv, 0, -d2);
|
||||
}
|
||||
else {
|
||||
Point.set(maxTv, 0, d3);
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (dx < dMin) {
|
||||
dMin = dx;
|
||||
if (d2 < d3) {
|
||||
Point.set(minTv, 0, d2);
|
||||
}
|
||||
else {
|
||||
Point.set(minTv, 0, -d3);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (mtv) {
|
||||
Point.copy(mtv, overlap ? minTv : maxTv);
|
||||
}
|
||||
return overlap;
|
||||
};
|
||||
BoundingRect.prototype.contain = function (x, y) {
|
||||
var rect = this;
|
||||
return x >= rect.x
|
||||
&& x <= (rect.x + rect.width)
|
||||
&& y >= rect.y
|
||||
&& y <= (rect.y + rect.height);
|
||||
};
|
||||
BoundingRect.prototype.clone = function () {
|
||||
return new BoundingRect(this.x, this.y, this.width, this.height);
|
||||
};
|
||||
BoundingRect.prototype.copy = function (other) {
|
||||
BoundingRect.copy(this, other);
|
||||
};
|
||||
BoundingRect.prototype.plain = function () {
|
||||
return {
|
||||
x: this.x,
|
||||
y: this.y,
|
||||
width: this.width,
|
||||
height: this.height
|
||||
};
|
||||
};
|
||||
BoundingRect.prototype.isFinite = function () {
|
||||
return isFinite(this.x)
|
||||
&& isFinite(this.y)
|
||||
&& isFinite(this.width)
|
||||
&& isFinite(this.height);
|
||||
};
|
||||
BoundingRect.prototype.isZero = function () {
|
||||
return this.width === 0 || this.height === 0;
|
||||
};
|
||||
BoundingRect.create = function (rect) {
|
||||
return new BoundingRect(rect.x, rect.y, rect.width, rect.height);
|
||||
};
|
||||
BoundingRect.copy = function (target, source) {
|
||||
target.x = source.x;
|
||||
target.y = source.y;
|
||||
target.width = source.width;
|
||||
target.height = source.height;
|
||||
};
|
||||
BoundingRect.applyTransform = function (target, source, m) {
|
||||
if (!m) {
|
||||
if (target !== source) {
|
||||
BoundingRect.copy(target, source);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (m[1] < 1e-5 && m[1] > -1e-5 && m[2] < 1e-5 && m[2] > -1e-5) {
|
||||
var sx = m[0];
|
||||
var sy = m[3];
|
||||
var tx = m[4];
|
||||
var ty = m[5];
|
||||
target.x = source.x * sx + tx;
|
||||
target.y = source.y * sy + ty;
|
||||
target.width = source.width * sx;
|
||||
target.height = source.height * sy;
|
||||
if (target.width < 0) {
|
||||
target.x += target.width;
|
||||
target.width = -target.width;
|
||||
}
|
||||
if (target.height < 0) {
|
||||
target.y += target.height;
|
||||
target.height = -target.height;
|
||||
}
|
||||
return;
|
||||
}
|
||||
lt.x = lb.x = source.x;
|
||||
lt.y = rt.y = source.y;
|
||||
rb.x = rt.x = source.x + source.width;
|
||||
rb.y = lb.y = source.y + source.height;
|
||||
lt.transform(m);
|
||||
rt.transform(m);
|
||||
rb.transform(m);
|
||||
lb.transform(m);
|
||||
target.x = mathMin(lt.x, rb.x, lb.x, rt.x);
|
||||
target.y = mathMin(lt.y, rb.y, lb.y, rt.y);
|
||||
var maxX = mathMax(lt.x, rb.x, lb.x, rt.x);
|
||||
var maxY = mathMax(lt.y, rb.y, lb.y, rt.y);
|
||||
target.width = maxX - target.x;
|
||||
target.height = maxY - target.y;
|
||||
};
|
||||
return BoundingRect;
|
||||
}());
|
||||
export default BoundingRect;
|
||||
23
uni-demo/node_modules/zrender/lib/core/Eventful.d.ts
generated
vendored
Normal file
23
uni-demo/node_modules/zrender/lib/core/Eventful.d.ts
generated
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
import { Dictionary, WithThisType } from './types';
|
||||
export declare type EventCallbackSingleParam<EvtParam = any> = EvtParam extends any ? (params: EvtParam) => boolean | void : never;
|
||||
export declare type EventCallback<EvtParams = any[]> = EvtParams extends any[] ? (...args: EvtParams) => boolean | void : never;
|
||||
export declare type EventQuery = string | Object;
|
||||
declare type CbThis<Ctx, Impl> = unknown extends Ctx ? Impl : Ctx;
|
||||
declare type DefaultEventDefinition = Dictionary<EventCallback<any[]>>;
|
||||
export interface EventProcessor<EvtDef = DefaultEventDefinition> {
|
||||
normalizeQuery?: (query: EventQuery) => EventQuery;
|
||||
filter?: (eventType: keyof EvtDef, query: EventQuery) => boolean;
|
||||
afterTrigger?: (eventType: keyof EvtDef) => void;
|
||||
}
|
||||
export default class Eventful<EvtDef extends DefaultEventDefinition = DefaultEventDefinition> {
|
||||
private _$handlers;
|
||||
protected _$eventProcessor: EventProcessor<EvtDef>;
|
||||
constructor(eventProcessors?: EventProcessor<EvtDef>);
|
||||
on<Ctx, EvtNm extends keyof EvtDef>(event: EvtNm, handler: WithThisType<EvtDef[EvtNm], CbThis<Ctx, this>>, context?: Ctx): this;
|
||||
on<Ctx, EvtNm extends keyof EvtDef>(event: EvtNm, query: EventQuery, handler: WithThisType<EvtDef[EvtNm], CbThis<Ctx, this>>, context?: Ctx): this;
|
||||
isSilent(eventName: keyof EvtDef): boolean;
|
||||
off(eventType?: keyof EvtDef, handler?: Function): this;
|
||||
trigger<EvtNm extends keyof EvtDef>(eventType: EvtNm, ...args: Parameters<EvtDef[EvtNm]>): this;
|
||||
triggerWithContext(type: keyof EvtDef, ...args: any[]): this;
|
||||
}
|
||||
export {};
|
||||
162
uni-demo/node_modules/zrender/lib/core/Eventful.js
generated
vendored
Normal file
162
uni-demo/node_modules/zrender/lib/core/Eventful.js
generated
vendored
Normal file
@@ -0,0 +1,162 @@
|
||||
var Eventful = (function () {
|
||||
function Eventful(eventProcessors) {
|
||||
if (eventProcessors) {
|
||||
this._$eventProcessor = eventProcessors;
|
||||
}
|
||||
}
|
||||
Eventful.prototype.on = function (event, query, handler, context) {
|
||||
if (!this._$handlers) {
|
||||
this._$handlers = {};
|
||||
}
|
||||
var _h = this._$handlers;
|
||||
if (typeof query === 'function') {
|
||||
context = handler;
|
||||
handler = query;
|
||||
query = null;
|
||||
}
|
||||
if (!handler || !event) {
|
||||
return this;
|
||||
}
|
||||
var eventProcessor = this._$eventProcessor;
|
||||
if (query != null && eventProcessor && eventProcessor.normalizeQuery) {
|
||||
query = eventProcessor.normalizeQuery(query);
|
||||
}
|
||||
if (!_h[event]) {
|
||||
_h[event] = [];
|
||||
}
|
||||
for (var i = 0; i < _h[event].length; i++) {
|
||||
if (_h[event][i].h === handler) {
|
||||
return this;
|
||||
}
|
||||
}
|
||||
var wrap = {
|
||||
h: handler,
|
||||
query: query,
|
||||
ctx: (context || this),
|
||||
callAtLast: handler.zrEventfulCallAtLast
|
||||
};
|
||||
var lastIndex = _h[event].length - 1;
|
||||
var lastWrap = _h[event][lastIndex];
|
||||
(lastWrap && lastWrap.callAtLast)
|
||||
? _h[event].splice(lastIndex, 0, wrap)
|
||||
: _h[event].push(wrap);
|
||||
return this;
|
||||
};
|
||||
Eventful.prototype.isSilent = function (eventName) {
|
||||
var _h = this._$handlers;
|
||||
return !_h || !_h[eventName] || !_h[eventName].length;
|
||||
};
|
||||
Eventful.prototype.off = function (eventType, handler) {
|
||||
var _h = this._$handlers;
|
||||
if (!_h) {
|
||||
return this;
|
||||
}
|
||||
if (!eventType) {
|
||||
this._$handlers = {};
|
||||
return this;
|
||||
}
|
||||
if (handler) {
|
||||
if (_h[eventType]) {
|
||||
var newList = [];
|
||||
for (var i = 0, l = _h[eventType].length; i < l; i++) {
|
||||
if (_h[eventType][i].h !== handler) {
|
||||
newList.push(_h[eventType][i]);
|
||||
}
|
||||
}
|
||||
_h[eventType] = newList;
|
||||
}
|
||||
if (_h[eventType] && _h[eventType].length === 0) {
|
||||
delete _h[eventType];
|
||||
}
|
||||
}
|
||||
else {
|
||||
delete _h[eventType];
|
||||
}
|
||||
return this;
|
||||
};
|
||||
Eventful.prototype.trigger = function (eventType) {
|
||||
var args = [];
|
||||
for (var _i = 1; _i < arguments.length; _i++) {
|
||||
args[_i - 1] = arguments[_i];
|
||||
}
|
||||
if (!this._$handlers) {
|
||||
return this;
|
||||
}
|
||||
var _h = this._$handlers[eventType];
|
||||
var eventProcessor = this._$eventProcessor;
|
||||
if (_h) {
|
||||
var argLen = args.length;
|
||||
var len = _h.length;
|
||||
for (var i = 0; i < len; i++) {
|
||||
var hItem = _h[i];
|
||||
if (eventProcessor
|
||||
&& eventProcessor.filter
|
||||
&& hItem.query != null
|
||||
&& !eventProcessor.filter(eventType, hItem.query)) {
|
||||
continue;
|
||||
}
|
||||
switch (argLen) {
|
||||
case 0:
|
||||
hItem.h.call(hItem.ctx);
|
||||
break;
|
||||
case 1:
|
||||
hItem.h.call(hItem.ctx, args[0]);
|
||||
break;
|
||||
case 2:
|
||||
hItem.h.call(hItem.ctx, args[0], args[1]);
|
||||
break;
|
||||
default:
|
||||
hItem.h.apply(hItem.ctx, args);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
eventProcessor && eventProcessor.afterTrigger
|
||||
&& eventProcessor.afterTrigger(eventType);
|
||||
return this;
|
||||
};
|
||||
Eventful.prototype.triggerWithContext = function (type) {
|
||||
var args = [];
|
||||
for (var _i = 1; _i < arguments.length; _i++) {
|
||||
args[_i - 1] = arguments[_i];
|
||||
}
|
||||
if (!this._$handlers) {
|
||||
return this;
|
||||
}
|
||||
var _h = this._$handlers[type];
|
||||
var eventProcessor = this._$eventProcessor;
|
||||
if (_h) {
|
||||
var argLen = args.length;
|
||||
var ctx = args[argLen - 1];
|
||||
var len = _h.length;
|
||||
for (var i = 0; i < len; i++) {
|
||||
var hItem = _h[i];
|
||||
if (eventProcessor
|
||||
&& eventProcessor.filter
|
||||
&& hItem.query != null
|
||||
&& !eventProcessor.filter(type, hItem.query)) {
|
||||
continue;
|
||||
}
|
||||
switch (argLen) {
|
||||
case 0:
|
||||
hItem.h.call(ctx);
|
||||
break;
|
||||
case 1:
|
||||
hItem.h.call(ctx, args[0]);
|
||||
break;
|
||||
case 2:
|
||||
hItem.h.call(ctx, args[0], args[1]);
|
||||
break;
|
||||
default:
|
||||
hItem.h.apply(ctx, args.slice(1, argLen - 1));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
eventProcessor && eventProcessor.afterTrigger
|
||||
&& eventProcessor.afterTrigger(type);
|
||||
return this;
|
||||
};
|
||||
return Eventful;
|
||||
}());
|
||||
export default Eventful;
|
||||
18
uni-demo/node_modules/zrender/lib/core/GestureMgr.d.ts
generated
vendored
Normal file
18
uni-demo/node_modules/zrender/lib/core/GestureMgr.d.ts
generated
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
import { ZRRawTouchEvent } from './types';
|
||||
import Displayable from '../graphic/Displayable';
|
||||
export declare class GestureMgr {
|
||||
private _track;
|
||||
constructor();
|
||||
recognize(event: ZRRawTouchEvent, target: Displayable, root: HTMLElement): {
|
||||
type: string;
|
||||
target: Displayable<import("../graphic/Displayable").DisplayableProps>;
|
||||
event: ZRRawTouchEvent;
|
||||
};
|
||||
clear(): this;
|
||||
_doTrack(event: ZRRawTouchEvent, target: Displayable, root: HTMLElement): void;
|
||||
_recognize(event: ZRRawTouchEvent): {
|
||||
type: string;
|
||||
target: Displayable<import("../graphic/Displayable").DisplayableProps>;
|
||||
event: ZRRawTouchEvent;
|
||||
};
|
||||
}
|
||||
82
uni-demo/node_modules/zrender/lib/core/GestureMgr.js
generated
vendored
Normal file
82
uni-demo/node_modules/zrender/lib/core/GestureMgr.js
generated
vendored
Normal file
@@ -0,0 +1,82 @@
|
||||
import * as eventUtil from './event.js';
|
||||
var GestureMgr = (function () {
|
||||
function GestureMgr() {
|
||||
this._track = [];
|
||||
}
|
||||
GestureMgr.prototype.recognize = function (event, target, root) {
|
||||
this._doTrack(event, target, root);
|
||||
return this._recognize(event);
|
||||
};
|
||||
GestureMgr.prototype.clear = function () {
|
||||
this._track.length = 0;
|
||||
return this;
|
||||
};
|
||||
GestureMgr.prototype._doTrack = function (event, target, root) {
|
||||
var touches = event.touches;
|
||||
if (!touches) {
|
||||
return;
|
||||
}
|
||||
var trackItem = {
|
||||
points: [],
|
||||
touches: [],
|
||||
target: target,
|
||||
event: event
|
||||
};
|
||||
for (var i = 0, len = touches.length; i < len; i++) {
|
||||
var touch = touches[i];
|
||||
var pos = eventUtil.clientToLocal(root, touch, {});
|
||||
trackItem.points.push([pos.zrX, pos.zrY]);
|
||||
trackItem.touches.push(touch);
|
||||
}
|
||||
this._track.push(trackItem);
|
||||
};
|
||||
GestureMgr.prototype._recognize = function (event) {
|
||||
for (var eventName in recognizers) {
|
||||
if (recognizers.hasOwnProperty(eventName)) {
|
||||
var gestureInfo = recognizers[eventName](this._track, event);
|
||||
if (gestureInfo) {
|
||||
return gestureInfo;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
return GestureMgr;
|
||||
}());
|
||||
export { GestureMgr };
|
||||
function dist(pointPair) {
|
||||
var dx = pointPair[1][0] - pointPair[0][0];
|
||||
var dy = pointPair[1][1] - pointPair[0][1];
|
||||
return Math.sqrt(dx * dx + dy * dy);
|
||||
}
|
||||
function center(pointPair) {
|
||||
return [
|
||||
(pointPair[0][0] + pointPair[1][0]) / 2,
|
||||
(pointPair[0][1] + pointPair[1][1]) / 2
|
||||
];
|
||||
}
|
||||
var recognizers = {
|
||||
pinch: function (tracks, event) {
|
||||
var trackLen = tracks.length;
|
||||
if (!trackLen) {
|
||||
return;
|
||||
}
|
||||
var pinchEnd = (tracks[trackLen - 1] || {}).points;
|
||||
var pinchPre = (tracks[trackLen - 2] || {}).points || pinchEnd;
|
||||
if (pinchPre
|
||||
&& pinchPre.length > 1
|
||||
&& pinchEnd
|
||||
&& pinchEnd.length > 1) {
|
||||
var pinchScale = dist(pinchEnd) / dist(pinchPre);
|
||||
!isFinite(pinchScale) && (pinchScale = 1);
|
||||
event.pinchScale = pinchScale;
|
||||
var pinchCenter = center(pinchEnd);
|
||||
event.pinchX = pinchCenter[0];
|
||||
event.pinchY = pinchCenter[1];
|
||||
return {
|
||||
type: 'pinch',
|
||||
target: tracks[0].target,
|
||||
event: event
|
||||
};
|
||||
}
|
||||
}
|
||||
};
|
||||
28
uni-demo/node_modules/zrender/lib/core/LRU.d.ts
generated
vendored
Normal file
28
uni-demo/node_modules/zrender/lib/core/LRU.d.ts
generated
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
export declare class Entry<T> {
|
||||
value: T;
|
||||
key: string | number;
|
||||
next: Entry<T>;
|
||||
prev: Entry<T>;
|
||||
constructor(val: T);
|
||||
}
|
||||
export declare class LinkedList<T> {
|
||||
head: Entry<T>;
|
||||
tail: Entry<T>;
|
||||
private _len;
|
||||
insert(val: T): Entry<T>;
|
||||
insertEntry(entry: Entry<T>): void;
|
||||
remove(entry: Entry<T>): void;
|
||||
len(): number;
|
||||
clear(): void;
|
||||
}
|
||||
export default class LRU<T> {
|
||||
private _list;
|
||||
private _maxSize;
|
||||
private _lastRemovedEntry;
|
||||
private _map;
|
||||
constructor(maxSize: number);
|
||||
put(key: string | number, value: T): T;
|
||||
get(key: string | number): T;
|
||||
clear(): void;
|
||||
len(): number;
|
||||
}
|
||||
110
uni-demo/node_modules/zrender/lib/core/LRU.js
generated
vendored
Normal file
110
uni-demo/node_modules/zrender/lib/core/LRU.js
generated
vendored
Normal file
@@ -0,0 +1,110 @@
|
||||
var Entry = (function () {
|
||||
function Entry(val) {
|
||||
this.value = val;
|
||||
}
|
||||
return Entry;
|
||||
}());
|
||||
export { Entry };
|
||||
var LinkedList = (function () {
|
||||
function LinkedList() {
|
||||
this._len = 0;
|
||||
}
|
||||
LinkedList.prototype.insert = function (val) {
|
||||
var entry = new Entry(val);
|
||||
this.insertEntry(entry);
|
||||
return entry;
|
||||
};
|
||||
LinkedList.prototype.insertEntry = function (entry) {
|
||||
if (!this.head) {
|
||||
this.head = this.tail = entry;
|
||||
}
|
||||
else {
|
||||
this.tail.next = entry;
|
||||
entry.prev = this.tail;
|
||||
entry.next = null;
|
||||
this.tail = entry;
|
||||
}
|
||||
this._len++;
|
||||
};
|
||||
LinkedList.prototype.remove = function (entry) {
|
||||
var prev = entry.prev;
|
||||
var next = entry.next;
|
||||
if (prev) {
|
||||
prev.next = next;
|
||||
}
|
||||
else {
|
||||
this.head = next;
|
||||
}
|
||||
if (next) {
|
||||
next.prev = prev;
|
||||
}
|
||||
else {
|
||||
this.tail = prev;
|
||||
}
|
||||
entry.next = entry.prev = null;
|
||||
this._len--;
|
||||
};
|
||||
LinkedList.prototype.len = function () {
|
||||
return this._len;
|
||||
};
|
||||
LinkedList.prototype.clear = function () {
|
||||
this.head = this.tail = null;
|
||||
this._len = 0;
|
||||
};
|
||||
return LinkedList;
|
||||
}());
|
||||
export { LinkedList };
|
||||
var LRU = (function () {
|
||||
function LRU(maxSize) {
|
||||
this._list = new LinkedList();
|
||||
this._maxSize = 10;
|
||||
this._map = {};
|
||||
this._maxSize = maxSize;
|
||||
}
|
||||
LRU.prototype.put = function (key, value) {
|
||||
var list = this._list;
|
||||
var map = this._map;
|
||||
var removed = null;
|
||||
if (map[key] == null) {
|
||||
var len = list.len();
|
||||
var entry = this._lastRemovedEntry;
|
||||
if (len >= this._maxSize && len > 0) {
|
||||
var leastUsedEntry = list.head;
|
||||
list.remove(leastUsedEntry);
|
||||
delete map[leastUsedEntry.key];
|
||||
removed = leastUsedEntry.value;
|
||||
this._lastRemovedEntry = leastUsedEntry;
|
||||
}
|
||||
if (entry) {
|
||||
entry.value = value;
|
||||
}
|
||||
else {
|
||||
entry = new Entry(value);
|
||||
}
|
||||
entry.key = key;
|
||||
list.insertEntry(entry);
|
||||
map[key] = entry;
|
||||
}
|
||||
return removed;
|
||||
};
|
||||
LRU.prototype.get = function (key) {
|
||||
var entry = this._map[key];
|
||||
var list = this._list;
|
||||
if (entry != null) {
|
||||
if (entry !== list.tail) {
|
||||
list.remove(entry);
|
||||
list.insertEntry(entry);
|
||||
}
|
||||
return entry.value;
|
||||
}
|
||||
};
|
||||
LRU.prototype.clear = function () {
|
||||
this._list.clear();
|
||||
this._map = {};
|
||||
};
|
||||
LRU.prototype.len = function () {
|
||||
return this._list.len();
|
||||
};
|
||||
return LRU;
|
||||
}());
|
||||
export default LRU;
|
||||
14
uni-demo/node_modules/zrender/lib/core/OrientedBoundingRect.d.ts
generated
vendored
Normal file
14
uni-demo/node_modules/zrender/lib/core/OrientedBoundingRect.d.ts
generated
vendored
Normal file
@@ -0,0 +1,14 @@
|
||||
import { PointLike } from './Point';
|
||||
import BoundingRect from './BoundingRect';
|
||||
import { MatrixArray } from './matrix';
|
||||
declare class OrientedBoundingRect {
|
||||
private _corners;
|
||||
private _axes;
|
||||
private _origin;
|
||||
constructor(rect?: BoundingRect, transform?: MatrixArray);
|
||||
fromBoundingRect(rect: BoundingRect, transform?: MatrixArray): void;
|
||||
intersect(other: OrientedBoundingRect, mtv?: PointLike): boolean;
|
||||
private _intersectCheckOneSide;
|
||||
private _getProjMinMaxOnAxis;
|
||||
}
|
||||
export default OrientedBoundingRect;
|
||||
120
uni-demo/node_modules/zrender/lib/core/OrientedBoundingRect.js
generated
vendored
Normal file
120
uni-demo/node_modules/zrender/lib/core/OrientedBoundingRect.js
generated
vendored
Normal file
@@ -0,0 +1,120 @@
|
||||
import Point from './Point.js';
|
||||
var extent = [0, 0];
|
||||
var extent2 = [0, 0];
|
||||
var minTv = new Point();
|
||||
var maxTv = new Point();
|
||||
var OrientedBoundingRect = (function () {
|
||||
function OrientedBoundingRect(rect, transform) {
|
||||
this._corners = [];
|
||||
this._axes = [];
|
||||
this._origin = [0, 0];
|
||||
for (var i = 0; i < 4; i++) {
|
||||
this._corners[i] = new Point();
|
||||
}
|
||||
for (var i = 0; i < 2; i++) {
|
||||
this._axes[i] = new Point();
|
||||
}
|
||||
if (rect) {
|
||||
this.fromBoundingRect(rect, transform);
|
||||
}
|
||||
}
|
||||
OrientedBoundingRect.prototype.fromBoundingRect = function (rect, transform) {
|
||||
var corners = this._corners;
|
||||
var axes = this._axes;
|
||||
var x = rect.x;
|
||||
var y = rect.y;
|
||||
var x2 = x + rect.width;
|
||||
var y2 = y + rect.height;
|
||||
corners[0].set(x, y);
|
||||
corners[1].set(x2, y);
|
||||
corners[2].set(x2, y2);
|
||||
corners[3].set(x, y2);
|
||||
if (transform) {
|
||||
for (var i = 0; i < 4; i++) {
|
||||
corners[i].transform(transform);
|
||||
}
|
||||
}
|
||||
Point.sub(axes[0], corners[1], corners[0]);
|
||||
Point.sub(axes[1], corners[3], corners[0]);
|
||||
axes[0].normalize();
|
||||
axes[1].normalize();
|
||||
for (var i = 0; i < 2; i++) {
|
||||
this._origin[i] = axes[i].dot(corners[0]);
|
||||
}
|
||||
};
|
||||
OrientedBoundingRect.prototype.intersect = function (other, mtv) {
|
||||
var overlapped = true;
|
||||
var noMtv = !mtv;
|
||||
minTv.set(Infinity, Infinity);
|
||||
maxTv.set(0, 0);
|
||||
if (!this._intersectCheckOneSide(this, other, minTv, maxTv, noMtv, 1)) {
|
||||
overlapped = false;
|
||||
if (noMtv) {
|
||||
return overlapped;
|
||||
}
|
||||
}
|
||||
if (!this._intersectCheckOneSide(other, this, minTv, maxTv, noMtv, -1)) {
|
||||
overlapped = false;
|
||||
if (noMtv) {
|
||||
return overlapped;
|
||||
}
|
||||
}
|
||||
if (!noMtv) {
|
||||
Point.copy(mtv, overlapped ? minTv : maxTv);
|
||||
}
|
||||
return overlapped;
|
||||
};
|
||||
OrientedBoundingRect.prototype._intersectCheckOneSide = function (self, other, minTv, maxTv, noMtv, inverse) {
|
||||
var overlapped = true;
|
||||
for (var i = 0; i < 2; i++) {
|
||||
var axis = this._axes[i];
|
||||
this._getProjMinMaxOnAxis(i, self._corners, extent);
|
||||
this._getProjMinMaxOnAxis(i, other._corners, extent2);
|
||||
if (extent[1] < extent2[0] || extent[0] > extent2[1]) {
|
||||
overlapped = false;
|
||||
if (noMtv) {
|
||||
return overlapped;
|
||||
}
|
||||
var dist0 = Math.abs(extent2[0] - extent[1]);
|
||||
var dist1 = Math.abs(extent[0] - extent2[1]);
|
||||
if (Math.min(dist0, dist1) > maxTv.len()) {
|
||||
if (dist0 < dist1) {
|
||||
Point.scale(maxTv, axis, -dist0 * inverse);
|
||||
}
|
||||
else {
|
||||
Point.scale(maxTv, axis, dist1 * inverse);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (minTv) {
|
||||
var dist0 = Math.abs(extent2[0] - extent[1]);
|
||||
var dist1 = Math.abs(extent[0] - extent2[1]);
|
||||
if (Math.min(dist0, dist1) < minTv.len()) {
|
||||
if (dist0 < dist1) {
|
||||
Point.scale(minTv, axis, dist0 * inverse);
|
||||
}
|
||||
else {
|
||||
Point.scale(minTv, axis, -dist1 * inverse);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return overlapped;
|
||||
};
|
||||
OrientedBoundingRect.prototype._getProjMinMaxOnAxis = function (dim, corners, out) {
|
||||
var axis = this._axes[dim];
|
||||
var origin = this._origin;
|
||||
var proj = corners[0].dot(axis) + origin[dim];
|
||||
var min = proj;
|
||||
var max = proj;
|
||||
for (var i = 1; i < corners.length; i++) {
|
||||
var proj_1 = corners[i].dot(axis) + origin[dim];
|
||||
min = Math.min(proj_1, min);
|
||||
max = Math.max(proj_1, max);
|
||||
}
|
||||
out[0] = min;
|
||||
out[1] = max;
|
||||
};
|
||||
return OrientedBoundingRect;
|
||||
}());
|
||||
export default OrientedBoundingRect;
|
||||
75
uni-demo/node_modules/zrender/lib/core/PathProxy.d.ts
generated
vendored
Normal file
75
uni-demo/node_modules/zrender/lib/core/PathProxy.d.ts
generated
vendored
Normal file
@@ -0,0 +1,75 @@
|
||||
import BoundingRect from './BoundingRect';
|
||||
interface ExtendedCanvasRenderingContext2D extends CanvasRenderingContext2D {
|
||||
dpr?: number;
|
||||
}
|
||||
export declare function normalizeArcAngles(angles: number[], anticlockwise: boolean): void;
|
||||
export default class PathProxy {
|
||||
dpr: number;
|
||||
data: number[] | Float32Array;
|
||||
private _version;
|
||||
private _saveData;
|
||||
private _pendingPtX;
|
||||
private _pendingPtY;
|
||||
private _pendingPtDist;
|
||||
private _ctx;
|
||||
private _xi;
|
||||
private _yi;
|
||||
private _x0;
|
||||
private _y0;
|
||||
private _len;
|
||||
private _pathSegLen;
|
||||
private _pathLen;
|
||||
private _ux;
|
||||
private _uy;
|
||||
static CMD: {
|
||||
M: number;
|
||||
L: number;
|
||||
C: number;
|
||||
Q: number;
|
||||
A: number;
|
||||
Z: number;
|
||||
R: number;
|
||||
};
|
||||
constructor(notSaveData?: boolean);
|
||||
increaseVersion(): void;
|
||||
getVersion(): number;
|
||||
setScale(sx: number, sy: number, segmentIgnoreThreshold?: number): void;
|
||||
setDPR(dpr: number): void;
|
||||
setContext(ctx: ExtendedCanvasRenderingContext2D): void;
|
||||
getContext(): ExtendedCanvasRenderingContext2D;
|
||||
beginPath(): this;
|
||||
reset(): void;
|
||||
moveTo(x: number, y: number): this;
|
||||
lineTo(x: number, y: number): this;
|
||||
bezierCurveTo(x1: number, y1: number, x2: number, y2: number, x3: number, y3: number): this;
|
||||
quadraticCurveTo(x1: number, y1: number, x2: number, y2: number): this;
|
||||
arc(cx: number, cy: number, r: number, startAngle: number, endAngle: number, anticlockwise?: boolean): this;
|
||||
arcTo(x1: number, y1: number, x2: number, y2: number, radius: number): this;
|
||||
rect(x: number, y: number, w: number, h: number): this;
|
||||
closePath(): this;
|
||||
fill(ctx: CanvasRenderingContext2D): void;
|
||||
stroke(ctx: CanvasRenderingContext2D): void;
|
||||
len(): number;
|
||||
setData(data: Float32Array | number[]): void;
|
||||
appendPath(path: PathProxy | PathProxy[]): void;
|
||||
addData(cmd: number, a?: number, b?: number, c?: number, d?: number, e?: number, f?: number, g?: number, h?: number): void;
|
||||
private _drawPendingPt;
|
||||
private _expandData;
|
||||
toStatic(): void;
|
||||
getBoundingRect(): BoundingRect;
|
||||
private _calculateLength;
|
||||
rebuildPath(ctx: PathRebuilder, percent: number): void;
|
||||
clone(): PathProxy;
|
||||
private static initDefaultProps;
|
||||
}
|
||||
export interface PathRebuilder {
|
||||
moveTo(x: number, y: number): void;
|
||||
lineTo(x: number, y: number): void;
|
||||
bezierCurveTo(x: number, y: number, x2: number, y2: number, x3: number, y3: number): void;
|
||||
quadraticCurveTo(x: number, y: number, x2: number, y2: number): void;
|
||||
arc(cx: number, cy: number, r: number, startAngle: number, endAngle: number, anticlockwise: boolean): void;
|
||||
ellipse(cx: number, cy: number, radiusX: number, radiusY: number, rotation: number, startAngle: number, endAngle: number, anticlockwise: boolean): void;
|
||||
rect(x: number, y: number, width: number, height: number): void;
|
||||
closePath(): void;
|
||||
}
|
||||
export {};
|
||||
698
uni-demo/node_modules/zrender/lib/core/PathProxy.js
generated
vendored
Normal file
698
uni-demo/node_modules/zrender/lib/core/PathProxy.js
generated
vendored
Normal file
@@ -0,0 +1,698 @@
|
||||
import * as vec2 from './vector.js';
|
||||
import BoundingRect from './BoundingRect.js';
|
||||
import { devicePixelRatio as dpr } from '../config.js';
|
||||
import { fromLine, fromCubic, fromQuadratic, fromArc } from './bbox.js';
|
||||
import { cubicLength, cubicSubdivide, quadraticLength, quadraticSubdivide } from './curve.js';
|
||||
var CMD = {
|
||||
M: 1,
|
||||
L: 2,
|
||||
C: 3,
|
||||
Q: 4,
|
||||
A: 5,
|
||||
Z: 6,
|
||||
R: 7
|
||||
};
|
||||
var tmpOutX = [];
|
||||
var tmpOutY = [];
|
||||
var min = [];
|
||||
var max = [];
|
||||
var min2 = [];
|
||||
var max2 = [];
|
||||
var mathMin = Math.min;
|
||||
var mathMax = Math.max;
|
||||
var mathCos = Math.cos;
|
||||
var mathSin = Math.sin;
|
||||
var mathAbs = Math.abs;
|
||||
var PI = Math.PI;
|
||||
var PI2 = PI * 2;
|
||||
var hasTypedArray = typeof Float32Array !== 'undefined';
|
||||
var tmpAngles = [];
|
||||
function modPI2(radian) {
|
||||
var n = Math.round(radian / PI * 1e8) / 1e8;
|
||||
return (n % 2) * PI;
|
||||
}
|
||||
export function normalizeArcAngles(angles, anticlockwise) {
|
||||
var newStartAngle = modPI2(angles[0]);
|
||||
if (newStartAngle < 0) {
|
||||
newStartAngle += PI2;
|
||||
}
|
||||
var delta = newStartAngle - angles[0];
|
||||
var newEndAngle = angles[1];
|
||||
newEndAngle += delta;
|
||||
if (!anticlockwise && newEndAngle - newStartAngle >= PI2) {
|
||||
newEndAngle = newStartAngle + PI2;
|
||||
}
|
||||
else if (anticlockwise && newStartAngle - newEndAngle >= PI2) {
|
||||
newEndAngle = newStartAngle - PI2;
|
||||
}
|
||||
else if (!anticlockwise && newStartAngle > newEndAngle) {
|
||||
newEndAngle = newStartAngle + (PI2 - modPI2(newStartAngle - newEndAngle));
|
||||
}
|
||||
else if (anticlockwise && newStartAngle < newEndAngle) {
|
||||
newEndAngle = newStartAngle - (PI2 - modPI2(newEndAngle - newStartAngle));
|
||||
}
|
||||
angles[0] = newStartAngle;
|
||||
angles[1] = newEndAngle;
|
||||
}
|
||||
var PathProxy = (function () {
|
||||
function PathProxy(notSaveData) {
|
||||
this.dpr = 1;
|
||||
this._xi = 0;
|
||||
this._yi = 0;
|
||||
this._x0 = 0;
|
||||
this._y0 = 0;
|
||||
this._len = 0;
|
||||
if (notSaveData) {
|
||||
this._saveData = false;
|
||||
}
|
||||
if (this._saveData) {
|
||||
this.data = [];
|
||||
}
|
||||
}
|
||||
PathProxy.prototype.increaseVersion = function () {
|
||||
this._version++;
|
||||
};
|
||||
PathProxy.prototype.getVersion = function () {
|
||||
return this._version;
|
||||
};
|
||||
PathProxy.prototype.setScale = function (sx, sy, segmentIgnoreThreshold) {
|
||||
segmentIgnoreThreshold = segmentIgnoreThreshold || 0;
|
||||
if (segmentIgnoreThreshold > 0) {
|
||||
this._ux = mathAbs(segmentIgnoreThreshold / dpr / sx) || 0;
|
||||
this._uy = mathAbs(segmentIgnoreThreshold / dpr / sy) || 0;
|
||||
}
|
||||
};
|
||||
PathProxy.prototype.setDPR = function (dpr) {
|
||||
this.dpr = dpr;
|
||||
};
|
||||
PathProxy.prototype.setContext = function (ctx) {
|
||||
this._ctx = ctx;
|
||||
};
|
||||
PathProxy.prototype.getContext = function () {
|
||||
return this._ctx;
|
||||
};
|
||||
PathProxy.prototype.beginPath = function () {
|
||||
this._ctx && this._ctx.beginPath();
|
||||
this.reset();
|
||||
return this;
|
||||
};
|
||||
PathProxy.prototype.reset = function () {
|
||||
if (this._saveData) {
|
||||
this._len = 0;
|
||||
}
|
||||
if (this._pathSegLen) {
|
||||
this._pathSegLen = null;
|
||||
this._pathLen = 0;
|
||||
}
|
||||
this._version++;
|
||||
};
|
||||
PathProxy.prototype.moveTo = function (x, y) {
|
||||
this._drawPendingPt();
|
||||
this.addData(CMD.M, x, y);
|
||||
this._ctx && this._ctx.moveTo(x, y);
|
||||
this._x0 = x;
|
||||
this._y0 = y;
|
||||
this._xi = x;
|
||||
this._yi = y;
|
||||
return this;
|
||||
};
|
||||
PathProxy.prototype.lineTo = function (x, y) {
|
||||
var dx = mathAbs(x - this._xi);
|
||||
var dy = mathAbs(y - this._yi);
|
||||
var exceedUnit = dx > this._ux || dy > this._uy;
|
||||
this.addData(CMD.L, x, y);
|
||||
if (this._ctx && exceedUnit) {
|
||||
this._ctx.lineTo(x, y);
|
||||
}
|
||||
if (exceedUnit) {
|
||||
this._xi = x;
|
||||
this._yi = y;
|
||||
this._pendingPtDist = 0;
|
||||
}
|
||||
else {
|
||||
var d2 = dx * dx + dy * dy;
|
||||
if (d2 > this._pendingPtDist) {
|
||||
this._pendingPtX = x;
|
||||
this._pendingPtY = y;
|
||||
this._pendingPtDist = d2;
|
||||
}
|
||||
}
|
||||
return this;
|
||||
};
|
||||
PathProxy.prototype.bezierCurveTo = function (x1, y1, x2, y2, x3, y3) {
|
||||
this._drawPendingPt();
|
||||
this.addData(CMD.C, x1, y1, x2, y2, x3, y3);
|
||||
if (this._ctx) {
|
||||
this._ctx.bezierCurveTo(x1, y1, x2, y2, x3, y3);
|
||||
}
|
||||
this._xi = x3;
|
||||
this._yi = y3;
|
||||
return this;
|
||||
};
|
||||
PathProxy.prototype.quadraticCurveTo = function (x1, y1, x2, y2) {
|
||||
this._drawPendingPt();
|
||||
this.addData(CMD.Q, x1, y1, x2, y2);
|
||||
if (this._ctx) {
|
||||
this._ctx.quadraticCurveTo(x1, y1, x2, y2);
|
||||
}
|
||||
this._xi = x2;
|
||||
this._yi = y2;
|
||||
return this;
|
||||
};
|
||||
PathProxy.prototype.arc = function (cx, cy, r, startAngle, endAngle, anticlockwise) {
|
||||
this._drawPendingPt();
|
||||
tmpAngles[0] = startAngle;
|
||||
tmpAngles[1] = endAngle;
|
||||
normalizeArcAngles(tmpAngles, anticlockwise);
|
||||
startAngle = tmpAngles[0];
|
||||
endAngle = tmpAngles[1];
|
||||
var delta = endAngle - startAngle;
|
||||
this.addData(CMD.A, cx, cy, r, r, startAngle, delta, 0, anticlockwise ? 0 : 1);
|
||||
this._ctx && this._ctx.arc(cx, cy, r, startAngle, endAngle, anticlockwise);
|
||||
this._xi = mathCos(endAngle) * r + cx;
|
||||
this._yi = mathSin(endAngle) * r + cy;
|
||||
return this;
|
||||
};
|
||||
PathProxy.prototype.arcTo = function (x1, y1, x2, y2, radius) {
|
||||
this._drawPendingPt();
|
||||
if (this._ctx) {
|
||||
this._ctx.arcTo(x1, y1, x2, y2, radius);
|
||||
}
|
||||
return this;
|
||||
};
|
||||
PathProxy.prototype.rect = function (x, y, w, h) {
|
||||
this._drawPendingPt();
|
||||
this._ctx && this._ctx.rect(x, y, w, h);
|
||||
this.addData(CMD.R, x, y, w, h);
|
||||
return this;
|
||||
};
|
||||
PathProxy.prototype.closePath = function () {
|
||||
this._drawPendingPt();
|
||||
this.addData(CMD.Z);
|
||||
var ctx = this._ctx;
|
||||
var x0 = this._x0;
|
||||
var y0 = this._y0;
|
||||
if (ctx) {
|
||||
ctx.closePath();
|
||||
}
|
||||
this._xi = x0;
|
||||
this._yi = y0;
|
||||
return this;
|
||||
};
|
||||
PathProxy.prototype.fill = function (ctx) {
|
||||
ctx && ctx.fill();
|
||||
this.toStatic();
|
||||
};
|
||||
PathProxy.prototype.stroke = function (ctx) {
|
||||
ctx && ctx.stroke();
|
||||
this.toStatic();
|
||||
};
|
||||
PathProxy.prototype.len = function () {
|
||||
return this._len;
|
||||
};
|
||||
PathProxy.prototype.setData = function (data) {
|
||||
var len = data.length;
|
||||
if (!(this.data && this.data.length === len) && hasTypedArray) {
|
||||
this.data = new Float32Array(len);
|
||||
}
|
||||
for (var i = 0; i < len; i++) {
|
||||
this.data[i] = data[i];
|
||||
}
|
||||
this._len = len;
|
||||
};
|
||||
PathProxy.prototype.appendPath = function (path) {
|
||||
if (!(path instanceof Array)) {
|
||||
path = [path];
|
||||
}
|
||||
var len = path.length;
|
||||
var appendSize = 0;
|
||||
var offset = this._len;
|
||||
for (var i = 0; i < len; i++) {
|
||||
appendSize += path[i].len();
|
||||
}
|
||||
if (hasTypedArray && (this.data instanceof Float32Array)) {
|
||||
this.data = new Float32Array(offset + appendSize);
|
||||
}
|
||||
for (var i = 0; i < len; i++) {
|
||||
var appendPathData = path[i].data;
|
||||
for (var k = 0; k < appendPathData.length; k++) {
|
||||
this.data[offset++] = appendPathData[k];
|
||||
}
|
||||
}
|
||||
this._len = offset;
|
||||
};
|
||||
PathProxy.prototype.addData = function (cmd, a, b, c, d, e, f, g, h) {
|
||||
if (!this._saveData) {
|
||||
return;
|
||||
}
|
||||
var data = this.data;
|
||||
if (this._len + arguments.length > data.length) {
|
||||
this._expandData();
|
||||
data = this.data;
|
||||
}
|
||||
for (var i = 0; i < arguments.length; i++) {
|
||||
data[this._len++] = arguments[i];
|
||||
}
|
||||
};
|
||||
PathProxy.prototype._drawPendingPt = function () {
|
||||
if (this._pendingPtDist > 0) {
|
||||
this._ctx && this._ctx.lineTo(this._pendingPtX, this._pendingPtY);
|
||||
this._pendingPtDist = 0;
|
||||
}
|
||||
};
|
||||
PathProxy.prototype._expandData = function () {
|
||||
if (!(this.data instanceof Array)) {
|
||||
var newData = [];
|
||||
for (var i = 0; i < this._len; i++) {
|
||||
newData[i] = this.data[i];
|
||||
}
|
||||
this.data = newData;
|
||||
}
|
||||
};
|
||||
PathProxy.prototype.toStatic = function () {
|
||||
if (!this._saveData) {
|
||||
return;
|
||||
}
|
||||
this._drawPendingPt();
|
||||
var data = this.data;
|
||||
if (data instanceof Array) {
|
||||
data.length = this._len;
|
||||
if (hasTypedArray && this._len > 11) {
|
||||
this.data = new Float32Array(data);
|
||||
}
|
||||
}
|
||||
};
|
||||
PathProxy.prototype.getBoundingRect = function () {
|
||||
min[0] = min[1] = min2[0] = min2[1] = Number.MAX_VALUE;
|
||||
max[0] = max[1] = max2[0] = max2[1] = -Number.MAX_VALUE;
|
||||
var data = this.data;
|
||||
var xi = 0;
|
||||
var yi = 0;
|
||||
var x0 = 0;
|
||||
var y0 = 0;
|
||||
var i;
|
||||
for (i = 0; i < this._len;) {
|
||||
var cmd = data[i++];
|
||||
var isFirst = i === 1;
|
||||
if (isFirst) {
|
||||
xi = data[i];
|
||||
yi = data[i + 1];
|
||||
x0 = xi;
|
||||
y0 = yi;
|
||||
}
|
||||
switch (cmd) {
|
||||
case CMD.M:
|
||||
xi = x0 = data[i++];
|
||||
yi = y0 = data[i++];
|
||||
min2[0] = x0;
|
||||
min2[1] = y0;
|
||||
max2[0] = x0;
|
||||
max2[1] = y0;
|
||||
break;
|
||||
case CMD.L:
|
||||
fromLine(xi, yi, data[i], data[i + 1], min2, max2);
|
||||
xi = data[i++];
|
||||
yi = data[i++];
|
||||
break;
|
||||
case CMD.C:
|
||||
fromCubic(xi, yi, data[i++], data[i++], data[i++], data[i++], data[i], data[i + 1], min2, max2);
|
||||
xi = data[i++];
|
||||
yi = data[i++];
|
||||
break;
|
||||
case CMD.Q:
|
||||
fromQuadratic(xi, yi, data[i++], data[i++], data[i], data[i + 1], min2, max2);
|
||||
xi = data[i++];
|
||||
yi = data[i++];
|
||||
break;
|
||||
case CMD.A:
|
||||
var cx = data[i++];
|
||||
var cy = data[i++];
|
||||
var rx = data[i++];
|
||||
var ry = data[i++];
|
||||
var startAngle = data[i++];
|
||||
var endAngle = data[i++] + startAngle;
|
||||
i += 1;
|
||||
var anticlockwise = !data[i++];
|
||||
if (isFirst) {
|
||||
x0 = mathCos(startAngle) * rx + cx;
|
||||
y0 = mathSin(startAngle) * ry + cy;
|
||||
}
|
||||
fromArc(cx, cy, rx, ry, startAngle, endAngle, anticlockwise, min2, max2);
|
||||
xi = mathCos(endAngle) * rx + cx;
|
||||
yi = mathSin(endAngle) * ry + cy;
|
||||
break;
|
||||
case CMD.R:
|
||||
x0 = xi = data[i++];
|
||||
y0 = yi = data[i++];
|
||||
var width = data[i++];
|
||||
var height = data[i++];
|
||||
fromLine(x0, y0, x0 + width, y0 + height, min2, max2);
|
||||
break;
|
||||
case CMD.Z:
|
||||
xi = x0;
|
||||
yi = y0;
|
||||
break;
|
||||
}
|
||||
vec2.min(min, min, min2);
|
||||
vec2.max(max, max, max2);
|
||||
}
|
||||
if (i === 0) {
|
||||
min[0] = min[1] = max[0] = max[1] = 0;
|
||||
}
|
||||
return new BoundingRect(min[0], min[1], max[0] - min[0], max[1] - min[1]);
|
||||
};
|
||||
PathProxy.prototype._calculateLength = function () {
|
||||
var data = this.data;
|
||||
var len = this._len;
|
||||
var ux = this._ux;
|
||||
var uy = this._uy;
|
||||
var xi = 0;
|
||||
var yi = 0;
|
||||
var x0 = 0;
|
||||
var y0 = 0;
|
||||
if (!this._pathSegLen) {
|
||||
this._pathSegLen = [];
|
||||
}
|
||||
var pathSegLen = this._pathSegLen;
|
||||
var pathTotalLen = 0;
|
||||
var segCount = 0;
|
||||
for (var i = 0; i < len;) {
|
||||
var cmd = data[i++];
|
||||
var isFirst = i === 1;
|
||||
if (isFirst) {
|
||||
xi = data[i];
|
||||
yi = data[i + 1];
|
||||
x0 = xi;
|
||||
y0 = yi;
|
||||
}
|
||||
var l = -1;
|
||||
switch (cmd) {
|
||||
case CMD.M:
|
||||
xi = x0 = data[i++];
|
||||
yi = y0 = data[i++];
|
||||
break;
|
||||
case CMD.L: {
|
||||
var x2 = data[i++];
|
||||
var y2 = data[i++];
|
||||
var dx = x2 - xi;
|
||||
var dy = y2 - yi;
|
||||
if (mathAbs(dx) > ux || mathAbs(dy) > uy || i === len - 1) {
|
||||
l = Math.sqrt(dx * dx + dy * dy);
|
||||
xi = x2;
|
||||
yi = y2;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case CMD.C: {
|
||||
var x1 = data[i++];
|
||||
var y1 = data[i++];
|
||||
var x2 = data[i++];
|
||||
var y2 = data[i++];
|
||||
var x3 = data[i++];
|
||||
var y3 = data[i++];
|
||||
l = cubicLength(xi, yi, x1, y1, x2, y2, x3, y3, 10);
|
||||
xi = x3;
|
||||
yi = y3;
|
||||
break;
|
||||
}
|
||||
case CMD.Q: {
|
||||
var x1 = data[i++];
|
||||
var y1 = data[i++];
|
||||
var x2 = data[i++];
|
||||
var y2 = data[i++];
|
||||
l = quadraticLength(xi, yi, x1, y1, x2, y2, 10);
|
||||
xi = x2;
|
||||
yi = y2;
|
||||
break;
|
||||
}
|
||||
case CMD.A:
|
||||
var cx = data[i++];
|
||||
var cy = data[i++];
|
||||
var rx = data[i++];
|
||||
var ry = data[i++];
|
||||
var startAngle = data[i++];
|
||||
var delta = data[i++];
|
||||
var endAngle = delta + startAngle;
|
||||
i += 1;
|
||||
var anticlockwise = !data[i++];
|
||||
if (isFirst) {
|
||||
x0 = mathCos(startAngle) * rx + cx;
|
||||
y0 = mathSin(startAngle) * ry + cy;
|
||||
}
|
||||
l = mathMax(rx, ry) * mathMin(PI2, Math.abs(delta));
|
||||
xi = mathCos(endAngle) * rx + cx;
|
||||
yi = mathSin(endAngle) * ry + cy;
|
||||
break;
|
||||
case CMD.R: {
|
||||
x0 = xi = data[i++];
|
||||
y0 = yi = data[i++];
|
||||
var width = data[i++];
|
||||
var height = data[i++];
|
||||
l = width * 2 + height * 2;
|
||||
break;
|
||||
}
|
||||
case CMD.Z: {
|
||||
var dx = x0 - xi;
|
||||
var dy = y0 - yi;
|
||||
l = Math.sqrt(dx * dx + dy * dy);
|
||||
xi = x0;
|
||||
yi = y0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (l >= 0) {
|
||||
pathSegLen[segCount++] = l;
|
||||
pathTotalLen += l;
|
||||
}
|
||||
}
|
||||
this._pathLen = pathTotalLen;
|
||||
return pathTotalLen;
|
||||
};
|
||||
PathProxy.prototype.rebuildPath = function (ctx, percent) {
|
||||
var d = this.data;
|
||||
var ux = this._ux;
|
||||
var uy = this._uy;
|
||||
var len = this._len;
|
||||
var x0;
|
||||
var y0;
|
||||
var xi;
|
||||
var yi;
|
||||
var x;
|
||||
var y;
|
||||
var drawPart = percent < 1;
|
||||
var pathSegLen;
|
||||
var pathTotalLen;
|
||||
var accumLength = 0;
|
||||
var segCount = 0;
|
||||
var displayedLength;
|
||||
var pendingPtDist = 0;
|
||||
var pendingPtX;
|
||||
var pendingPtY;
|
||||
if (drawPart) {
|
||||
if (!this._pathSegLen) {
|
||||
this._calculateLength();
|
||||
}
|
||||
pathSegLen = this._pathSegLen;
|
||||
pathTotalLen = this._pathLen;
|
||||
displayedLength = percent * pathTotalLen;
|
||||
if (!displayedLength) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
lo: for (var i = 0; i < len;) {
|
||||
var cmd = d[i++];
|
||||
var isFirst = i === 1;
|
||||
if (isFirst) {
|
||||
xi = d[i];
|
||||
yi = d[i + 1];
|
||||
x0 = xi;
|
||||
y0 = yi;
|
||||
}
|
||||
if (cmd !== CMD.L && pendingPtDist > 0) {
|
||||
ctx.lineTo(pendingPtX, pendingPtY);
|
||||
pendingPtDist = 0;
|
||||
}
|
||||
switch (cmd) {
|
||||
case CMD.M:
|
||||
x0 = xi = d[i++];
|
||||
y0 = yi = d[i++];
|
||||
ctx.moveTo(xi, yi);
|
||||
break;
|
||||
case CMD.L: {
|
||||
x = d[i++];
|
||||
y = d[i++];
|
||||
var dx = mathAbs(x - xi);
|
||||
var dy = mathAbs(y - yi);
|
||||
if (dx > ux || dy > uy) {
|
||||
if (drawPart) {
|
||||
var l = pathSegLen[segCount++];
|
||||
if (accumLength + l > displayedLength) {
|
||||
var t = (displayedLength - accumLength) / l;
|
||||
ctx.lineTo(xi * (1 - t) + x * t, yi * (1 - t) + y * t);
|
||||
break lo;
|
||||
}
|
||||
accumLength += l;
|
||||
}
|
||||
ctx.lineTo(x, y);
|
||||
xi = x;
|
||||
yi = y;
|
||||
pendingPtDist = 0;
|
||||
}
|
||||
else {
|
||||
var d2 = dx * dx + dy * dy;
|
||||
if (d2 > pendingPtDist) {
|
||||
pendingPtX = x;
|
||||
pendingPtY = y;
|
||||
pendingPtDist = d2;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case CMD.C: {
|
||||
var x1 = d[i++];
|
||||
var y1 = d[i++];
|
||||
var x2 = d[i++];
|
||||
var y2 = d[i++];
|
||||
var x3 = d[i++];
|
||||
var y3 = d[i++];
|
||||
if (drawPart) {
|
||||
var l = pathSegLen[segCount++];
|
||||
if (accumLength + l > displayedLength) {
|
||||
var t = (displayedLength - accumLength) / l;
|
||||
cubicSubdivide(xi, x1, x2, x3, t, tmpOutX);
|
||||
cubicSubdivide(yi, y1, y2, y3, t, tmpOutY);
|
||||
ctx.bezierCurveTo(tmpOutX[1], tmpOutY[1], tmpOutX[2], tmpOutY[2], tmpOutX[3], tmpOutY[3]);
|
||||
break lo;
|
||||
}
|
||||
accumLength += l;
|
||||
}
|
||||
ctx.bezierCurveTo(x1, y1, x2, y2, x3, y3);
|
||||
xi = x3;
|
||||
yi = y3;
|
||||
break;
|
||||
}
|
||||
case CMD.Q: {
|
||||
var x1 = d[i++];
|
||||
var y1 = d[i++];
|
||||
var x2 = d[i++];
|
||||
var y2 = d[i++];
|
||||
if (drawPart) {
|
||||
var l = pathSegLen[segCount++];
|
||||
if (accumLength + l > displayedLength) {
|
||||
var t = (displayedLength - accumLength) / l;
|
||||
quadraticSubdivide(xi, x1, x2, t, tmpOutX);
|
||||
quadraticSubdivide(yi, y1, y2, t, tmpOutY);
|
||||
ctx.quadraticCurveTo(tmpOutX[1], tmpOutY[1], tmpOutX[2], tmpOutY[2]);
|
||||
break lo;
|
||||
}
|
||||
accumLength += l;
|
||||
}
|
||||
ctx.quadraticCurveTo(x1, y1, x2, y2);
|
||||
xi = x2;
|
||||
yi = y2;
|
||||
break;
|
||||
}
|
||||
case CMD.A:
|
||||
var cx = d[i++];
|
||||
var cy = d[i++];
|
||||
var rx = d[i++];
|
||||
var ry = d[i++];
|
||||
var startAngle = d[i++];
|
||||
var delta = d[i++];
|
||||
var psi = d[i++];
|
||||
var anticlockwise = !d[i++];
|
||||
var r = (rx > ry) ? rx : ry;
|
||||
var isEllipse = mathAbs(rx - ry) > 1e-3;
|
||||
var endAngle = startAngle + delta;
|
||||
var breakBuild = false;
|
||||
if (drawPart) {
|
||||
var l = pathSegLen[segCount++];
|
||||
if (accumLength + l > displayedLength) {
|
||||
endAngle = startAngle + delta * (displayedLength - accumLength) / l;
|
||||
breakBuild = true;
|
||||
}
|
||||
accumLength += l;
|
||||
}
|
||||
if (isEllipse && ctx.ellipse) {
|
||||
ctx.ellipse(cx, cy, rx, ry, psi, startAngle, endAngle, anticlockwise);
|
||||
}
|
||||
else {
|
||||
ctx.arc(cx, cy, r, startAngle, endAngle, anticlockwise);
|
||||
}
|
||||
if (breakBuild) {
|
||||
break lo;
|
||||
}
|
||||
if (isFirst) {
|
||||
x0 = mathCos(startAngle) * rx + cx;
|
||||
y0 = mathSin(startAngle) * ry + cy;
|
||||
}
|
||||
xi = mathCos(endAngle) * rx + cx;
|
||||
yi = mathSin(endAngle) * ry + cy;
|
||||
break;
|
||||
case CMD.R:
|
||||
x0 = xi = d[i];
|
||||
y0 = yi = d[i + 1];
|
||||
x = d[i++];
|
||||
y = d[i++];
|
||||
var width = d[i++];
|
||||
var height = d[i++];
|
||||
if (drawPart) {
|
||||
var l = pathSegLen[segCount++];
|
||||
if (accumLength + l > displayedLength) {
|
||||
var d_1 = displayedLength - accumLength;
|
||||
ctx.moveTo(x, y);
|
||||
ctx.lineTo(x + mathMin(d_1, width), y);
|
||||
d_1 -= width;
|
||||
if (d_1 > 0) {
|
||||
ctx.lineTo(x + width, y + mathMin(d_1, height));
|
||||
}
|
||||
d_1 -= height;
|
||||
if (d_1 > 0) {
|
||||
ctx.lineTo(x + mathMax(width - d_1, 0), y + height);
|
||||
}
|
||||
d_1 -= width;
|
||||
if (d_1 > 0) {
|
||||
ctx.lineTo(x, y + mathMax(height - d_1, 0));
|
||||
}
|
||||
break lo;
|
||||
}
|
||||
accumLength += l;
|
||||
}
|
||||
ctx.rect(x, y, width, height);
|
||||
break;
|
||||
case CMD.Z:
|
||||
if (drawPart) {
|
||||
var l = pathSegLen[segCount++];
|
||||
if (accumLength + l > displayedLength) {
|
||||
var t = (displayedLength - accumLength) / l;
|
||||
ctx.lineTo(xi * (1 - t) + x0 * t, yi * (1 - t) + y0 * t);
|
||||
break lo;
|
||||
}
|
||||
accumLength += l;
|
||||
}
|
||||
ctx.closePath();
|
||||
xi = x0;
|
||||
yi = y0;
|
||||
}
|
||||
}
|
||||
};
|
||||
PathProxy.prototype.clone = function () {
|
||||
var newProxy = new PathProxy();
|
||||
var data = this.data;
|
||||
newProxy.data = data.slice ? data.slice()
|
||||
: Array.prototype.slice.call(data);
|
||||
newProxy._len = this._len;
|
||||
return newProxy;
|
||||
};
|
||||
PathProxy.CMD = CMD;
|
||||
PathProxy.initDefaultProps = (function () {
|
||||
var proto = PathProxy.prototype;
|
||||
proto._saveData = true;
|
||||
proto._ux = 0;
|
||||
proto._uy = 0;
|
||||
proto._pendingPtDist = 0;
|
||||
proto._version = 0;
|
||||
})();
|
||||
return PathProxy;
|
||||
}());
|
||||
export default PathProxy;
|
||||
38
uni-demo/node_modules/zrender/lib/core/Point.d.ts
generated
vendored
Normal file
38
uni-demo/node_modules/zrender/lib/core/Point.d.ts
generated
vendored
Normal file
@@ -0,0 +1,38 @@
|
||||
import { MatrixArray } from './matrix';
|
||||
export interface PointLike {
|
||||
x: number;
|
||||
y: number;
|
||||
}
|
||||
export default class Point {
|
||||
x: number;
|
||||
y: number;
|
||||
constructor(x?: number, y?: number);
|
||||
copy(other: PointLike): this;
|
||||
clone(): Point;
|
||||
set(x: number, y: number): this;
|
||||
equal(other: PointLike): boolean;
|
||||
add(other: PointLike): this;
|
||||
scale(scalar: number): void;
|
||||
scaleAndAdd(other: PointLike, scalar: number): void;
|
||||
sub(other: PointLike): this;
|
||||
dot(other: PointLike): number;
|
||||
len(): number;
|
||||
lenSquare(): number;
|
||||
normalize(): this;
|
||||
distance(other: PointLike): number;
|
||||
distanceSquare(other: Point): number;
|
||||
negate(): this;
|
||||
transform(m: MatrixArray): this;
|
||||
toArray(out: number[]): number[];
|
||||
fromArray(input: number[]): void;
|
||||
static set(p: PointLike, x: number, y: number): void;
|
||||
static copy(p: PointLike, p2: PointLike): void;
|
||||
static len(p: PointLike): number;
|
||||
static lenSquare(p: PointLike): number;
|
||||
static dot(p0: PointLike, p1: PointLike): number;
|
||||
static add(out: PointLike, p0: PointLike, p1: PointLike): void;
|
||||
static sub(out: PointLike, p0: PointLike, p1: PointLike): void;
|
||||
static scale(out: PointLike, p0: PointLike, scalar: number): void;
|
||||
static scaleAndAdd(out: PointLike, p0: PointLike, p1: PointLike, scalar: number): void;
|
||||
static lerp(out: PointLike, p0: PointLike, p1: PointLike, t: number): void;
|
||||
}
|
||||
129
uni-demo/node_modules/zrender/lib/core/Point.js
generated
vendored
Normal file
129
uni-demo/node_modules/zrender/lib/core/Point.js
generated
vendored
Normal file
@@ -0,0 +1,129 @@
|
||||
var Point = (function () {
|
||||
function Point(x, y) {
|
||||
this.x = x || 0;
|
||||
this.y = y || 0;
|
||||
}
|
||||
Point.prototype.copy = function (other) {
|
||||
this.x = other.x;
|
||||
this.y = other.y;
|
||||
return this;
|
||||
};
|
||||
Point.prototype.clone = function () {
|
||||
return new Point(this.x, this.y);
|
||||
};
|
||||
Point.prototype.set = function (x, y) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
return this;
|
||||
};
|
||||
Point.prototype.equal = function (other) {
|
||||
return other.x === this.x && other.y === this.y;
|
||||
};
|
||||
Point.prototype.add = function (other) {
|
||||
this.x += other.x;
|
||||
this.y += other.y;
|
||||
return this;
|
||||
};
|
||||
Point.prototype.scale = function (scalar) {
|
||||
this.x *= scalar;
|
||||
this.y *= scalar;
|
||||
};
|
||||
Point.prototype.scaleAndAdd = function (other, scalar) {
|
||||
this.x += other.x * scalar;
|
||||
this.y += other.y * scalar;
|
||||
};
|
||||
Point.prototype.sub = function (other) {
|
||||
this.x -= other.x;
|
||||
this.y -= other.y;
|
||||
return this;
|
||||
};
|
||||
Point.prototype.dot = function (other) {
|
||||
return this.x * other.x + this.y * other.y;
|
||||
};
|
||||
Point.prototype.len = function () {
|
||||
return Math.sqrt(this.x * this.x + this.y * this.y);
|
||||
};
|
||||
Point.prototype.lenSquare = function () {
|
||||
return this.x * this.x + this.y * this.y;
|
||||
};
|
||||
Point.prototype.normalize = function () {
|
||||
var len = this.len();
|
||||
this.x /= len;
|
||||
this.y /= len;
|
||||
return this;
|
||||
};
|
||||
Point.prototype.distance = function (other) {
|
||||
var dx = this.x - other.x;
|
||||
var dy = this.y - other.y;
|
||||
return Math.sqrt(dx * dx + dy * dy);
|
||||
};
|
||||
Point.prototype.distanceSquare = function (other) {
|
||||
var dx = this.x - other.x;
|
||||
var dy = this.y - other.y;
|
||||
return dx * dx + dy * dy;
|
||||
};
|
||||
Point.prototype.negate = function () {
|
||||
this.x = -this.x;
|
||||
this.y = -this.y;
|
||||
return this;
|
||||
};
|
||||
Point.prototype.transform = function (m) {
|
||||
if (!m) {
|
||||
return;
|
||||
}
|
||||
var x = this.x;
|
||||
var y = this.y;
|
||||
this.x = m[0] * x + m[2] * y + m[4];
|
||||
this.y = m[1] * x + m[3] * y + m[5];
|
||||
return this;
|
||||
};
|
||||
Point.prototype.toArray = function (out) {
|
||||
out[0] = this.x;
|
||||
out[1] = this.y;
|
||||
return out;
|
||||
};
|
||||
Point.prototype.fromArray = function (input) {
|
||||
this.x = input[0];
|
||||
this.y = input[1];
|
||||
};
|
||||
Point.set = function (p, x, y) {
|
||||
p.x = x;
|
||||
p.y = y;
|
||||
};
|
||||
Point.copy = function (p, p2) {
|
||||
p.x = p2.x;
|
||||
p.y = p2.y;
|
||||
};
|
||||
Point.len = function (p) {
|
||||
return Math.sqrt(p.x * p.x + p.y * p.y);
|
||||
};
|
||||
Point.lenSquare = function (p) {
|
||||
return p.x * p.x + p.y * p.y;
|
||||
};
|
||||
Point.dot = function (p0, p1) {
|
||||
return p0.x * p1.x + p0.y * p1.y;
|
||||
};
|
||||
Point.add = function (out, p0, p1) {
|
||||
out.x = p0.x + p1.x;
|
||||
out.y = p0.y + p1.y;
|
||||
};
|
||||
Point.sub = function (out, p0, p1) {
|
||||
out.x = p0.x - p1.x;
|
||||
out.y = p0.y - p1.y;
|
||||
};
|
||||
Point.scale = function (out, p0, scalar) {
|
||||
out.x = p0.x * scalar;
|
||||
out.y = p0.y * scalar;
|
||||
};
|
||||
Point.scaleAndAdd = function (out, p0, p1, scalar) {
|
||||
out.x = p0.x + p1.x * scalar;
|
||||
out.y = p0.y + p1.y * scalar;
|
||||
};
|
||||
Point.lerp = function (out, p0, p1, t) {
|
||||
var onet = 1 - t;
|
||||
out.x = onet * p0.x + t * p1.x;
|
||||
out.y = onet * p0.y + t * p1.y;
|
||||
};
|
||||
return Point;
|
||||
}());
|
||||
export default Point;
|
||||
41
uni-demo/node_modules/zrender/lib/core/Transformable.d.ts
generated
vendored
Normal file
41
uni-demo/node_modules/zrender/lib/core/Transformable.d.ts
generated
vendored
Normal file
@@ -0,0 +1,41 @@
|
||||
import * as matrix from './matrix';
|
||||
import * as vector from './vector';
|
||||
declare class Transformable {
|
||||
parent: Transformable;
|
||||
x: number;
|
||||
y: number;
|
||||
scaleX: number;
|
||||
scaleY: number;
|
||||
skewX: number;
|
||||
skewY: number;
|
||||
rotation: number;
|
||||
anchorX: number;
|
||||
anchorY: number;
|
||||
originX: number;
|
||||
originY: number;
|
||||
globalScaleRatio: number;
|
||||
transform: matrix.MatrixArray;
|
||||
invTransform: matrix.MatrixArray;
|
||||
getLocalTransform(m?: matrix.MatrixArray): matrix.MatrixArray;
|
||||
setPosition(arr: number[]): void;
|
||||
setScale(arr: number[]): void;
|
||||
setSkew(arr: number[]): void;
|
||||
setOrigin(arr: number[]): void;
|
||||
needLocalTransform(): boolean;
|
||||
updateTransform(): void;
|
||||
private _resolveGlobalScaleRatio;
|
||||
getComputedTransform(): matrix.MatrixArray;
|
||||
setLocalTransform(m: vector.VectorArray): void;
|
||||
decomposeTransform(): void;
|
||||
getGlobalScale(out?: vector.VectorArray): vector.VectorArray;
|
||||
transformCoordToLocal(x: number, y: number): number[];
|
||||
transformCoordToGlobal(x: number, y: number): number[];
|
||||
getLineScale(): number;
|
||||
copyTransform(source: Transformable): void;
|
||||
static getLocalTransform(target: Transformable, m?: matrix.MatrixArray): matrix.MatrixArray;
|
||||
private static initDefaultProps;
|
||||
}
|
||||
export declare const TRANSFORMABLE_PROPS: readonly ["x", "y", "originX", "originY", "anchorX", "anchorY", "rotation", "scaleX", "scaleY", "skewX", "skewY"];
|
||||
export declare type TransformProp = (typeof TRANSFORMABLE_PROPS)[number];
|
||||
export declare function copyTransform(target: Partial<Pick<Transformable, TransformProp>>, source: Pick<Transformable, TransformProp>): void;
|
||||
export default Transformable;
|
||||
240
uni-demo/node_modules/zrender/lib/core/Transformable.js
generated
vendored
Normal file
240
uni-demo/node_modules/zrender/lib/core/Transformable.js
generated
vendored
Normal file
@@ -0,0 +1,240 @@
|
||||
import * as matrix from './matrix.js';
|
||||
import * as vector from './vector.js';
|
||||
var mIdentity = matrix.identity;
|
||||
var EPSILON = 5e-5;
|
||||
function isNotAroundZero(val) {
|
||||
return val > EPSILON || val < -EPSILON;
|
||||
}
|
||||
var scaleTmp = [];
|
||||
var tmpTransform = [];
|
||||
var originTransform = matrix.create();
|
||||
var abs = Math.abs;
|
||||
var Transformable = (function () {
|
||||
function Transformable() {
|
||||
}
|
||||
Transformable.prototype.getLocalTransform = function (m) {
|
||||
return Transformable.getLocalTransform(this, m);
|
||||
};
|
||||
Transformable.prototype.setPosition = function (arr) {
|
||||
this.x = arr[0];
|
||||
this.y = arr[1];
|
||||
};
|
||||
Transformable.prototype.setScale = function (arr) {
|
||||
this.scaleX = arr[0];
|
||||
this.scaleY = arr[1];
|
||||
};
|
||||
Transformable.prototype.setSkew = function (arr) {
|
||||
this.skewX = arr[0];
|
||||
this.skewY = arr[1];
|
||||
};
|
||||
Transformable.prototype.setOrigin = function (arr) {
|
||||
this.originX = arr[0];
|
||||
this.originY = arr[1];
|
||||
};
|
||||
Transformable.prototype.needLocalTransform = function () {
|
||||
return isNotAroundZero(this.rotation)
|
||||
|| isNotAroundZero(this.x)
|
||||
|| isNotAroundZero(this.y)
|
||||
|| isNotAroundZero(this.scaleX - 1)
|
||||
|| isNotAroundZero(this.scaleY - 1)
|
||||
|| isNotAroundZero(this.skewX)
|
||||
|| isNotAroundZero(this.skewY);
|
||||
};
|
||||
Transformable.prototype.updateTransform = function () {
|
||||
var parentTransform = this.parent && this.parent.transform;
|
||||
var needLocalTransform = this.needLocalTransform();
|
||||
var m = this.transform;
|
||||
if (!(needLocalTransform || parentTransform)) {
|
||||
m && mIdentity(m);
|
||||
return;
|
||||
}
|
||||
m = m || matrix.create();
|
||||
if (needLocalTransform) {
|
||||
this.getLocalTransform(m);
|
||||
}
|
||||
else {
|
||||
mIdentity(m);
|
||||
}
|
||||
if (parentTransform) {
|
||||
if (needLocalTransform) {
|
||||
matrix.mul(m, parentTransform, m);
|
||||
}
|
||||
else {
|
||||
matrix.copy(m, parentTransform);
|
||||
}
|
||||
}
|
||||
this.transform = m;
|
||||
this._resolveGlobalScaleRatio(m);
|
||||
};
|
||||
Transformable.prototype._resolveGlobalScaleRatio = function (m) {
|
||||
var globalScaleRatio = this.globalScaleRatio;
|
||||
if (globalScaleRatio != null && globalScaleRatio !== 1) {
|
||||
this.getGlobalScale(scaleTmp);
|
||||
var relX = scaleTmp[0] < 0 ? -1 : 1;
|
||||
var relY = scaleTmp[1] < 0 ? -1 : 1;
|
||||
var sx = ((scaleTmp[0] - relX) * globalScaleRatio + relX) / scaleTmp[0] || 0;
|
||||
var sy = ((scaleTmp[1] - relY) * globalScaleRatio + relY) / scaleTmp[1] || 0;
|
||||
m[0] *= sx;
|
||||
m[1] *= sx;
|
||||
m[2] *= sy;
|
||||
m[3] *= sy;
|
||||
}
|
||||
this.invTransform = this.invTransform || matrix.create();
|
||||
matrix.invert(this.invTransform, m);
|
||||
};
|
||||
Transformable.prototype.getComputedTransform = function () {
|
||||
var transformNode = this;
|
||||
var ancestors = [];
|
||||
while (transformNode) {
|
||||
ancestors.push(transformNode);
|
||||
transformNode = transformNode.parent;
|
||||
}
|
||||
while (transformNode = ancestors.pop()) {
|
||||
transformNode.updateTransform();
|
||||
}
|
||||
return this.transform;
|
||||
};
|
||||
Transformable.prototype.setLocalTransform = function (m) {
|
||||
if (!m) {
|
||||
return;
|
||||
}
|
||||
var sx = m[0] * m[0] + m[1] * m[1];
|
||||
var sy = m[2] * m[2] + m[3] * m[3];
|
||||
var rotation = Math.atan2(m[1], m[0]);
|
||||
var shearX = Math.PI / 2 + rotation - Math.atan2(m[3], m[2]);
|
||||
sy = Math.sqrt(sy) * Math.cos(shearX);
|
||||
sx = Math.sqrt(sx);
|
||||
this.skewX = shearX;
|
||||
this.skewY = 0;
|
||||
this.rotation = -rotation;
|
||||
this.x = +m[4];
|
||||
this.y = +m[5];
|
||||
this.scaleX = sx;
|
||||
this.scaleY = sy;
|
||||
this.originX = 0;
|
||||
this.originY = 0;
|
||||
};
|
||||
Transformable.prototype.decomposeTransform = function () {
|
||||
if (!this.transform) {
|
||||
return;
|
||||
}
|
||||
var parent = this.parent;
|
||||
var m = this.transform;
|
||||
if (parent && parent.transform) {
|
||||
matrix.mul(tmpTransform, parent.invTransform, m);
|
||||
m = tmpTransform;
|
||||
}
|
||||
var ox = this.originX;
|
||||
var oy = this.originY;
|
||||
if (ox || oy) {
|
||||
originTransform[4] = ox;
|
||||
originTransform[5] = oy;
|
||||
matrix.mul(tmpTransform, m, originTransform);
|
||||
tmpTransform[4] -= ox;
|
||||
tmpTransform[5] -= oy;
|
||||
m = tmpTransform;
|
||||
}
|
||||
this.setLocalTransform(m);
|
||||
};
|
||||
Transformable.prototype.getGlobalScale = function (out) {
|
||||
var m = this.transform;
|
||||
out = out || [];
|
||||
if (!m) {
|
||||
out[0] = 1;
|
||||
out[1] = 1;
|
||||
return out;
|
||||
}
|
||||
out[0] = Math.sqrt(m[0] * m[0] + m[1] * m[1]);
|
||||
out[1] = Math.sqrt(m[2] * m[2] + m[3] * m[3]);
|
||||
if (m[0] < 0) {
|
||||
out[0] = -out[0];
|
||||
}
|
||||
if (m[3] < 0) {
|
||||
out[1] = -out[1];
|
||||
}
|
||||
return out;
|
||||
};
|
||||
Transformable.prototype.transformCoordToLocal = function (x, y) {
|
||||
var v2 = [x, y];
|
||||
var invTransform = this.invTransform;
|
||||
if (invTransform) {
|
||||
vector.applyTransform(v2, v2, invTransform);
|
||||
}
|
||||
return v2;
|
||||
};
|
||||
Transformable.prototype.transformCoordToGlobal = function (x, y) {
|
||||
var v2 = [x, y];
|
||||
var transform = this.transform;
|
||||
if (transform) {
|
||||
vector.applyTransform(v2, v2, transform);
|
||||
}
|
||||
return v2;
|
||||
};
|
||||
Transformable.prototype.getLineScale = function () {
|
||||
var m = this.transform;
|
||||
return m && abs(m[0] - 1) > 1e-10 && abs(m[3] - 1) > 1e-10
|
||||
? Math.sqrt(abs(m[0] * m[3] - m[2] * m[1]))
|
||||
: 1;
|
||||
};
|
||||
Transformable.prototype.copyTransform = function (source) {
|
||||
copyTransform(this, source);
|
||||
};
|
||||
Transformable.getLocalTransform = function (target, m) {
|
||||
m = m || [];
|
||||
var ox = target.originX || 0;
|
||||
var oy = target.originY || 0;
|
||||
var sx = target.scaleX;
|
||||
var sy = target.scaleY;
|
||||
var ax = target.anchorX;
|
||||
var ay = target.anchorY;
|
||||
var rotation = target.rotation || 0;
|
||||
var x = target.x;
|
||||
var y = target.y;
|
||||
var skewX = target.skewX ? Math.tan(target.skewX) : 0;
|
||||
var skewY = target.skewY ? Math.tan(-target.skewY) : 0;
|
||||
if (ox || oy || ax || ay) {
|
||||
var dx = ox + ax;
|
||||
var dy = oy + ay;
|
||||
m[4] = -dx * sx - skewX * dy * sy;
|
||||
m[5] = -dy * sy - skewY * dx * sx;
|
||||
}
|
||||
else {
|
||||
m[4] = m[5] = 0;
|
||||
}
|
||||
m[0] = sx;
|
||||
m[3] = sy;
|
||||
m[1] = skewY * sx;
|
||||
m[2] = skewX * sy;
|
||||
rotation && matrix.rotate(m, m, rotation);
|
||||
m[4] += ox + x;
|
||||
m[5] += oy + y;
|
||||
return m;
|
||||
};
|
||||
Transformable.initDefaultProps = (function () {
|
||||
var proto = Transformable.prototype;
|
||||
proto.scaleX =
|
||||
proto.scaleY =
|
||||
proto.globalScaleRatio = 1;
|
||||
proto.x =
|
||||
proto.y =
|
||||
proto.originX =
|
||||
proto.originY =
|
||||
proto.skewX =
|
||||
proto.skewY =
|
||||
proto.rotation =
|
||||
proto.anchorX =
|
||||
proto.anchorY = 0;
|
||||
})();
|
||||
return Transformable;
|
||||
}());
|
||||
;
|
||||
export var TRANSFORMABLE_PROPS = [
|
||||
'x', 'y', 'originX', 'originY', 'anchorX', 'anchorY', 'rotation', 'scaleX', 'scaleY', 'skewX', 'skewY'
|
||||
];
|
||||
export function copyTransform(target, source) {
|
||||
for (var i = 0; i < TRANSFORMABLE_PROPS.length; i++) {
|
||||
var propName = TRANSFORMABLE_PROPS[i];
|
||||
target[propName] = source[propName];
|
||||
}
|
||||
}
|
||||
export default Transformable;
|
||||
9
uni-demo/node_modules/zrender/lib/core/WeakMap.d.ts
generated
vendored
Normal file
9
uni-demo/node_modules/zrender/lib/core/WeakMap.d.ts
generated
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
export default class WeakMap<K extends object, V> {
|
||||
protected _id: string;
|
||||
constructor();
|
||||
get(key: K): V;
|
||||
set(key: K, value: V): WeakMap<K, V>;
|
||||
delete(key: K): boolean;
|
||||
has(key: K): boolean;
|
||||
protected _guard(key: K): K;
|
||||
}
|
||||
42
uni-demo/node_modules/zrender/lib/core/WeakMap.js
generated
vendored
Normal file
42
uni-demo/node_modules/zrender/lib/core/WeakMap.js
generated
vendored
Normal file
@@ -0,0 +1,42 @@
|
||||
var wmUniqueIndex = Math.round(Math.random() * 9);
|
||||
var supportDefineProperty = typeof Object.defineProperty === 'function';
|
||||
var WeakMap = (function () {
|
||||
function WeakMap() {
|
||||
this._id = '__ec_inner_' + wmUniqueIndex++;
|
||||
}
|
||||
WeakMap.prototype.get = function (key) {
|
||||
return this._guard(key)[this._id];
|
||||
};
|
||||
WeakMap.prototype.set = function (key, value) {
|
||||
var target = this._guard(key);
|
||||
if (supportDefineProperty) {
|
||||
Object.defineProperty(target, this._id, {
|
||||
value: value,
|
||||
enumerable: false,
|
||||
configurable: true
|
||||
});
|
||||
}
|
||||
else {
|
||||
target[this._id] = value;
|
||||
}
|
||||
return this;
|
||||
};
|
||||
WeakMap.prototype["delete"] = function (key) {
|
||||
if (this.has(key)) {
|
||||
delete this._guard(key)[this._id];
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
WeakMap.prototype.has = function (key) {
|
||||
return !!this._guard(key)[this._id];
|
||||
};
|
||||
WeakMap.prototype._guard = function (key) {
|
||||
if (key !== Object(key)) {
|
||||
throw TypeError('Value of WeakMap is not a non-null object.');
|
||||
}
|
||||
return key;
|
||||
};
|
||||
return WeakMap;
|
||||
}());
|
||||
export default WeakMap;
|
||||
9
uni-demo/node_modules/zrender/lib/core/arrayDiff.d.ts
generated
vendored
Normal file
9
uni-demo/node_modules/zrender/lib/core/arrayDiff.d.ts
generated
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
declare type EqualFunc<T> = (a: T, b: T) => boolean;
|
||||
declare type DiffComponent = {
|
||||
count: number;
|
||||
added: boolean;
|
||||
removed: boolean;
|
||||
indices: number[];
|
||||
};
|
||||
export default function arrayDiff<T>(oldArr: T[], newArr: T[], equal?: EqualFunc<T>): DiffComponent[];
|
||||
export {};
|
||||
145
uni-demo/node_modules/zrender/lib/core/arrayDiff.js
generated
vendored
Normal file
145
uni-demo/node_modules/zrender/lib/core/arrayDiff.js
generated
vendored
Normal file
@@ -0,0 +1,145 @@
|
||||
function diff(oldArr, newArr, equals) {
|
||||
if (!equals) {
|
||||
equals = function (a, b) {
|
||||
return a === b;
|
||||
};
|
||||
}
|
||||
oldArr = oldArr.slice();
|
||||
newArr = newArr.slice();
|
||||
var newLen = newArr.length;
|
||||
var oldLen = oldArr.length;
|
||||
var editLength = 1;
|
||||
var maxEditLength = newLen + oldLen;
|
||||
var bestPath = [{ newPos: -1, components: [] }];
|
||||
var oldPos = extractCommon(bestPath[0], newArr, oldArr, 0, equals);
|
||||
if (!oldLen
|
||||
|| !newLen
|
||||
|| (bestPath[0].newPos + 1 >= newLen && oldPos + 1 >= oldLen)) {
|
||||
var indices = [];
|
||||
var allCleared = !newLen && oldLen > 0;
|
||||
var allCreated = !oldLen && newLen > 0;
|
||||
for (var i = 0; i < (allCleared ? oldArr : newArr).length; i++) {
|
||||
indices.push(i);
|
||||
}
|
||||
return [{
|
||||
indices: indices,
|
||||
count: indices.length,
|
||||
added: allCreated,
|
||||
removed: allCleared
|
||||
}];
|
||||
}
|
||||
function execEditLength() {
|
||||
for (var diagonalPath = -1 * editLength; diagonalPath <= editLength; diagonalPath += 2) {
|
||||
var basePath;
|
||||
var addPath = bestPath[diagonalPath - 1];
|
||||
var removePath = bestPath[diagonalPath + 1];
|
||||
var oldPos = (removePath ? removePath.newPos : 0) - diagonalPath;
|
||||
if (addPath) {
|
||||
bestPath[diagonalPath - 1] = undefined;
|
||||
}
|
||||
var canAdd = addPath && addPath.newPos + 1 < newLen;
|
||||
var canRemove = removePath && 0 <= oldPos && oldPos < oldLen;
|
||||
if (!canAdd && !canRemove) {
|
||||
bestPath[diagonalPath] = undefined;
|
||||
continue;
|
||||
}
|
||||
if (!canAdd || (canRemove && addPath.newPos < removePath.newPos)) {
|
||||
basePath = clonePath(removePath);
|
||||
pushComponent(basePath.components, false, true);
|
||||
}
|
||||
else {
|
||||
basePath = addPath;
|
||||
basePath.newPos++;
|
||||
pushComponent(basePath.components, true, false);
|
||||
}
|
||||
oldPos = extractCommon(basePath, newArr, oldArr, diagonalPath, equals);
|
||||
if (basePath.newPos + 1 >= newLen && oldPos + 1 >= oldLen) {
|
||||
return buildValues(basePath.components);
|
||||
}
|
||||
else {
|
||||
bestPath[diagonalPath] = basePath;
|
||||
}
|
||||
}
|
||||
editLength++;
|
||||
}
|
||||
while (editLength <= maxEditLength) {
|
||||
var ret = execEditLength();
|
||||
if (ret) {
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
function extractCommon(basePath, newArr, oldArr, diagonalPath, equals) {
|
||||
var newLen = newArr.length;
|
||||
var oldLen = oldArr.length;
|
||||
var newPos = basePath.newPos;
|
||||
var oldPos = newPos - diagonalPath;
|
||||
var commonCount = 0;
|
||||
while (newPos + 1 < newLen && oldPos + 1 < oldLen && equals(newArr[newPos + 1], oldArr[oldPos + 1])) {
|
||||
newPos++;
|
||||
oldPos++;
|
||||
commonCount++;
|
||||
}
|
||||
if (commonCount) {
|
||||
basePath.components.push({
|
||||
count: commonCount,
|
||||
added: false,
|
||||
removed: false,
|
||||
indices: []
|
||||
});
|
||||
}
|
||||
basePath.newPos = newPos;
|
||||
return oldPos;
|
||||
}
|
||||
function pushComponent(components, added, removed) {
|
||||
var last = components[components.length - 1];
|
||||
if (last && last.added === added && last.removed === removed) {
|
||||
components[components.length - 1] = {
|
||||
count: last.count + 1,
|
||||
added: added,
|
||||
removed: removed,
|
||||
indices: []
|
||||
};
|
||||
}
|
||||
else {
|
||||
components.push({
|
||||
count: 1,
|
||||
added: added,
|
||||
removed: removed,
|
||||
indices: []
|
||||
});
|
||||
}
|
||||
}
|
||||
function buildValues(components) {
|
||||
var componentPos = 0;
|
||||
var componentLen = components.length;
|
||||
var newPos = 0;
|
||||
var oldPos = 0;
|
||||
for (; componentPos < componentLen; componentPos++) {
|
||||
var component = components[componentPos];
|
||||
if (!component.removed) {
|
||||
var indices = [];
|
||||
for (var i = newPos; i < newPos + component.count; i++) {
|
||||
indices.push(i);
|
||||
}
|
||||
component.indices = indices;
|
||||
newPos += component.count;
|
||||
if (!component.added) {
|
||||
oldPos += component.count;
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (var i = oldPos; i < oldPos + component.count; i++) {
|
||||
component.indices.push(i);
|
||||
}
|
||||
oldPos += component.count;
|
||||
}
|
||||
}
|
||||
return components;
|
||||
}
|
||||
function clonePath(path) {
|
||||
return { newPos: path.newPos, components: path.components.slice(0) };
|
||||
}
|
||||
export default function arrayDiff(oldArr, newArr, equal) {
|
||||
return diff(oldArr, newArr, equal);
|
||||
}
|
||||
6
uni-demo/node_modules/zrender/lib/core/bbox.d.ts
generated
vendored
Normal file
6
uni-demo/node_modules/zrender/lib/core/bbox.d.ts
generated
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
import * as vec2 from './vector';
|
||||
export declare function fromPoints(points: ArrayLike<number>[], min: vec2.VectorArray, max: vec2.VectorArray): void;
|
||||
export declare function fromLine(x0: number, y0: number, x1: number, y1: number, min: vec2.VectorArray, max: vec2.VectorArray): void;
|
||||
export declare function fromCubic(x0: number, y0: number, x1: number, y1: number, x2: number, y2: number, x3: number, y3: number, min: vec2.VectorArray, max: vec2.VectorArray): void;
|
||||
export declare function fromQuadratic(x0: number, y0: number, x1: number, y1: number, x2: number, y2: number, min: vec2.VectorArray, max: vec2.VectorArray): void;
|
||||
export declare function fromArc(x: number, y: number, rx: number, ry: number, startAngle: number, endAngle: number, anticlockwise: boolean, min: vec2.VectorArray, max: vec2.VectorArray): void;
|
||||
124
uni-demo/node_modules/zrender/lib/core/bbox.js
generated
vendored
Normal file
124
uni-demo/node_modules/zrender/lib/core/bbox.js
generated
vendored
Normal file
@@ -0,0 +1,124 @@
|
||||
import * as vec2 from './vector.js';
|
||||
import * as curve from './curve.js';
|
||||
var mathMin = Math.min;
|
||||
var mathMax = Math.max;
|
||||
var mathSin = Math.sin;
|
||||
var mathCos = Math.cos;
|
||||
var PI2 = Math.PI * 2;
|
||||
var start = vec2.create();
|
||||
var end = vec2.create();
|
||||
var extremity = vec2.create();
|
||||
export function fromPoints(points, min, max) {
|
||||
if (points.length === 0) {
|
||||
return;
|
||||
}
|
||||
var p = points[0];
|
||||
var left = p[0];
|
||||
var right = p[0];
|
||||
var top = p[1];
|
||||
var bottom = p[1];
|
||||
for (var i = 1; i < points.length; i++) {
|
||||
p = points[i];
|
||||
left = mathMin(left, p[0]);
|
||||
right = mathMax(right, p[0]);
|
||||
top = mathMin(top, p[1]);
|
||||
bottom = mathMax(bottom, p[1]);
|
||||
}
|
||||
min[0] = left;
|
||||
min[1] = top;
|
||||
max[0] = right;
|
||||
max[1] = bottom;
|
||||
}
|
||||
export function fromLine(x0, y0, x1, y1, min, max) {
|
||||
min[0] = mathMin(x0, x1);
|
||||
min[1] = mathMin(y0, y1);
|
||||
max[0] = mathMax(x0, x1);
|
||||
max[1] = mathMax(y0, y1);
|
||||
}
|
||||
var xDim = [];
|
||||
var yDim = [];
|
||||
export function fromCubic(x0, y0, x1, y1, x2, y2, x3, y3, min, max) {
|
||||
var cubicExtrema = curve.cubicExtrema;
|
||||
var cubicAt = curve.cubicAt;
|
||||
var n = cubicExtrema(x0, x1, x2, x3, xDim);
|
||||
min[0] = Infinity;
|
||||
min[1] = Infinity;
|
||||
max[0] = -Infinity;
|
||||
max[1] = -Infinity;
|
||||
for (var i = 0; i < n; i++) {
|
||||
var x = cubicAt(x0, x1, x2, x3, xDim[i]);
|
||||
min[0] = mathMin(x, min[0]);
|
||||
max[0] = mathMax(x, max[0]);
|
||||
}
|
||||
n = cubicExtrema(y0, y1, y2, y3, yDim);
|
||||
for (var i = 0; i < n; i++) {
|
||||
var y = cubicAt(y0, y1, y2, y3, yDim[i]);
|
||||
min[1] = mathMin(y, min[1]);
|
||||
max[1] = mathMax(y, max[1]);
|
||||
}
|
||||
min[0] = mathMin(x0, min[0]);
|
||||
max[0] = mathMax(x0, max[0]);
|
||||
min[0] = mathMin(x3, min[0]);
|
||||
max[0] = mathMax(x3, max[0]);
|
||||
min[1] = mathMin(y0, min[1]);
|
||||
max[1] = mathMax(y0, max[1]);
|
||||
min[1] = mathMin(y3, min[1]);
|
||||
max[1] = mathMax(y3, max[1]);
|
||||
}
|
||||
export function fromQuadratic(x0, y0, x1, y1, x2, y2, min, max) {
|
||||
var quadraticExtremum = curve.quadraticExtremum;
|
||||
var quadraticAt = curve.quadraticAt;
|
||||
var tx = mathMax(mathMin(quadraticExtremum(x0, x1, x2), 1), 0);
|
||||
var ty = mathMax(mathMin(quadraticExtremum(y0, y1, y2), 1), 0);
|
||||
var x = quadraticAt(x0, x1, x2, tx);
|
||||
var y = quadraticAt(y0, y1, y2, ty);
|
||||
min[0] = mathMin(x0, x2, x);
|
||||
min[1] = mathMin(y0, y2, y);
|
||||
max[0] = mathMax(x0, x2, x);
|
||||
max[1] = mathMax(y0, y2, y);
|
||||
}
|
||||
export function fromArc(x, y, rx, ry, startAngle, endAngle, anticlockwise, min, max) {
|
||||
var vec2Min = vec2.min;
|
||||
var vec2Max = vec2.max;
|
||||
var diff = Math.abs(startAngle - endAngle);
|
||||
if (diff % PI2 < 1e-4 && diff > 1e-4) {
|
||||
min[0] = x - rx;
|
||||
min[1] = y - ry;
|
||||
max[0] = x + rx;
|
||||
max[1] = y + ry;
|
||||
return;
|
||||
}
|
||||
start[0] = mathCos(startAngle) * rx + x;
|
||||
start[1] = mathSin(startAngle) * ry + y;
|
||||
end[0] = mathCos(endAngle) * rx + x;
|
||||
end[1] = mathSin(endAngle) * ry + y;
|
||||
vec2Min(min, start, end);
|
||||
vec2Max(max, start, end);
|
||||
startAngle = startAngle % (PI2);
|
||||
if (startAngle < 0) {
|
||||
startAngle = startAngle + PI2;
|
||||
}
|
||||
endAngle = endAngle % (PI2);
|
||||
if (endAngle < 0) {
|
||||
endAngle = endAngle + PI2;
|
||||
}
|
||||
if (startAngle > endAngle && !anticlockwise) {
|
||||
endAngle += PI2;
|
||||
}
|
||||
else if (startAngle < endAngle && anticlockwise) {
|
||||
startAngle += PI2;
|
||||
}
|
||||
if (anticlockwise) {
|
||||
var tmp = endAngle;
|
||||
endAngle = startAngle;
|
||||
startAngle = tmp;
|
||||
}
|
||||
for (var angle = 0; angle < endAngle; angle += Math.PI / 2) {
|
||||
if (angle > startAngle) {
|
||||
extremity[0] = mathCos(angle) * rx + x;
|
||||
extremity[1] = mathSin(angle) * ry + y;
|
||||
vec2Min(min, extremity, min);
|
||||
vec2Max(max, extremity, max);
|
||||
}
|
||||
}
|
||||
}
|
||||
15
uni-demo/node_modules/zrender/lib/core/curve.d.ts
generated
vendored
Normal file
15
uni-demo/node_modules/zrender/lib/core/curve.d.ts
generated
vendored
Normal file
@@ -0,0 +1,15 @@
|
||||
import { VectorArray } from './vector';
|
||||
export declare function cubicAt(p0: number, p1: number, p2: number, p3: number, t: number): number;
|
||||
export declare function cubicDerivativeAt(p0: number, p1: number, p2: number, p3: number, t: number): number;
|
||||
export declare function cubicRootAt(p0: number, p1: number, p2: number, p3: number, val: number, roots: number[]): number;
|
||||
export declare function cubicExtrema(p0: number, p1: number, p2: number, p3: number, extrema: number[]): number;
|
||||
export declare function cubicSubdivide(p0: number, p1: number, p2: number, p3: number, t: number, out: number[]): void;
|
||||
export declare function cubicProjectPoint(x0: number, y0: number, x1: number, y1: number, x2: number, y2: number, x3: number, y3: number, x: number, y: number, out: VectorArray): number;
|
||||
export declare function cubicLength(x0: number, y0: number, x1: number, y1: number, x2: number, y2: number, x3: number, y3: number, iteration: number): number;
|
||||
export declare function quadraticAt(p0: number, p1: number, p2: number, t: number): number;
|
||||
export declare function quadraticDerivativeAt(p0: number, p1: number, p2: number, t: number): number;
|
||||
export declare function quadraticRootAt(p0: number, p1: number, p2: number, val: number, roots: number[]): number;
|
||||
export declare function quadraticExtremum(p0: number, p1: number, p2: number): number;
|
||||
export declare function quadraticSubdivide(p0: number, p1: number, p2: number, t: number, out: number[]): void;
|
||||
export declare function quadraticProjectPoint(x0: number, y0: number, x1: number, y1: number, x2: number, y2: number, x: number, y: number, out: VectorArray): number;
|
||||
export declare function quadraticLength(x0: number, y0: number, x1: number, y1: number, x2: number, y2: number, iteration: number): number;
|
||||
345
uni-demo/node_modules/zrender/lib/core/curve.js
generated
vendored
Normal file
345
uni-demo/node_modules/zrender/lib/core/curve.js
generated
vendored
Normal file
@@ -0,0 +1,345 @@
|
||||
import { create as v2Create, distSquare as v2DistSquare } from './vector.js';
|
||||
var mathPow = Math.pow;
|
||||
var mathSqrt = Math.sqrt;
|
||||
var EPSILON = 1e-8;
|
||||
var EPSILON_NUMERIC = 1e-4;
|
||||
var THREE_SQRT = mathSqrt(3);
|
||||
var ONE_THIRD = 1 / 3;
|
||||
var _v0 = v2Create();
|
||||
var _v1 = v2Create();
|
||||
var _v2 = v2Create();
|
||||
function isAroundZero(val) {
|
||||
return val > -EPSILON && val < EPSILON;
|
||||
}
|
||||
function isNotAroundZero(val) {
|
||||
return val > EPSILON || val < -EPSILON;
|
||||
}
|
||||
export function cubicAt(p0, p1, p2, p3, t) {
|
||||
var onet = 1 - t;
|
||||
return onet * onet * (onet * p0 + 3 * t * p1)
|
||||
+ t * t * (t * p3 + 3 * onet * p2);
|
||||
}
|
||||
export function cubicDerivativeAt(p0, p1, p2, p3, t) {
|
||||
var onet = 1 - t;
|
||||
return 3 * (((p1 - p0) * onet + 2 * (p2 - p1) * t) * onet
|
||||
+ (p3 - p2) * t * t);
|
||||
}
|
||||
export function cubicRootAt(p0, p1, p2, p3, val, roots) {
|
||||
var a = p3 + 3 * (p1 - p2) - p0;
|
||||
var b = 3 * (p2 - p1 * 2 + p0);
|
||||
var c = 3 * (p1 - p0);
|
||||
var d = p0 - val;
|
||||
var A = b * b - 3 * a * c;
|
||||
var B = b * c - 9 * a * d;
|
||||
var C = c * c - 3 * b * d;
|
||||
var n = 0;
|
||||
if (isAroundZero(A) && isAroundZero(B)) {
|
||||
if (isAroundZero(b)) {
|
||||
roots[0] = 0;
|
||||
}
|
||||
else {
|
||||
var t1 = -c / b;
|
||||
if (t1 >= 0 && t1 <= 1) {
|
||||
roots[n++] = t1;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
var disc = B * B - 4 * A * C;
|
||||
if (isAroundZero(disc)) {
|
||||
var K = B / A;
|
||||
var t1 = -b / a + K;
|
||||
var t2 = -K / 2;
|
||||
if (t1 >= 0 && t1 <= 1) {
|
||||
roots[n++] = t1;
|
||||
}
|
||||
if (t2 >= 0 && t2 <= 1) {
|
||||
roots[n++] = t2;
|
||||
}
|
||||
}
|
||||
else if (disc > 0) {
|
||||
var discSqrt = mathSqrt(disc);
|
||||
var Y1 = A * b + 1.5 * a * (-B + discSqrt);
|
||||
var Y2 = A * b + 1.5 * a * (-B - discSqrt);
|
||||
if (Y1 < 0) {
|
||||
Y1 = -mathPow(-Y1, ONE_THIRD);
|
||||
}
|
||||
else {
|
||||
Y1 = mathPow(Y1, ONE_THIRD);
|
||||
}
|
||||
if (Y2 < 0) {
|
||||
Y2 = -mathPow(-Y2, ONE_THIRD);
|
||||
}
|
||||
else {
|
||||
Y2 = mathPow(Y2, ONE_THIRD);
|
||||
}
|
||||
var t1 = (-b - (Y1 + Y2)) / (3 * a);
|
||||
if (t1 >= 0 && t1 <= 1) {
|
||||
roots[n++] = t1;
|
||||
}
|
||||
}
|
||||
else {
|
||||
var T = (2 * A * b - 3 * a * B) / (2 * mathSqrt(A * A * A));
|
||||
var theta = Math.acos(T) / 3;
|
||||
var ASqrt = mathSqrt(A);
|
||||
var tmp = Math.cos(theta);
|
||||
var t1 = (-b - 2 * ASqrt * tmp) / (3 * a);
|
||||
var t2 = (-b + ASqrt * (tmp + THREE_SQRT * Math.sin(theta))) / (3 * a);
|
||||
var t3 = (-b + ASqrt * (tmp - THREE_SQRT * Math.sin(theta))) / (3 * a);
|
||||
if (t1 >= 0 && t1 <= 1) {
|
||||
roots[n++] = t1;
|
||||
}
|
||||
if (t2 >= 0 && t2 <= 1) {
|
||||
roots[n++] = t2;
|
||||
}
|
||||
if (t3 >= 0 && t3 <= 1) {
|
||||
roots[n++] = t3;
|
||||
}
|
||||
}
|
||||
}
|
||||
return n;
|
||||
}
|
||||
export function cubicExtrema(p0, p1, p2, p3, extrema) {
|
||||
var b = 6 * p2 - 12 * p1 + 6 * p0;
|
||||
var a = 9 * p1 + 3 * p3 - 3 * p0 - 9 * p2;
|
||||
var c = 3 * p1 - 3 * p0;
|
||||
var n = 0;
|
||||
if (isAroundZero(a)) {
|
||||
if (isNotAroundZero(b)) {
|
||||
var t1 = -c / b;
|
||||
if (t1 >= 0 && t1 <= 1) {
|
||||
extrema[n++] = t1;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
var disc = b * b - 4 * a * c;
|
||||
if (isAroundZero(disc)) {
|
||||
extrema[0] = -b / (2 * a);
|
||||
}
|
||||
else if (disc > 0) {
|
||||
var discSqrt = mathSqrt(disc);
|
||||
var t1 = (-b + discSqrt) / (2 * a);
|
||||
var t2 = (-b - discSqrt) / (2 * a);
|
||||
if (t1 >= 0 && t1 <= 1) {
|
||||
extrema[n++] = t1;
|
||||
}
|
||||
if (t2 >= 0 && t2 <= 1) {
|
||||
extrema[n++] = t2;
|
||||
}
|
||||
}
|
||||
}
|
||||
return n;
|
||||
}
|
||||
export function cubicSubdivide(p0, p1, p2, p3, t, out) {
|
||||
var p01 = (p1 - p0) * t + p0;
|
||||
var p12 = (p2 - p1) * t + p1;
|
||||
var p23 = (p3 - p2) * t + p2;
|
||||
var p012 = (p12 - p01) * t + p01;
|
||||
var p123 = (p23 - p12) * t + p12;
|
||||
var p0123 = (p123 - p012) * t + p012;
|
||||
out[0] = p0;
|
||||
out[1] = p01;
|
||||
out[2] = p012;
|
||||
out[3] = p0123;
|
||||
out[4] = p0123;
|
||||
out[5] = p123;
|
||||
out[6] = p23;
|
||||
out[7] = p3;
|
||||
}
|
||||
export function cubicProjectPoint(x0, y0, x1, y1, x2, y2, x3, y3, x, y, out) {
|
||||
var t;
|
||||
var interval = 0.005;
|
||||
var d = Infinity;
|
||||
var prev;
|
||||
var next;
|
||||
var d1;
|
||||
var d2;
|
||||
_v0[0] = x;
|
||||
_v0[1] = y;
|
||||
for (var _t = 0; _t < 1; _t += 0.05) {
|
||||
_v1[0] = cubicAt(x0, x1, x2, x3, _t);
|
||||
_v1[1] = cubicAt(y0, y1, y2, y3, _t);
|
||||
d1 = v2DistSquare(_v0, _v1);
|
||||
if (d1 < d) {
|
||||
t = _t;
|
||||
d = d1;
|
||||
}
|
||||
}
|
||||
d = Infinity;
|
||||
for (var i = 0; i < 32; i++) {
|
||||
if (interval < EPSILON_NUMERIC) {
|
||||
break;
|
||||
}
|
||||
prev = t - interval;
|
||||
next = t + interval;
|
||||
_v1[0] = cubicAt(x0, x1, x2, x3, prev);
|
||||
_v1[1] = cubicAt(y0, y1, y2, y3, prev);
|
||||
d1 = v2DistSquare(_v1, _v0);
|
||||
if (prev >= 0 && d1 < d) {
|
||||
t = prev;
|
||||
d = d1;
|
||||
}
|
||||
else {
|
||||
_v2[0] = cubicAt(x0, x1, x2, x3, next);
|
||||
_v2[1] = cubicAt(y0, y1, y2, y3, next);
|
||||
d2 = v2DistSquare(_v2, _v0);
|
||||
if (next <= 1 && d2 < d) {
|
||||
t = next;
|
||||
d = d2;
|
||||
}
|
||||
else {
|
||||
interval *= 0.5;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (out) {
|
||||
out[0] = cubicAt(x0, x1, x2, x3, t);
|
||||
out[1] = cubicAt(y0, y1, y2, y3, t);
|
||||
}
|
||||
return mathSqrt(d);
|
||||
}
|
||||
export function cubicLength(x0, y0, x1, y1, x2, y2, x3, y3, iteration) {
|
||||
var px = x0;
|
||||
var py = y0;
|
||||
var d = 0;
|
||||
var step = 1 / iteration;
|
||||
for (var i = 1; i <= iteration; i++) {
|
||||
var t = i * step;
|
||||
var x = cubicAt(x0, x1, x2, x3, t);
|
||||
var y = cubicAt(y0, y1, y2, y3, t);
|
||||
var dx = x - px;
|
||||
var dy = y - py;
|
||||
d += Math.sqrt(dx * dx + dy * dy);
|
||||
px = x;
|
||||
py = y;
|
||||
}
|
||||
return d;
|
||||
}
|
||||
export function quadraticAt(p0, p1, p2, t) {
|
||||
var onet = 1 - t;
|
||||
return onet * (onet * p0 + 2 * t * p1) + t * t * p2;
|
||||
}
|
||||
export function quadraticDerivativeAt(p0, p1, p2, t) {
|
||||
return 2 * ((1 - t) * (p1 - p0) + t * (p2 - p1));
|
||||
}
|
||||
export function quadraticRootAt(p0, p1, p2, val, roots) {
|
||||
var a = p0 - 2 * p1 + p2;
|
||||
var b = 2 * (p1 - p0);
|
||||
var c = p0 - val;
|
||||
var n = 0;
|
||||
if (isAroundZero(a)) {
|
||||
if (isNotAroundZero(b)) {
|
||||
var t1 = -c / b;
|
||||
if (t1 >= 0 && t1 <= 1) {
|
||||
roots[n++] = t1;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
var disc = b * b - 4 * a * c;
|
||||
if (isAroundZero(disc)) {
|
||||
var t1 = -b / (2 * a);
|
||||
if (t1 >= 0 && t1 <= 1) {
|
||||
roots[n++] = t1;
|
||||
}
|
||||
}
|
||||
else if (disc > 0) {
|
||||
var discSqrt = mathSqrt(disc);
|
||||
var t1 = (-b + discSqrt) / (2 * a);
|
||||
var t2 = (-b - discSqrt) / (2 * a);
|
||||
if (t1 >= 0 && t1 <= 1) {
|
||||
roots[n++] = t1;
|
||||
}
|
||||
if (t2 >= 0 && t2 <= 1) {
|
||||
roots[n++] = t2;
|
||||
}
|
||||
}
|
||||
}
|
||||
return n;
|
||||
}
|
||||
export function quadraticExtremum(p0, p1, p2) {
|
||||
var divider = p0 + p2 - 2 * p1;
|
||||
if (divider === 0) {
|
||||
return 0.5;
|
||||
}
|
||||
else {
|
||||
return (p0 - p1) / divider;
|
||||
}
|
||||
}
|
||||
export function quadraticSubdivide(p0, p1, p2, t, out) {
|
||||
var p01 = (p1 - p0) * t + p0;
|
||||
var p12 = (p2 - p1) * t + p1;
|
||||
var p012 = (p12 - p01) * t + p01;
|
||||
out[0] = p0;
|
||||
out[1] = p01;
|
||||
out[2] = p012;
|
||||
out[3] = p012;
|
||||
out[4] = p12;
|
||||
out[5] = p2;
|
||||
}
|
||||
export function quadraticProjectPoint(x0, y0, x1, y1, x2, y2, x, y, out) {
|
||||
var t;
|
||||
var interval = 0.005;
|
||||
var d = Infinity;
|
||||
_v0[0] = x;
|
||||
_v0[1] = y;
|
||||
for (var _t = 0; _t < 1; _t += 0.05) {
|
||||
_v1[0] = quadraticAt(x0, x1, x2, _t);
|
||||
_v1[1] = quadraticAt(y0, y1, y2, _t);
|
||||
var d1 = v2DistSquare(_v0, _v1);
|
||||
if (d1 < d) {
|
||||
t = _t;
|
||||
d = d1;
|
||||
}
|
||||
}
|
||||
d = Infinity;
|
||||
for (var i = 0; i < 32; i++) {
|
||||
if (interval < EPSILON_NUMERIC) {
|
||||
break;
|
||||
}
|
||||
var prev = t - interval;
|
||||
var next = t + interval;
|
||||
_v1[0] = quadraticAt(x0, x1, x2, prev);
|
||||
_v1[1] = quadraticAt(y0, y1, y2, prev);
|
||||
var d1 = v2DistSquare(_v1, _v0);
|
||||
if (prev >= 0 && d1 < d) {
|
||||
t = prev;
|
||||
d = d1;
|
||||
}
|
||||
else {
|
||||
_v2[0] = quadraticAt(x0, x1, x2, next);
|
||||
_v2[1] = quadraticAt(y0, y1, y2, next);
|
||||
var d2 = v2DistSquare(_v2, _v0);
|
||||
if (next <= 1 && d2 < d) {
|
||||
t = next;
|
||||
d = d2;
|
||||
}
|
||||
else {
|
||||
interval *= 0.5;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (out) {
|
||||
out[0] = quadraticAt(x0, x1, x2, t);
|
||||
out[1] = quadraticAt(y0, y1, y2, t);
|
||||
}
|
||||
return mathSqrt(d);
|
||||
}
|
||||
export function quadraticLength(x0, y0, x1, y1, x2, y2, iteration) {
|
||||
var px = x0;
|
||||
var py = y0;
|
||||
var d = 0;
|
||||
var step = 1 / iteration;
|
||||
for (var i = 1; i <= iteration; i++) {
|
||||
var t = i * step;
|
||||
var x = quadraticAt(x0, x1, x2, t);
|
||||
var y = quadraticAt(y0, y1, y2, t);
|
||||
var dx = x - px;
|
||||
var dy = y - py;
|
||||
d += Math.sqrt(dx * dx + dy * dy);
|
||||
px = x;
|
||||
py = y;
|
||||
}
|
||||
return d;
|
||||
}
|
||||
3
uni-demo/node_modules/zrender/lib/core/dom.d.ts
generated
vendored
Normal file
3
uni-demo/node_modules/zrender/lib/core/dom.d.ts
generated
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
export declare function transformLocalCoord(out: number[], elFrom: HTMLElement, elTarget: HTMLElement, inX: number, inY: number): boolean;
|
||||
export declare function transformCoordWithViewport(out: number[], el: HTMLElement, inX: number, inY: number, inverse?: boolean): boolean;
|
||||
export declare function isCanvasEl(el: HTMLElement): el is HTMLCanvasElement;
|
||||
79
uni-demo/node_modules/zrender/lib/core/dom.js
generated
vendored
Normal file
79
uni-demo/node_modules/zrender/lib/core/dom.js
generated
vendored
Normal file
@@ -0,0 +1,79 @@
|
||||
import env from './env.js';
|
||||
import { buildTransformer } from './fourPointsTransform.js';
|
||||
var EVENT_SAVED_PROP = '___zrEVENTSAVED';
|
||||
var _calcOut = [];
|
||||
export function transformLocalCoord(out, elFrom, elTarget, inX, inY) {
|
||||
return transformCoordWithViewport(_calcOut, elFrom, inX, inY, true)
|
||||
&& transformCoordWithViewport(out, elTarget, _calcOut[0], _calcOut[1]);
|
||||
}
|
||||
export function transformCoordWithViewport(out, el, inX, inY, inverse) {
|
||||
if (el.getBoundingClientRect && env.domSupported && !isCanvasEl(el)) {
|
||||
var saved = el[EVENT_SAVED_PROP] || (el[EVENT_SAVED_PROP] = {});
|
||||
var markers = prepareCoordMarkers(el, saved);
|
||||
var transformer = preparePointerTransformer(markers, saved, inverse);
|
||||
if (transformer) {
|
||||
transformer(out, inX, inY);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
function prepareCoordMarkers(el, saved) {
|
||||
var markers = saved.markers;
|
||||
if (markers) {
|
||||
return markers;
|
||||
}
|
||||
markers = saved.markers = [];
|
||||
var propLR = ['left', 'right'];
|
||||
var propTB = ['top', 'bottom'];
|
||||
for (var i = 0; i < 4; i++) {
|
||||
var marker = document.createElement('div');
|
||||
var stl = marker.style;
|
||||
var idxLR = i % 2;
|
||||
var idxTB = (i >> 1) % 2;
|
||||
stl.cssText = [
|
||||
'position: absolute',
|
||||
'visibility: hidden',
|
||||
'padding: 0',
|
||||
'margin: 0',
|
||||
'border-width: 0',
|
||||
'user-select: none',
|
||||
'width:0',
|
||||
'height:0',
|
||||
propLR[idxLR] + ':0',
|
||||
propTB[idxTB] + ':0',
|
||||
propLR[1 - idxLR] + ':auto',
|
||||
propTB[1 - idxTB] + ':auto',
|
||||
''
|
||||
].join('!important;');
|
||||
el.appendChild(marker);
|
||||
markers.push(marker);
|
||||
}
|
||||
return markers;
|
||||
}
|
||||
function preparePointerTransformer(markers, saved, inverse) {
|
||||
var transformerName = inverse ? 'invTrans' : 'trans';
|
||||
var transformer = saved[transformerName];
|
||||
var oldSrcCoords = saved.srcCoords;
|
||||
var srcCoords = [];
|
||||
var destCoords = [];
|
||||
var oldCoordTheSame = true;
|
||||
for (var i = 0; i < 4; i++) {
|
||||
var rect = markers[i].getBoundingClientRect();
|
||||
var ii = 2 * i;
|
||||
var x = rect.left;
|
||||
var y = rect.top;
|
||||
srcCoords.push(x, y);
|
||||
oldCoordTheSame = oldCoordTheSame && oldSrcCoords && x === oldSrcCoords[ii] && y === oldSrcCoords[ii + 1];
|
||||
destCoords.push(markers[i].offsetLeft, markers[i].offsetTop);
|
||||
}
|
||||
return (oldCoordTheSame && transformer)
|
||||
? transformer
|
||||
: (saved.srcCoords = srcCoords,
|
||||
saved[transformerName] = inverse
|
||||
? buildTransformer(destCoords, srcCoords)
|
||||
: buildTransformer(srcCoords, destCoords));
|
||||
}
|
||||
export function isCanvasEl(el) {
|
||||
return el.nodeName.toUpperCase() === 'CANVAS';
|
||||
}
|
||||
23
uni-demo/node_modules/zrender/lib/core/env.d.ts
generated
vendored
Normal file
23
uni-demo/node_modules/zrender/lib/core/env.d.ts
generated
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
declare class Browser {
|
||||
firefox: boolean;
|
||||
ie: boolean;
|
||||
edge: boolean;
|
||||
newEdge: boolean;
|
||||
weChat: boolean;
|
||||
version: string | number;
|
||||
}
|
||||
declare class Env {
|
||||
browser: Browser;
|
||||
node: boolean;
|
||||
wxa: boolean;
|
||||
worker: boolean;
|
||||
svgSupported: boolean;
|
||||
touchEventsSupported: boolean;
|
||||
pointerEventsSupported: boolean;
|
||||
domSupported: boolean;
|
||||
transformSupported: boolean;
|
||||
transform3dSupported: boolean;
|
||||
hasGlobalWindow: boolean;
|
||||
}
|
||||
declare const env: Env;
|
||||
export default env;
|
||||
79
uni-demo/node_modules/zrender/lib/core/env.js
generated
vendored
Normal file
79
uni-demo/node_modules/zrender/lib/core/env.js
generated
vendored
Normal file
@@ -0,0 +1,79 @@
|
||||
var Browser = (function () {
|
||||
function Browser() {
|
||||
this.firefox = false;
|
||||
this.ie = false;
|
||||
this.edge = false;
|
||||
this.newEdge = false;
|
||||
this.weChat = false;
|
||||
}
|
||||
return Browser;
|
||||
}());
|
||||
var Env = (function () {
|
||||
function Env() {
|
||||
this.browser = new Browser();
|
||||
this.node = false;
|
||||
this.wxa = false;
|
||||
this.worker = false;
|
||||
this.svgSupported = false;
|
||||
this.touchEventsSupported = false;
|
||||
this.pointerEventsSupported = false;
|
||||
this.domSupported = false;
|
||||
this.transformSupported = false;
|
||||
this.transform3dSupported = false;
|
||||
this.hasGlobalWindow = typeof window !== 'undefined';
|
||||
}
|
||||
return Env;
|
||||
}());
|
||||
var env = new Env();
|
||||
if (typeof wx === 'object' && typeof wx.getSystemInfoSync === 'function') {
|
||||
env.wxa = true;
|
||||
env.touchEventsSupported = true;
|
||||
}
|
||||
else if (typeof document === 'undefined' && typeof self !== 'undefined') {
|
||||
env.worker = true;
|
||||
}
|
||||
else if (typeof navigator === 'undefined') {
|
||||
env.node = true;
|
||||
env.svgSupported = true;
|
||||
}
|
||||
else {
|
||||
detect(navigator.userAgent, env);
|
||||
}
|
||||
function detect(ua, env) {
|
||||
var browser = env.browser;
|
||||
var firefox = ua.match(/Firefox\/([\d.]+)/);
|
||||
var ie = ua.match(/MSIE\s([\d.]+)/)
|
||||
|| ua.match(/Trident\/.+?rv:(([\d.]+))/);
|
||||
var edge = ua.match(/Edge?\/([\d.]+)/);
|
||||
var weChat = (/micromessenger/i).test(ua);
|
||||
if (firefox) {
|
||||
browser.firefox = true;
|
||||
browser.version = firefox[1];
|
||||
}
|
||||
if (ie) {
|
||||
browser.ie = true;
|
||||
browser.version = ie[1];
|
||||
}
|
||||
if (edge) {
|
||||
browser.edge = true;
|
||||
browser.version = edge[1];
|
||||
browser.newEdge = +edge[1].split('.')[0] > 18;
|
||||
}
|
||||
if (weChat) {
|
||||
browser.weChat = true;
|
||||
}
|
||||
env.svgSupported = typeof SVGRect !== 'undefined';
|
||||
env.touchEventsSupported = 'ontouchstart' in window && !browser.ie && !browser.edge;
|
||||
env.pointerEventsSupported = 'onpointerdown' in window
|
||||
&& (browser.edge || (browser.ie && +browser.version >= 11));
|
||||
env.domSupported = typeof document !== 'undefined';
|
||||
var style = document.documentElement.style;
|
||||
env.transform3dSupported = ((browser.ie && 'transition' in style)
|
||||
|| browser.edge
|
||||
|| (('WebKitCSSMatrix' in window) && ('m11' in new WebKitCSSMatrix()))
|
||||
|| 'MozPerspective' in style)
|
||||
&& !('OTransition' in style);
|
||||
env.transformSupported = env.transform3dSupported
|
||||
|| (browser.ie && +browser.version >= 9);
|
||||
}
|
||||
export default env;
|
||||
24
uni-demo/node_modules/zrender/lib/core/event.d.ts
generated
vendored
Normal file
24
uni-demo/node_modules/zrender/lib/core/event.d.ts
generated
vendored
Normal file
@@ -0,0 +1,24 @@
|
||||
import Eventful from './Eventful';
|
||||
import { ZRRawEvent } from './types';
|
||||
declare type FirefoxMouseEvent = {
|
||||
layerX: number;
|
||||
layerY: number;
|
||||
};
|
||||
export declare function clientToLocal(el: HTMLElement, e: ZRRawEvent | FirefoxMouseEvent | Touch, out: {
|
||||
zrX?: number;
|
||||
zrY?: number;
|
||||
}, calculate?: boolean): {
|
||||
zrX?: number;
|
||||
zrY?: number;
|
||||
};
|
||||
export declare function getNativeEvent(e: ZRRawEvent): ZRRawEvent;
|
||||
export declare function normalizeEvent(el: HTMLElement, e: ZRRawEvent, calculate?: boolean): ZRRawEvent;
|
||||
declare type AddEventListenerParams = Parameters<typeof HTMLElement.prototype.addEventListener>;
|
||||
declare type RemoveEventListenerParams = Parameters<typeof HTMLElement.prototype.removeEventListener>;
|
||||
export declare function addEventListener(el: HTMLElement | HTMLDocument, name: AddEventListenerParams[0], handler: AddEventListenerParams[1], opt?: AddEventListenerParams[2]): void;
|
||||
export declare function removeEventListener(el: HTMLElement | HTMLDocument, name: RemoveEventListenerParams[0], handler: RemoveEventListenerParams[1], opt: RemoveEventListenerParams[2]): void;
|
||||
export declare const stop: (e: MouseEvent | TouchEvent | PointerEvent) => void;
|
||||
export declare function isMiddleOrRightButtonOnMouseUpDown(e: {
|
||||
which: number;
|
||||
}): boolean;
|
||||
export { Eventful as Dispatcher };
|
||||
107
uni-demo/node_modules/zrender/lib/core/event.js
generated
vendored
Normal file
107
uni-demo/node_modules/zrender/lib/core/event.js
generated
vendored
Normal file
@@ -0,0 +1,107 @@
|
||||
import Eventful from './Eventful.js';
|
||||
import env from './env.js';
|
||||
import { isCanvasEl, transformCoordWithViewport } from './dom.js';
|
||||
var MOUSE_EVENT_REG = /^(?:mouse|pointer|contextmenu|drag|drop)|click/;
|
||||
var _calcOut = [];
|
||||
var firefoxNotSupportOffsetXY = env.browser.firefox
|
||||
&& +env.browser.version.split('.')[0] < 39;
|
||||
export function clientToLocal(el, e, out, calculate) {
|
||||
out = out || {};
|
||||
if (calculate) {
|
||||
calculateZrXY(el, e, out);
|
||||
}
|
||||
else if (firefoxNotSupportOffsetXY
|
||||
&& e.layerX != null
|
||||
&& e.layerX !== e.offsetX) {
|
||||
out.zrX = e.layerX;
|
||||
out.zrY = e.layerY;
|
||||
}
|
||||
else if (e.offsetX != null) {
|
||||
out.zrX = e.offsetX;
|
||||
out.zrY = e.offsetY;
|
||||
}
|
||||
else {
|
||||
calculateZrXY(el, e, out);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
function calculateZrXY(el, e, out) {
|
||||
if (env.domSupported && el.getBoundingClientRect) {
|
||||
var ex = e.clientX;
|
||||
var ey = e.clientY;
|
||||
if (isCanvasEl(el)) {
|
||||
var box = el.getBoundingClientRect();
|
||||
out.zrX = ex - box.left;
|
||||
out.zrY = ey - box.top;
|
||||
return;
|
||||
}
|
||||
else {
|
||||
if (transformCoordWithViewport(_calcOut, el, ex, ey)) {
|
||||
out.zrX = _calcOut[0];
|
||||
out.zrY = _calcOut[1];
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
out.zrX = out.zrY = 0;
|
||||
}
|
||||
export function getNativeEvent(e) {
|
||||
return e
|
||||
|| window.event;
|
||||
}
|
||||
export function normalizeEvent(el, e, calculate) {
|
||||
e = getNativeEvent(e);
|
||||
if (e.zrX != null) {
|
||||
return e;
|
||||
}
|
||||
var eventType = e.type;
|
||||
var isTouch = eventType && eventType.indexOf('touch') >= 0;
|
||||
if (!isTouch) {
|
||||
clientToLocal(el, e, e, calculate);
|
||||
var wheelDelta = getWheelDeltaMayPolyfill(e);
|
||||
e.zrDelta = wheelDelta ? wheelDelta / 120 : -(e.detail || 0) / 3;
|
||||
}
|
||||
else {
|
||||
var touch = eventType !== 'touchend'
|
||||
? e.targetTouches[0]
|
||||
: e.changedTouches[0];
|
||||
touch && clientToLocal(el, touch, e, calculate);
|
||||
}
|
||||
var button = e.button;
|
||||
if (e.which == null && button !== undefined && MOUSE_EVENT_REG.test(e.type)) {
|
||||
e.which = (button & 1 ? 1 : (button & 2 ? 3 : (button & 4 ? 2 : 0)));
|
||||
}
|
||||
return e;
|
||||
}
|
||||
function getWheelDeltaMayPolyfill(e) {
|
||||
var rawWheelDelta = e.wheelDelta;
|
||||
if (rawWheelDelta) {
|
||||
return rawWheelDelta;
|
||||
}
|
||||
var deltaX = e.deltaX;
|
||||
var deltaY = e.deltaY;
|
||||
if (deltaX == null || deltaY == null) {
|
||||
return rawWheelDelta;
|
||||
}
|
||||
var delta = deltaY !== 0 ? Math.abs(deltaY) : Math.abs(deltaX);
|
||||
var sign = deltaY > 0 ? -1
|
||||
: deltaY < 0 ? 1
|
||||
: deltaX > 0 ? -1
|
||||
: 1;
|
||||
return 3 * delta * sign;
|
||||
}
|
||||
export function addEventListener(el, name, handler, opt) {
|
||||
el.addEventListener(name, handler, opt);
|
||||
}
|
||||
export function removeEventListener(el, name, handler, opt) {
|
||||
el.removeEventListener(name, handler, opt);
|
||||
}
|
||||
export var stop = function (e) {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
e.cancelBubble = true;
|
||||
};
|
||||
export function isMiddleOrRightButtonOnMouseUpDown(e) {
|
||||
return e.which === 2 || e.which === 3;
|
||||
}
|
||||
export { Eventful as Dispatcher };
|
||||
1
uni-demo/node_modules/zrender/lib/core/fourPointsTransform.d.ts
generated
vendored
Normal file
1
uni-demo/node_modules/zrender/lib/core/fourPointsTransform.d.ts
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
export declare function buildTransformer(src: number[], dest: number[]): (out: number[], srcPointX: number, srcPointY: number) => void;
|
||||
59
uni-demo/node_modules/zrender/lib/core/fourPointsTransform.js
generated
vendored
Normal file
59
uni-demo/node_modules/zrender/lib/core/fourPointsTransform.js
generated
vendored
Normal file
@@ -0,0 +1,59 @@
|
||||
var LN2 = Math.log(2);
|
||||
function determinant(rows, rank, rowStart, rowMask, colMask, detCache) {
|
||||
var cacheKey = rowMask + '-' + colMask;
|
||||
var fullRank = rows.length;
|
||||
if (detCache.hasOwnProperty(cacheKey)) {
|
||||
return detCache[cacheKey];
|
||||
}
|
||||
if (rank === 1) {
|
||||
var colStart = Math.round(Math.log(((1 << fullRank) - 1) & ~colMask) / LN2);
|
||||
return rows[rowStart][colStart];
|
||||
}
|
||||
var subRowMask = rowMask | (1 << rowStart);
|
||||
var subRowStart = rowStart + 1;
|
||||
while (rowMask & (1 << subRowStart)) {
|
||||
subRowStart++;
|
||||
}
|
||||
var sum = 0;
|
||||
for (var j = 0, colLocalIdx = 0; j < fullRank; j++) {
|
||||
var colTag = 1 << j;
|
||||
if (!(colTag & colMask)) {
|
||||
sum += (colLocalIdx % 2 ? -1 : 1) * rows[rowStart][j]
|
||||
* determinant(rows, rank - 1, subRowStart, subRowMask, colMask | colTag, detCache);
|
||||
colLocalIdx++;
|
||||
}
|
||||
}
|
||||
detCache[cacheKey] = sum;
|
||||
return sum;
|
||||
}
|
||||
export function buildTransformer(src, dest) {
|
||||
var mA = [
|
||||
[src[0], src[1], 1, 0, 0, 0, -dest[0] * src[0], -dest[0] * src[1]],
|
||||
[0, 0, 0, src[0], src[1], 1, -dest[1] * src[0], -dest[1] * src[1]],
|
||||
[src[2], src[3], 1, 0, 0, 0, -dest[2] * src[2], -dest[2] * src[3]],
|
||||
[0, 0, 0, src[2], src[3], 1, -dest[3] * src[2], -dest[3] * src[3]],
|
||||
[src[4], src[5], 1, 0, 0, 0, -dest[4] * src[4], -dest[4] * src[5]],
|
||||
[0, 0, 0, src[4], src[5], 1, -dest[5] * src[4], -dest[5] * src[5]],
|
||||
[src[6], src[7], 1, 0, 0, 0, -dest[6] * src[6], -dest[6] * src[7]],
|
||||
[0, 0, 0, src[6], src[7], 1, -dest[7] * src[6], -dest[7] * src[7]]
|
||||
];
|
||||
var detCache = {};
|
||||
var det = determinant(mA, 8, 0, 0, 0, detCache);
|
||||
if (det === 0) {
|
||||
return;
|
||||
}
|
||||
var vh = [];
|
||||
for (var i = 0; i < 8; i++) {
|
||||
for (var j = 0; j < 8; j++) {
|
||||
vh[j] == null && (vh[j] = 0);
|
||||
vh[j] += ((i + j) % 2 ? -1 : 1)
|
||||
* determinant(mA, 7, i === 0 ? 1 : 0, 1 << i, 1 << j, detCache)
|
||||
/ det * dest[i];
|
||||
}
|
||||
}
|
||||
return function (out, srcPointX, srcPointY) {
|
||||
var pk = srcPointX * vh[6] + srcPointY * vh[7] + 1;
|
||||
out[0] = (srcPointX * vh[0] + srcPointY * vh[1] + vh[2]) / pk;
|
||||
out[1] = (srcPointX * vh[3] + srcPointY * vh[4] + vh[5]) / pk;
|
||||
};
|
||||
}
|
||||
11
uni-demo/node_modules/zrender/lib/core/matrix.d.ts
generated
vendored
Normal file
11
uni-demo/node_modules/zrender/lib/core/matrix.d.ts
generated
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
import { VectorArray } from './vector';
|
||||
export declare type MatrixArray = number[];
|
||||
export declare function create(): MatrixArray;
|
||||
export declare function identity(out: MatrixArray): MatrixArray;
|
||||
export declare function copy(out: MatrixArray, m: MatrixArray): MatrixArray;
|
||||
export declare function mul(out: MatrixArray, m1: MatrixArray, m2: MatrixArray): MatrixArray;
|
||||
export declare function translate(out: MatrixArray, a: MatrixArray, v: VectorArray): MatrixArray;
|
||||
export declare function rotate(out: MatrixArray, a: MatrixArray, rad: number): MatrixArray;
|
||||
export declare function scale(out: MatrixArray, a: MatrixArray, v: VectorArray): MatrixArray;
|
||||
export declare function invert(out: MatrixArray, a: MatrixArray): MatrixArray | null;
|
||||
export declare function clone(a: MatrixArray): MatrixArray;
|
||||
98
uni-demo/node_modules/zrender/lib/core/matrix.js
generated
vendored
Normal file
98
uni-demo/node_modules/zrender/lib/core/matrix.js
generated
vendored
Normal file
@@ -0,0 +1,98 @@
|
||||
export function create() {
|
||||
return [1, 0, 0, 1, 0, 0];
|
||||
}
|
||||
export function identity(out) {
|
||||
out[0] = 1;
|
||||
out[1] = 0;
|
||||
out[2] = 0;
|
||||
out[3] = 1;
|
||||
out[4] = 0;
|
||||
out[5] = 0;
|
||||
return out;
|
||||
}
|
||||
export function copy(out, m) {
|
||||
out[0] = m[0];
|
||||
out[1] = m[1];
|
||||
out[2] = m[2];
|
||||
out[3] = m[3];
|
||||
out[4] = m[4];
|
||||
out[5] = m[5];
|
||||
return out;
|
||||
}
|
||||
export function mul(out, m1, m2) {
|
||||
var out0 = m1[0] * m2[0] + m1[2] * m2[1];
|
||||
var out1 = m1[1] * m2[0] + m1[3] * m2[1];
|
||||
var out2 = m1[0] * m2[2] + m1[2] * m2[3];
|
||||
var out3 = m1[1] * m2[2] + m1[3] * m2[3];
|
||||
var out4 = m1[0] * m2[4] + m1[2] * m2[5] + m1[4];
|
||||
var out5 = m1[1] * m2[4] + m1[3] * m2[5] + m1[5];
|
||||
out[0] = out0;
|
||||
out[1] = out1;
|
||||
out[2] = out2;
|
||||
out[3] = out3;
|
||||
out[4] = out4;
|
||||
out[5] = out5;
|
||||
return out;
|
||||
}
|
||||
export function translate(out, a, v) {
|
||||
out[0] = a[0];
|
||||
out[1] = a[1];
|
||||
out[2] = a[2];
|
||||
out[3] = a[3];
|
||||
out[4] = a[4] + v[0];
|
||||
out[5] = a[5] + v[1];
|
||||
return out;
|
||||
}
|
||||
export function rotate(out, a, rad) {
|
||||
var aa = a[0];
|
||||
var ac = a[2];
|
||||
var atx = a[4];
|
||||
var ab = a[1];
|
||||
var ad = a[3];
|
||||
var aty = a[5];
|
||||
var st = Math.sin(rad);
|
||||
var ct = Math.cos(rad);
|
||||
out[0] = aa * ct + ab * st;
|
||||
out[1] = -aa * st + ab * ct;
|
||||
out[2] = ac * ct + ad * st;
|
||||
out[3] = -ac * st + ct * ad;
|
||||
out[4] = ct * atx + st * aty;
|
||||
out[5] = ct * aty - st * atx;
|
||||
return out;
|
||||
}
|
||||
export function scale(out, a, v) {
|
||||
var vx = v[0];
|
||||
var vy = v[1];
|
||||
out[0] = a[0] * vx;
|
||||
out[1] = a[1] * vy;
|
||||
out[2] = a[2] * vx;
|
||||
out[3] = a[3] * vy;
|
||||
out[4] = a[4] * vx;
|
||||
out[5] = a[5] * vy;
|
||||
return out;
|
||||
}
|
||||
export function invert(out, a) {
|
||||
var aa = a[0];
|
||||
var ac = a[2];
|
||||
var atx = a[4];
|
||||
var ab = a[1];
|
||||
var ad = a[3];
|
||||
var aty = a[5];
|
||||
var det = aa * ad - ab * ac;
|
||||
if (!det) {
|
||||
return null;
|
||||
}
|
||||
det = 1.0 / det;
|
||||
out[0] = ad * det;
|
||||
out[1] = -ab * det;
|
||||
out[2] = -ac * det;
|
||||
out[3] = aa * det;
|
||||
out[4] = (ac * aty - ad * atx) * det;
|
||||
out[5] = (ab * atx - aa * aty) * det;
|
||||
return out;
|
||||
}
|
||||
export function clone(a) {
|
||||
var b = create();
|
||||
copy(b, a);
|
||||
return b;
|
||||
}
|
||||
14
uni-demo/node_modules/zrender/lib/core/platform.d.ts
generated
vendored
Normal file
14
uni-demo/node_modules/zrender/lib/core/platform.d.ts
generated
vendored
Normal file
@@ -0,0 +1,14 @@
|
||||
export declare const DEFAULT_FONT_SIZE = 12;
|
||||
export declare const DEFAULT_FONT_FAMILY = "sans-serif";
|
||||
export declare const DEFAULT_FONT: string;
|
||||
interface Platform {
|
||||
createCanvas(): HTMLCanvasElement;
|
||||
measureText(text: string, font?: string): {
|
||||
width: number;
|
||||
};
|
||||
loadImage(src: string, onload: () => void | HTMLImageElement['onload'], onerror: () => void | HTMLImageElement['onerror']): HTMLImageElement;
|
||||
}
|
||||
export declare const DEFAULT_TEXT_WIDTH_MAP: Record<string, number>;
|
||||
export declare const platformApi: Platform;
|
||||
export declare function setPlatformAPI(newPlatformApis: Partial<Platform>): void;
|
||||
export {};
|
||||
72
uni-demo/node_modules/zrender/lib/core/platform.js
generated
vendored
Normal file
72
uni-demo/node_modules/zrender/lib/core/platform.js
generated
vendored
Normal file
@@ -0,0 +1,72 @@
|
||||
export var DEFAULT_FONT_SIZE = 12;
|
||||
export var DEFAULT_FONT_FAMILY = 'sans-serif';
|
||||
export var DEFAULT_FONT = DEFAULT_FONT_SIZE + "px " + DEFAULT_FONT_FAMILY;
|
||||
var OFFSET = 20;
|
||||
var SCALE = 100;
|
||||
var defaultWidthMapStr = "007LLmW'55;N0500LLLLLLLLLL00NNNLzWW\\\\WQb\\0FWLg\\bWb\\WQ\\WrWWQ000CL5LLFLL0LL**F*gLLLL5F0LF\\FFF5.5N";
|
||||
function getTextWidthMap(mapStr) {
|
||||
var map = {};
|
||||
if (typeof JSON === 'undefined') {
|
||||
return map;
|
||||
}
|
||||
for (var i = 0; i < mapStr.length; i++) {
|
||||
var char = String.fromCharCode(i + 32);
|
||||
var size = (mapStr.charCodeAt(i) - OFFSET) / SCALE;
|
||||
map[char] = size;
|
||||
}
|
||||
return map;
|
||||
}
|
||||
export var DEFAULT_TEXT_WIDTH_MAP = getTextWidthMap(defaultWidthMapStr);
|
||||
export var platformApi = {
|
||||
createCanvas: function () {
|
||||
return typeof document !== 'undefined'
|
||||
&& document.createElement('canvas');
|
||||
},
|
||||
measureText: (function () {
|
||||
var _ctx;
|
||||
var _cachedFont;
|
||||
return function (text, font) {
|
||||
if (!_ctx) {
|
||||
var canvas = platformApi.createCanvas();
|
||||
_ctx = canvas && canvas.getContext('2d');
|
||||
}
|
||||
if (_ctx) {
|
||||
if (_cachedFont !== font) {
|
||||
_cachedFont = _ctx.font = font || DEFAULT_FONT;
|
||||
}
|
||||
return _ctx.measureText(text);
|
||||
}
|
||||
else {
|
||||
text = text || '';
|
||||
font = font || DEFAULT_FONT;
|
||||
var res = /^([0-9]*?)px$/.exec(font);
|
||||
var fontSize = +(res && res[1]) || DEFAULT_FONT_SIZE;
|
||||
var width = 0;
|
||||
if (font.indexOf('mono') >= 0) {
|
||||
width = fontSize * text.length;
|
||||
}
|
||||
else {
|
||||
for (var i = 0; i < text.length; i++) {
|
||||
var preCalcWidth = DEFAULT_TEXT_WIDTH_MAP[text[i]];
|
||||
width += preCalcWidth == null ? fontSize : (preCalcWidth * fontSize);
|
||||
}
|
||||
}
|
||||
return { width: width };
|
||||
}
|
||||
};
|
||||
})(),
|
||||
loadImage: function (src, onload, onerror) {
|
||||
var image = new Image();
|
||||
image.onload = onload;
|
||||
image.onerror = onerror;
|
||||
image.src = src;
|
||||
return image;
|
||||
}
|
||||
};
|
||||
export function setPlatformAPI(newPlatformApis) {
|
||||
for (var key in platformApi) {
|
||||
if (newPlatformApis[key]) {
|
||||
platformApi[key] = newPlatformApis[key];
|
||||
}
|
||||
}
|
||||
}
|
||||
3
uni-demo/node_modules/zrender/lib/core/timsort.d.ts
generated
vendored
Normal file
3
uni-demo/node_modules/zrender/lib/core/timsort.d.ts
generated
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
declare type CompareFunc<T> = (a: T, b: T) => number;
|
||||
export default function sort<T>(array: T[], compare: CompareFunc<T>, lo?: number, hi?: number): void;
|
||||
export {};
|
||||
531
uni-demo/node_modules/zrender/lib/core/timsort.js
generated
vendored
Normal file
531
uni-demo/node_modules/zrender/lib/core/timsort.js
generated
vendored
Normal file
@@ -0,0 +1,531 @@
|
||||
var DEFAULT_MIN_MERGE = 32;
|
||||
var DEFAULT_MIN_GALLOPING = 7;
|
||||
var DEFAULT_TMP_STORAGE_LENGTH = 256;
|
||||
function minRunLength(n) {
|
||||
var r = 0;
|
||||
while (n >= DEFAULT_MIN_MERGE) {
|
||||
r |= n & 1;
|
||||
n >>= 1;
|
||||
}
|
||||
return n + r;
|
||||
}
|
||||
function makeAscendingRun(array, lo, hi, compare) {
|
||||
var runHi = lo + 1;
|
||||
if (runHi === hi) {
|
||||
return 1;
|
||||
}
|
||||
if (compare(array[runHi++], array[lo]) < 0) {
|
||||
while (runHi < hi && compare(array[runHi], array[runHi - 1]) < 0) {
|
||||
runHi++;
|
||||
}
|
||||
reverseRun(array, lo, runHi);
|
||||
}
|
||||
else {
|
||||
while (runHi < hi && compare(array[runHi], array[runHi - 1]) >= 0) {
|
||||
runHi++;
|
||||
}
|
||||
}
|
||||
return runHi - lo;
|
||||
}
|
||||
function reverseRun(array, lo, hi) {
|
||||
hi--;
|
||||
while (lo < hi) {
|
||||
var t = array[lo];
|
||||
array[lo++] = array[hi];
|
||||
array[hi--] = t;
|
||||
}
|
||||
}
|
||||
function binaryInsertionSort(array, lo, hi, start, compare) {
|
||||
if (start === lo) {
|
||||
start++;
|
||||
}
|
||||
for (; start < hi; start++) {
|
||||
var pivot = array[start];
|
||||
var left = lo;
|
||||
var right = start;
|
||||
var mid;
|
||||
while (left < right) {
|
||||
mid = left + right >>> 1;
|
||||
if (compare(pivot, array[mid]) < 0) {
|
||||
right = mid;
|
||||
}
|
||||
else {
|
||||
left = mid + 1;
|
||||
}
|
||||
}
|
||||
var n = start - left;
|
||||
switch (n) {
|
||||
case 3:
|
||||
array[left + 3] = array[left + 2];
|
||||
case 2:
|
||||
array[left + 2] = array[left + 1];
|
||||
case 1:
|
||||
array[left + 1] = array[left];
|
||||
break;
|
||||
default:
|
||||
while (n > 0) {
|
||||
array[left + n] = array[left + n - 1];
|
||||
n--;
|
||||
}
|
||||
}
|
||||
array[left] = pivot;
|
||||
}
|
||||
}
|
||||
function gallopLeft(value, array, start, length, hint, compare) {
|
||||
var lastOffset = 0;
|
||||
var maxOffset = 0;
|
||||
var offset = 1;
|
||||
if (compare(value, array[start + hint]) > 0) {
|
||||
maxOffset = length - hint;
|
||||
while (offset < maxOffset && compare(value, array[start + hint + offset]) > 0) {
|
||||
lastOffset = offset;
|
||||
offset = (offset << 1) + 1;
|
||||
if (offset <= 0) {
|
||||
offset = maxOffset;
|
||||
}
|
||||
}
|
||||
if (offset > maxOffset) {
|
||||
offset = maxOffset;
|
||||
}
|
||||
lastOffset += hint;
|
||||
offset += hint;
|
||||
}
|
||||
else {
|
||||
maxOffset = hint + 1;
|
||||
while (offset < maxOffset && compare(value, array[start + hint - offset]) <= 0) {
|
||||
lastOffset = offset;
|
||||
offset = (offset << 1) + 1;
|
||||
if (offset <= 0) {
|
||||
offset = maxOffset;
|
||||
}
|
||||
}
|
||||
if (offset > maxOffset) {
|
||||
offset = maxOffset;
|
||||
}
|
||||
var tmp = lastOffset;
|
||||
lastOffset = hint - offset;
|
||||
offset = hint - tmp;
|
||||
}
|
||||
lastOffset++;
|
||||
while (lastOffset < offset) {
|
||||
var m = lastOffset + (offset - lastOffset >>> 1);
|
||||
if (compare(value, array[start + m]) > 0) {
|
||||
lastOffset = m + 1;
|
||||
}
|
||||
else {
|
||||
offset = m;
|
||||
}
|
||||
}
|
||||
return offset;
|
||||
}
|
||||
function gallopRight(value, array, start, length, hint, compare) {
|
||||
var lastOffset = 0;
|
||||
var maxOffset = 0;
|
||||
var offset = 1;
|
||||
if (compare(value, array[start + hint]) < 0) {
|
||||
maxOffset = hint + 1;
|
||||
while (offset < maxOffset && compare(value, array[start + hint - offset]) < 0) {
|
||||
lastOffset = offset;
|
||||
offset = (offset << 1) + 1;
|
||||
if (offset <= 0) {
|
||||
offset = maxOffset;
|
||||
}
|
||||
}
|
||||
if (offset > maxOffset) {
|
||||
offset = maxOffset;
|
||||
}
|
||||
var tmp = lastOffset;
|
||||
lastOffset = hint - offset;
|
||||
offset = hint - tmp;
|
||||
}
|
||||
else {
|
||||
maxOffset = length - hint;
|
||||
while (offset < maxOffset && compare(value, array[start + hint + offset]) >= 0) {
|
||||
lastOffset = offset;
|
||||
offset = (offset << 1) + 1;
|
||||
if (offset <= 0) {
|
||||
offset = maxOffset;
|
||||
}
|
||||
}
|
||||
if (offset > maxOffset) {
|
||||
offset = maxOffset;
|
||||
}
|
||||
lastOffset += hint;
|
||||
offset += hint;
|
||||
}
|
||||
lastOffset++;
|
||||
while (lastOffset < offset) {
|
||||
var m = lastOffset + (offset - lastOffset >>> 1);
|
||||
if (compare(value, array[start + m]) < 0) {
|
||||
offset = m;
|
||||
}
|
||||
else {
|
||||
lastOffset = m + 1;
|
||||
}
|
||||
}
|
||||
return offset;
|
||||
}
|
||||
function TimSort(array, compare) {
|
||||
var minGallop = DEFAULT_MIN_GALLOPING;
|
||||
var length = 0;
|
||||
var tmpStorageLength = DEFAULT_TMP_STORAGE_LENGTH;
|
||||
var stackLength = 0;
|
||||
var runStart;
|
||||
var runLength;
|
||||
var stackSize = 0;
|
||||
length = array.length;
|
||||
if (length < 2 * DEFAULT_TMP_STORAGE_LENGTH) {
|
||||
tmpStorageLength = length >>> 1;
|
||||
}
|
||||
var tmp = [];
|
||||
stackLength = length < 120 ? 5 : length < 1542 ? 10 : length < 119151 ? 19 : 40;
|
||||
runStart = [];
|
||||
runLength = [];
|
||||
function pushRun(_runStart, _runLength) {
|
||||
runStart[stackSize] = _runStart;
|
||||
runLength[stackSize] = _runLength;
|
||||
stackSize += 1;
|
||||
}
|
||||
function mergeRuns() {
|
||||
while (stackSize > 1) {
|
||||
var n = stackSize - 2;
|
||||
if ((n >= 1 && runLength[n - 1] <= runLength[n] + runLength[n + 1])
|
||||
|| (n >= 2 && runLength[n - 2] <= runLength[n] + runLength[n - 1])) {
|
||||
if (runLength[n - 1] < runLength[n + 1]) {
|
||||
n--;
|
||||
}
|
||||
}
|
||||
else if (runLength[n] > runLength[n + 1]) {
|
||||
break;
|
||||
}
|
||||
mergeAt(n);
|
||||
}
|
||||
}
|
||||
function forceMergeRuns() {
|
||||
while (stackSize > 1) {
|
||||
var n = stackSize - 2;
|
||||
if (n > 0 && runLength[n - 1] < runLength[n + 1]) {
|
||||
n--;
|
||||
}
|
||||
mergeAt(n);
|
||||
}
|
||||
}
|
||||
function mergeAt(i) {
|
||||
var start1 = runStart[i];
|
||||
var length1 = runLength[i];
|
||||
var start2 = runStart[i + 1];
|
||||
var length2 = runLength[i + 1];
|
||||
runLength[i] = length1 + length2;
|
||||
if (i === stackSize - 3) {
|
||||
runStart[i + 1] = runStart[i + 2];
|
||||
runLength[i + 1] = runLength[i + 2];
|
||||
}
|
||||
stackSize--;
|
||||
var k = gallopRight(array[start2], array, start1, length1, 0, compare);
|
||||
start1 += k;
|
||||
length1 -= k;
|
||||
if (length1 === 0) {
|
||||
return;
|
||||
}
|
||||
length2 = gallopLeft(array[start1 + length1 - 1], array, start2, length2, length2 - 1, compare);
|
||||
if (length2 === 0) {
|
||||
return;
|
||||
}
|
||||
if (length1 <= length2) {
|
||||
mergeLow(start1, length1, start2, length2);
|
||||
}
|
||||
else {
|
||||
mergeHigh(start1, length1, start2, length2);
|
||||
}
|
||||
}
|
||||
function mergeLow(start1, length1, start2, length2) {
|
||||
var i = 0;
|
||||
for (i = 0; i < length1; i++) {
|
||||
tmp[i] = array[start1 + i];
|
||||
}
|
||||
var cursor1 = 0;
|
||||
var cursor2 = start2;
|
||||
var dest = start1;
|
||||
array[dest++] = array[cursor2++];
|
||||
if (--length2 === 0) {
|
||||
for (i = 0; i < length1; i++) {
|
||||
array[dest + i] = tmp[cursor1 + i];
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (length1 === 1) {
|
||||
for (i = 0; i < length2; i++) {
|
||||
array[dest + i] = array[cursor2 + i];
|
||||
}
|
||||
array[dest + length2] = tmp[cursor1];
|
||||
return;
|
||||
}
|
||||
var _minGallop = minGallop;
|
||||
var count1;
|
||||
var count2;
|
||||
var exit;
|
||||
while (1) {
|
||||
count1 = 0;
|
||||
count2 = 0;
|
||||
exit = false;
|
||||
do {
|
||||
if (compare(array[cursor2], tmp[cursor1]) < 0) {
|
||||
array[dest++] = array[cursor2++];
|
||||
count2++;
|
||||
count1 = 0;
|
||||
if (--length2 === 0) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
array[dest++] = tmp[cursor1++];
|
||||
count1++;
|
||||
count2 = 0;
|
||||
if (--length1 === 1) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} while ((count1 | count2) < _minGallop);
|
||||
if (exit) {
|
||||
break;
|
||||
}
|
||||
do {
|
||||
count1 = gallopRight(array[cursor2], tmp, cursor1, length1, 0, compare);
|
||||
if (count1 !== 0) {
|
||||
for (i = 0; i < count1; i++) {
|
||||
array[dest + i] = tmp[cursor1 + i];
|
||||
}
|
||||
dest += count1;
|
||||
cursor1 += count1;
|
||||
length1 -= count1;
|
||||
if (length1 <= 1) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
array[dest++] = array[cursor2++];
|
||||
if (--length2 === 0) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
count2 = gallopLeft(tmp[cursor1], array, cursor2, length2, 0, compare);
|
||||
if (count2 !== 0) {
|
||||
for (i = 0; i < count2; i++) {
|
||||
array[dest + i] = array[cursor2 + i];
|
||||
}
|
||||
dest += count2;
|
||||
cursor2 += count2;
|
||||
length2 -= count2;
|
||||
if (length2 === 0) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
array[dest++] = tmp[cursor1++];
|
||||
if (--length1 === 1) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
_minGallop--;
|
||||
} while (count1 >= DEFAULT_MIN_GALLOPING || count2 >= DEFAULT_MIN_GALLOPING);
|
||||
if (exit) {
|
||||
break;
|
||||
}
|
||||
if (_minGallop < 0) {
|
||||
_minGallop = 0;
|
||||
}
|
||||
_minGallop += 2;
|
||||
}
|
||||
minGallop = _minGallop;
|
||||
minGallop < 1 && (minGallop = 1);
|
||||
if (length1 === 1) {
|
||||
for (i = 0; i < length2; i++) {
|
||||
array[dest + i] = array[cursor2 + i];
|
||||
}
|
||||
array[dest + length2] = tmp[cursor1];
|
||||
}
|
||||
else if (length1 === 0) {
|
||||
throw new Error();
|
||||
}
|
||||
else {
|
||||
for (i = 0; i < length1; i++) {
|
||||
array[dest + i] = tmp[cursor1 + i];
|
||||
}
|
||||
}
|
||||
}
|
||||
function mergeHigh(start1, length1, start2, length2) {
|
||||
var i = 0;
|
||||
for (i = 0; i < length2; i++) {
|
||||
tmp[i] = array[start2 + i];
|
||||
}
|
||||
var cursor1 = start1 + length1 - 1;
|
||||
var cursor2 = length2 - 1;
|
||||
var dest = start2 + length2 - 1;
|
||||
var customCursor = 0;
|
||||
var customDest = 0;
|
||||
array[dest--] = array[cursor1--];
|
||||
if (--length1 === 0) {
|
||||
customCursor = dest - (length2 - 1);
|
||||
for (i = 0; i < length2; i++) {
|
||||
array[customCursor + i] = tmp[i];
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (length2 === 1) {
|
||||
dest -= length1;
|
||||
cursor1 -= length1;
|
||||
customDest = dest + 1;
|
||||
customCursor = cursor1 + 1;
|
||||
for (i = length1 - 1; i >= 0; i--) {
|
||||
array[customDest + i] = array[customCursor + i];
|
||||
}
|
||||
array[dest] = tmp[cursor2];
|
||||
return;
|
||||
}
|
||||
var _minGallop = minGallop;
|
||||
while (true) {
|
||||
var count1 = 0;
|
||||
var count2 = 0;
|
||||
var exit = false;
|
||||
do {
|
||||
if (compare(tmp[cursor2], array[cursor1]) < 0) {
|
||||
array[dest--] = array[cursor1--];
|
||||
count1++;
|
||||
count2 = 0;
|
||||
if (--length1 === 0) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
array[dest--] = tmp[cursor2--];
|
||||
count2++;
|
||||
count1 = 0;
|
||||
if (--length2 === 1) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} while ((count1 | count2) < _minGallop);
|
||||
if (exit) {
|
||||
break;
|
||||
}
|
||||
do {
|
||||
count1 = length1 - gallopRight(tmp[cursor2], array, start1, length1, length1 - 1, compare);
|
||||
if (count1 !== 0) {
|
||||
dest -= count1;
|
||||
cursor1 -= count1;
|
||||
length1 -= count1;
|
||||
customDest = dest + 1;
|
||||
customCursor = cursor1 + 1;
|
||||
for (i = count1 - 1; i >= 0; i--) {
|
||||
array[customDest + i] = array[customCursor + i];
|
||||
}
|
||||
if (length1 === 0) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
array[dest--] = tmp[cursor2--];
|
||||
if (--length2 === 1) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
count2 = length2 - gallopLeft(array[cursor1], tmp, 0, length2, length2 - 1, compare);
|
||||
if (count2 !== 0) {
|
||||
dest -= count2;
|
||||
cursor2 -= count2;
|
||||
length2 -= count2;
|
||||
customDest = dest + 1;
|
||||
customCursor = cursor2 + 1;
|
||||
for (i = 0; i < count2; i++) {
|
||||
array[customDest + i] = tmp[customCursor + i];
|
||||
}
|
||||
if (length2 <= 1) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
array[dest--] = array[cursor1--];
|
||||
if (--length1 === 0) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
_minGallop--;
|
||||
} while (count1 >= DEFAULT_MIN_GALLOPING || count2 >= DEFAULT_MIN_GALLOPING);
|
||||
if (exit) {
|
||||
break;
|
||||
}
|
||||
if (_minGallop < 0) {
|
||||
_minGallop = 0;
|
||||
}
|
||||
_minGallop += 2;
|
||||
}
|
||||
minGallop = _minGallop;
|
||||
if (minGallop < 1) {
|
||||
minGallop = 1;
|
||||
}
|
||||
if (length2 === 1) {
|
||||
dest -= length1;
|
||||
cursor1 -= length1;
|
||||
customDest = dest + 1;
|
||||
customCursor = cursor1 + 1;
|
||||
for (i = length1 - 1; i >= 0; i--) {
|
||||
array[customDest + i] = array[customCursor + i];
|
||||
}
|
||||
array[dest] = tmp[cursor2];
|
||||
}
|
||||
else if (length2 === 0) {
|
||||
throw new Error();
|
||||
}
|
||||
else {
|
||||
customCursor = dest - (length2 - 1);
|
||||
for (i = 0; i < length2; i++) {
|
||||
array[customCursor + i] = tmp[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
return {
|
||||
mergeRuns: mergeRuns,
|
||||
forceMergeRuns: forceMergeRuns,
|
||||
pushRun: pushRun
|
||||
};
|
||||
}
|
||||
export default function sort(array, compare, lo, hi) {
|
||||
if (!lo) {
|
||||
lo = 0;
|
||||
}
|
||||
if (!hi) {
|
||||
hi = array.length;
|
||||
}
|
||||
var remaining = hi - lo;
|
||||
if (remaining < 2) {
|
||||
return;
|
||||
}
|
||||
var runLength = 0;
|
||||
if (remaining < DEFAULT_MIN_MERGE) {
|
||||
runLength = makeAscendingRun(array, lo, hi, compare);
|
||||
binaryInsertionSort(array, lo, hi, lo + runLength, compare);
|
||||
return;
|
||||
}
|
||||
var ts = TimSort(array, compare);
|
||||
var minRun = minRunLength(remaining);
|
||||
do {
|
||||
runLength = makeAscendingRun(array, lo, hi, compare);
|
||||
if (runLength < minRun) {
|
||||
var force = remaining;
|
||||
if (force > minRun) {
|
||||
force = minRun;
|
||||
}
|
||||
binaryInsertionSort(array, lo, lo + force, lo + runLength, compare);
|
||||
runLength = force;
|
||||
}
|
||||
ts.pushRun(lo, runLength);
|
||||
ts.mergeRuns();
|
||||
remaining -= runLength;
|
||||
lo += runLength;
|
||||
} while (remaining !== 0);
|
||||
ts.forceMergeRuns();
|
||||
}
|
||||
53
uni-demo/node_modules/zrender/lib/core/types.d.ts
generated
vendored
Normal file
53
uni-demo/node_modules/zrender/lib/core/types.d.ts
generated
vendored
Normal file
@@ -0,0 +1,53 @@
|
||||
export declare type Dictionary<T> = {
|
||||
[key: string]: T;
|
||||
};
|
||||
export declare type ArrayLike<T> = {
|
||||
[key: number]: T;
|
||||
length: number;
|
||||
};
|
||||
export declare type ImageLike = HTMLImageElement | HTMLCanvasElement | HTMLVideoElement;
|
||||
export declare type TextVerticalAlign = 'top' | 'middle' | 'bottom';
|
||||
export declare type TextAlign = 'left' | 'center' | 'right';
|
||||
export declare type FontWeight = 'normal' | 'bold' | 'bolder' | 'lighter' | number;
|
||||
export declare type FontStyle = 'normal' | 'italic' | 'oblique';
|
||||
export declare type BuiltinTextPosition = 'left' | 'right' | 'top' | 'bottom' | 'inside' | 'insideLeft' | 'insideRight' | 'insideTop' | 'insideBottom' | 'insideTopLeft' | 'insideTopRight' | 'insideBottomLeft' | 'insideBottomRight';
|
||||
export declare type WXCanvasRenderingContext = CanvasRenderingContext2D & {
|
||||
draw: () => void;
|
||||
};
|
||||
export declare type ZRCanvasRenderingContext = CanvasRenderingContext2D & {
|
||||
dpr: number;
|
||||
__attrCachedBy: boolean | number;
|
||||
};
|
||||
declare type ZREventProperties = {
|
||||
zrX: number;
|
||||
zrY: number;
|
||||
zrDelta: number;
|
||||
zrEventControl: 'no_globalout' | 'only_globalout';
|
||||
zrByTouch: boolean;
|
||||
};
|
||||
export declare type ZRRawMouseEvent = MouseEvent & ZREventProperties;
|
||||
export declare type ZRRawTouchEvent = TouchEvent & ZREventProperties;
|
||||
export declare type ZRRawPointerEvent = TouchEvent & ZREventProperties;
|
||||
export declare type ZRRawEvent = ZRRawMouseEvent | ZRRawTouchEvent | ZRRawPointerEvent;
|
||||
export declare type ZRPinchEvent = ZRRawEvent & {
|
||||
pinchScale: number;
|
||||
pinchX: number;
|
||||
pinchY: number;
|
||||
gestureEvent: string;
|
||||
};
|
||||
export declare type ElementEventName = 'click' | 'dblclick' | 'mousewheel' | 'mouseout' | 'mouseover' | 'mouseup' | 'mousedown' | 'mousemove' | 'contextmenu' | 'drag' | 'dragstart' | 'dragend' | 'dragenter' | 'dragleave' | 'dragover' | 'drop' | 'globalout';
|
||||
export declare type ElementEventNameWithOn = 'onclick' | 'ondblclick' | 'onmousewheel' | 'onmouseout' | 'onmouseup' | 'onmousedown' | 'onmousemove' | 'oncontextmenu' | 'ondrag' | 'ondragstart' | 'ondragend' | 'ondragenter' | 'ondragleave' | 'ondragover' | 'ondrop';
|
||||
export declare type RenderedEvent = {
|
||||
elapsedTime: number;
|
||||
};
|
||||
export declare type PropType<TObj, TProp extends keyof TObj> = TObj[TProp];
|
||||
export declare type AllPropTypes<T> = PropType<T, keyof T>;
|
||||
export declare type FunctionPropertyNames<T> = {
|
||||
[K in keyof T]: T[K] extends Function ? K : never;
|
||||
}[keyof T];
|
||||
export declare type MapToType<T extends Dictionary<any>, S> = {
|
||||
[P in keyof T]: T[P] extends Dictionary<any> ? MapToType<T[P], S> : S;
|
||||
};
|
||||
export declare type KeyOfDistributive<T> = T extends unknown ? keyof T : never;
|
||||
export declare type WithThisType<Func extends (...args: any) => any, This> = (this: This, ...args: Parameters<Func>) => ReturnType<Func>;
|
||||
export {};
|
||||
1
uni-demo/node_modules/zrender/lib/core/types.js
generated
vendored
Normal file
1
uni-demo/node_modules/zrender/lib/core/types.js
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
export {};
|
||||
92
uni-demo/node_modules/zrender/lib/core/util.d.ts
generated
vendored
Normal file
92
uni-demo/node_modules/zrender/lib/core/util.d.ts
generated
vendored
Normal file
@@ -0,0 +1,92 @@
|
||||
import { Dictionary, ArrayLike, KeyOfDistributive } from './types';
|
||||
import { GradientObject } from '../graphic/Gradient';
|
||||
import { ImagePatternObject } from '../graphic/Pattern';
|
||||
declare const nativeSlice: (start?: number, end?: number) => any[];
|
||||
export declare function guid(): number;
|
||||
export declare function logError(...args: any[]): void;
|
||||
export declare function clone<T extends any>(source: T): T;
|
||||
export declare function merge<T extends Dictionary<any>, S extends Dictionary<any>>(target: T, source: S, overwrite?: boolean): T & S;
|
||||
export declare function merge<T extends any, S extends any>(target: T, source: S, overwrite?: boolean): T | S;
|
||||
export declare function mergeAll(targetAndSources: any[], overwrite?: boolean): any;
|
||||
export declare function extend<T extends Dictionary<any>, S extends Dictionary<any>>(target: T, source: S): T & S;
|
||||
export declare function defaults<T extends Dictionary<any>, S extends Dictionary<any>>(target: T, source: S, overlay?: boolean): T & S;
|
||||
export declare const createCanvas: () => HTMLCanvasElement;
|
||||
export declare function indexOf<T>(array: T[] | readonly T[] | ArrayLike<T>, value: T): number;
|
||||
export declare function inherits(clazz: Function, baseClazz: Function): void;
|
||||
export declare function mixin<T, S>(target: T | Function, source: S | Function, override?: boolean): void;
|
||||
export declare function isArrayLike(data: any): data is ArrayLike<any>;
|
||||
export declare function each<I extends Dictionary<any> | any[] | readonly any[] | ArrayLike<any>, Context>(arr: I, cb: (this: Context, value: I extends (infer T)[] | readonly (infer T)[] | ArrayLike<infer T> ? T : I extends Dictionary<any> ? I extends Record<infer K, infer T> ? T : unknown : unknown, index?: I extends any[] | readonly any[] | ArrayLike<any> ? number : keyof I & string, arr?: I) => void, context?: Context): void;
|
||||
export declare function map<T, R, Context>(arr: readonly T[], cb: (this: Context, val: T, index?: number, arr?: readonly T[]) => R, context?: Context): R[];
|
||||
export declare function reduce<T, S, Context>(arr: readonly T[], cb: (this: Context, previousValue: S, currentValue: T, currentIndex?: number, arr?: readonly T[]) => S, memo?: S, context?: Context): S;
|
||||
export declare function filter<T, Context>(arr: readonly T[], cb: (this: Context, value: T, index: number, arr: readonly T[]) => boolean, context?: Context): T[];
|
||||
export declare function find<T, Context>(arr: readonly T[], cb: (this: Context, value: T, index?: number, arr?: readonly T[]) => boolean, context?: Context): T;
|
||||
export declare function keys<T extends object>(obj: T): (KeyOfDistributive<T> & string)[];
|
||||
export declare type Bind1<F, Ctx> = F extends (this: Ctx, ...args: infer A) => infer R ? (...args: A) => R : unknown;
|
||||
export declare type Bind2<F, Ctx, T1> = F extends (this: Ctx, a: T1, ...args: infer A) => infer R ? (...args: A) => R : unknown;
|
||||
export declare type Bind3<F, Ctx, T1, T2> = F extends (this: Ctx, a: T1, b: T2, ...args: infer A) => infer R ? (...args: A) => R : unknown;
|
||||
export declare type Bind4<F, Ctx, T1, T2, T3> = F extends (this: Ctx, a: T1, b: T2, c: T3, ...args: infer A) => infer R ? (...args: A) => R : unknown;
|
||||
export declare type Bind5<F, Ctx, T1, T2, T3, T4> = F extends (this: Ctx, a: T1, b: T2, c: T3, d: T4, ...args: infer A) => infer R ? (...args: A) => R : unknown;
|
||||
declare type BindFunc<Ctx> = (this: Ctx, ...arg: any[]) => any;
|
||||
interface FunctionBind {
|
||||
<F extends BindFunc<Ctx>, Ctx>(func: F, ctx: Ctx): Bind1<F, Ctx>;
|
||||
<F extends BindFunc<Ctx>, Ctx, T1 extends Parameters<F>[0]>(func: F, ctx: Ctx, a: T1): Bind2<F, Ctx, T1>;
|
||||
<F extends BindFunc<Ctx>, Ctx, T1 extends Parameters<F>[0], T2 extends Parameters<F>[1]>(func: F, ctx: Ctx, a: T1, b: T2): Bind3<F, Ctx, T1, T2>;
|
||||
<F extends BindFunc<Ctx>, Ctx, T1 extends Parameters<F>[0], T2 extends Parameters<F>[1], T3 extends Parameters<F>[2]>(func: F, ctx: Ctx, a: T1, b: T2, c: T3): Bind4<F, Ctx, T1, T2, T3>;
|
||||
<F extends BindFunc<Ctx>, Ctx, T1 extends Parameters<F>[0], T2 extends Parameters<F>[1], T3 extends Parameters<F>[2], T4 extends Parameters<F>[3]>(func: F, ctx: Ctx, a: T1, b: T2, c: T3, d: T4): Bind5<F, Ctx, T1, T2, T3, T4>;
|
||||
}
|
||||
export declare const bind: FunctionBind;
|
||||
export declare type Curry1<F, T1> = F extends (a: T1, ...args: infer A) => infer R ? (...args: A) => R : unknown;
|
||||
export declare type Curry2<F, T1, T2> = F extends (a: T1, b: T2, ...args: infer A) => infer R ? (...args: A) => R : unknown;
|
||||
export declare type Curry3<F, T1, T2, T3> = F extends (a: T1, b: T2, c: T3, ...args: infer A) => infer R ? (...args: A) => R : unknown;
|
||||
export declare type Curry4<F, T1, T2, T3, T4> = F extends (a: T1, b: T2, c: T3, d: T4, ...args: infer A) => infer R ? (...args: A) => R : unknown;
|
||||
declare type CurryFunc = (...arg: any[]) => any;
|
||||
declare function curry<F extends CurryFunc, T1 extends Parameters<F>[0]>(func: F, a: T1): Curry1<F, T1>;
|
||||
declare function curry<F extends CurryFunc, T1 extends Parameters<F>[0], T2 extends Parameters<F>[1]>(func: F, a: T1, b: T2): Curry2<F, T1, T2>;
|
||||
declare function curry<F extends CurryFunc, T1 extends Parameters<F>[0], T2 extends Parameters<F>[1], T3 extends Parameters<F>[2]>(func: F, a: T1, b: T2, c: T3): Curry3<F, T1, T2, T3>;
|
||||
declare function curry<F extends CurryFunc, T1 extends Parameters<F>[0], T2 extends Parameters<F>[1], T3 extends Parameters<F>[2], T4 extends Parameters<F>[3]>(func: F, a: T1, b: T2, c: T3, d: T4): Curry4<F, T1, T2, T3, T4>;
|
||||
export { curry };
|
||||
export declare function isArray(value: any): value is any[];
|
||||
export declare function isFunction(value: any): value is Function;
|
||||
export declare function isString(value: any): value is string;
|
||||
export declare function isStringSafe(value: any): value is string;
|
||||
export declare function isNumber(value: any): value is number;
|
||||
export declare function isObject<T = unknown>(value: T): value is (object & T);
|
||||
export declare function isBuiltInObject(value: any): boolean;
|
||||
export declare function isTypedArray(value: any): boolean;
|
||||
export declare function isDom(value: any): value is HTMLElement;
|
||||
export declare function isGradientObject(value: any): value is GradientObject;
|
||||
export declare function isImagePatternObject(value: any): value is ImagePatternObject;
|
||||
export declare function isRegExp(value: unknown): value is RegExp;
|
||||
export declare function eqNaN(value: any): boolean;
|
||||
export declare function retrieve<T>(...args: T[]): T;
|
||||
export declare function retrieve2<T, R>(value0: T, value1: R): T | R;
|
||||
export declare function retrieve3<T, R, W>(value0: T, value1: R, value2: W): T | R | W;
|
||||
declare type SliceParams = Parameters<typeof nativeSlice>;
|
||||
export declare function slice<T>(arr: ArrayLike<T>, ...args: SliceParams): T[];
|
||||
export declare function normalizeCssArray(val: number | number[]): number[];
|
||||
export declare function assert(condition: any, message?: string): void;
|
||||
export declare function trim(str: string): string;
|
||||
export declare function setAsPrimitive(obj: any): void;
|
||||
export declare function isPrimitive(obj: any): boolean;
|
||||
export declare class HashMap<T, KEY extends string | number = string | number> {
|
||||
data: {
|
||||
[key in KEY]: T;
|
||||
};
|
||||
constructor(obj?: HashMap<T, KEY> | {
|
||||
[key in KEY]?: T;
|
||||
} | KEY[]);
|
||||
get(key: KEY): T;
|
||||
set(key: KEY, value: T): T;
|
||||
each<Context>(cb: (this: Context, value?: T, key?: KEY) => void, context?: Context): void;
|
||||
keys(): KEY[];
|
||||
removeKey(key: KEY): void;
|
||||
}
|
||||
export declare function createHashMap<T, KEY extends string | number = string | number>(obj?: HashMap<T, KEY> | {
|
||||
[key in KEY]?: T;
|
||||
} | KEY[]): HashMap<T, KEY>;
|
||||
export declare function concatArray<T, R>(a: ArrayLike<T>, b: ArrayLike<R>): ArrayLike<T | R>;
|
||||
export declare function createObject<T>(proto?: object, properties?: T): T;
|
||||
export declare function disableUserSelect(dom: HTMLElement): void;
|
||||
export declare function hasOwn(own: object, prop: string): boolean;
|
||||
export declare function noop(): void;
|
||||
export declare const RADIAN_TO_DEGREE: number;
|
||||
500
uni-demo/node_modules/zrender/lib/core/util.js
generated
vendored
Normal file
500
uni-demo/node_modules/zrender/lib/core/util.js
generated
vendored
Normal file
@@ -0,0 +1,500 @@
|
||||
import { platformApi } from './platform.js';
|
||||
var BUILTIN_OBJECT = reduce([
|
||||
'Function',
|
||||
'RegExp',
|
||||
'Date',
|
||||
'Error',
|
||||
'CanvasGradient',
|
||||
'CanvasPattern',
|
||||
'Image',
|
||||
'Canvas'
|
||||
], function (obj, val) {
|
||||
obj['[object ' + val + ']'] = true;
|
||||
return obj;
|
||||
}, {});
|
||||
var TYPED_ARRAY = reduce([
|
||||
'Int8',
|
||||
'Uint8',
|
||||
'Uint8Clamped',
|
||||
'Int16',
|
||||
'Uint16',
|
||||
'Int32',
|
||||
'Uint32',
|
||||
'Float32',
|
||||
'Float64'
|
||||
], function (obj, val) {
|
||||
obj['[object ' + val + 'Array]'] = true;
|
||||
return obj;
|
||||
}, {});
|
||||
var objToString = Object.prototype.toString;
|
||||
var arrayProto = Array.prototype;
|
||||
var nativeForEach = arrayProto.forEach;
|
||||
var nativeFilter = arrayProto.filter;
|
||||
var nativeSlice = arrayProto.slice;
|
||||
var nativeMap = arrayProto.map;
|
||||
var ctorFunction = function () { }.constructor;
|
||||
var protoFunction = ctorFunction ? ctorFunction.prototype : null;
|
||||
var protoKey = '__proto__';
|
||||
var idStart = 0x0907;
|
||||
export function guid() {
|
||||
return idStart++;
|
||||
}
|
||||
export function logError() {
|
||||
var args = [];
|
||||
for (var _i = 0; _i < arguments.length; _i++) {
|
||||
args[_i] = arguments[_i];
|
||||
}
|
||||
if (typeof console !== 'undefined') {
|
||||
console.error.apply(console, args);
|
||||
}
|
||||
}
|
||||
export function clone(source) {
|
||||
if (source == null || typeof source !== 'object') {
|
||||
return source;
|
||||
}
|
||||
var result = source;
|
||||
var typeStr = objToString.call(source);
|
||||
if (typeStr === '[object Array]') {
|
||||
if (!isPrimitive(source)) {
|
||||
result = [];
|
||||
for (var i = 0, len = source.length; i < len; i++) {
|
||||
result[i] = clone(source[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (TYPED_ARRAY[typeStr]) {
|
||||
if (!isPrimitive(source)) {
|
||||
var Ctor = source.constructor;
|
||||
if (Ctor.from) {
|
||||
result = Ctor.from(source);
|
||||
}
|
||||
else {
|
||||
result = new Ctor(source.length);
|
||||
for (var i = 0, len = source.length; i < len; i++) {
|
||||
result[i] = source[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (!BUILTIN_OBJECT[typeStr] && !isPrimitive(source) && !isDom(source)) {
|
||||
result = {};
|
||||
for (var key in source) {
|
||||
if (source.hasOwnProperty(key) && key !== protoKey) {
|
||||
result[key] = clone(source[key]);
|
||||
}
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
export function merge(target, source, overwrite) {
|
||||
if (!isObject(source) || !isObject(target)) {
|
||||
return overwrite ? clone(source) : target;
|
||||
}
|
||||
for (var key in source) {
|
||||
if (source.hasOwnProperty(key) && key !== protoKey) {
|
||||
var targetProp = target[key];
|
||||
var sourceProp = source[key];
|
||||
if (isObject(sourceProp)
|
||||
&& isObject(targetProp)
|
||||
&& !isArray(sourceProp)
|
||||
&& !isArray(targetProp)
|
||||
&& !isDom(sourceProp)
|
||||
&& !isDom(targetProp)
|
||||
&& !isBuiltInObject(sourceProp)
|
||||
&& !isBuiltInObject(targetProp)
|
||||
&& !isPrimitive(sourceProp)
|
||||
&& !isPrimitive(targetProp)) {
|
||||
merge(targetProp, sourceProp, overwrite);
|
||||
}
|
||||
else if (overwrite || !(key in target)) {
|
||||
target[key] = clone(source[key]);
|
||||
}
|
||||
}
|
||||
}
|
||||
return target;
|
||||
}
|
||||
export function mergeAll(targetAndSources, overwrite) {
|
||||
var result = targetAndSources[0];
|
||||
for (var i = 1, len = targetAndSources.length; i < len; i++) {
|
||||
result = merge(result, targetAndSources[i], overwrite);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
export function extend(target, source) {
|
||||
if (Object.assign) {
|
||||
Object.assign(target, source);
|
||||
}
|
||||
else {
|
||||
for (var key in source) {
|
||||
if (source.hasOwnProperty(key) && key !== protoKey) {
|
||||
target[key] = source[key];
|
||||
}
|
||||
}
|
||||
}
|
||||
return target;
|
||||
}
|
||||
export function defaults(target, source, overlay) {
|
||||
var keysArr = keys(source);
|
||||
for (var i = 0; i < keysArr.length; i++) {
|
||||
var key = keysArr[i];
|
||||
if ((overlay ? source[key] != null : target[key] == null)) {
|
||||
target[key] = source[key];
|
||||
}
|
||||
}
|
||||
return target;
|
||||
}
|
||||
export var createCanvas = platformApi.createCanvas;
|
||||
export function indexOf(array, value) {
|
||||
if (array) {
|
||||
if (array.indexOf) {
|
||||
return array.indexOf(value);
|
||||
}
|
||||
for (var i = 0, len = array.length; i < len; i++) {
|
||||
if (array[i] === value) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
export function inherits(clazz, baseClazz) {
|
||||
var clazzPrototype = clazz.prototype;
|
||||
function F() { }
|
||||
F.prototype = baseClazz.prototype;
|
||||
clazz.prototype = new F();
|
||||
for (var prop in clazzPrototype) {
|
||||
if (clazzPrototype.hasOwnProperty(prop)) {
|
||||
clazz.prototype[prop] = clazzPrototype[prop];
|
||||
}
|
||||
}
|
||||
clazz.prototype.constructor = clazz;
|
||||
clazz.superClass = baseClazz;
|
||||
}
|
||||
export function mixin(target, source, override) {
|
||||
target = 'prototype' in target ? target.prototype : target;
|
||||
source = 'prototype' in source ? source.prototype : source;
|
||||
if (Object.getOwnPropertyNames) {
|
||||
var keyList = Object.getOwnPropertyNames(source);
|
||||
for (var i = 0; i < keyList.length; i++) {
|
||||
var key = keyList[i];
|
||||
if (key !== 'constructor') {
|
||||
if ((override ? source[key] != null : target[key] == null)) {
|
||||
target[key] = source[key];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
defaults(target, source, override);
|
||||
}
|
||||
}
|
||||
export function isArrayLike(data) {
|
||||
if (!data) {
|
||||
return false;
|
||||
}
|
||||
if (typeof data === 'string') {
|
||||
return false;
|
||||
}
|
||||
return typeof data.length === 'number';
|
||||
}
|
||||
export function each(arr, cb, context) {
|
||||
if (!(arr && cb)) {
|
||||
return;
|
||||
}
|
||||
if (arr.forEach && arr.forEach === nativeForEach) {
|
||||
arr.forEach(cb, context);
|
||||
}
|
||||
else if (arr.length === +arr.length) {
|
||||
for (var i = 0, len = arr.length; i < len; i++) {
|
||||
cb.call(context, arr[i], i, arr);
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (var key in arr) {
|
||||
if (arr.hasOwnProperty(key)) {
|
||||
cb.call(context, arr[key], key, arr);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
export function map(arr, cb, context) {
|
||||
if (!arr) {
|
||||
return [];
|
||||
}
|
||||
if (!cb) {
|
||||
return slice(arr);
|
||||
}
|
||||
if (arr.map && arr.map === nativeMap) {
|
||||
return arr.map(cb, context);
|
||||
}
|
||||
else {
|
||||
var result = [];
|
||||
for (var i = 0, len = arr.length; i < len; i++) {
|
||||
result.push(cb.call(context, arr[i], i, arr));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
export function reduce(arr, cb, memo, context) {
|
||||
if (!(arr && cb)) {
|
||||
return;
|
||||
}
|
||||
for (var i = 0, len = arr.length; i < len; i++) {
|
||||
memo = cb.call(context, memo, arr[i], i, arr);
|
||||
}
|
||||
return memo;
|
||||
}
|
||||
export function filter(arr, cb, context) {
|
||||
if (!arr) {
|
||||
return [];
|
||||
}
|
||||
if (!cb) {
|
||||
return slice(arr);
|
||||
}
|
||||
if (arr.filter && arr.filter === nativeFilter) {
|
||||
return arr.filter(cb, context);
|
||||
}
|
||||
else {
|
||||
var result = [];
|
||||
for (var i = 0, len = arr.length; i < len; i++) {
|
||||
if (cb.call(context, arr[i], i, arr)) {
|
||||
result.push(arr[i]);
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
export function find(arr, cb, context) {
|
||||
if (!(arr && cb)) {
|
||||
return;
|
||||
}
|
||||
for (var i = 0, len = arr.length; i < len; i++) {
|
||||
if (cb.call(context, arr[i], i, arr)) {
|
||||
return arr[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
export function keys(obj) {
|
||||
if (!obj) {
|
||||
return [];
|
||||
}
|
||||
if (Object.keys) {
|
||||
return Object.keys(obj);
|
||||
}
|
||||
var keyList = [];
|
||||
for (var key in obj) {
|
||||
if (obj.hasOwnProperty(key)) {
|
||||
keyList.push(key);
|
||||
}
|
||||
}
|
||||
return keyList;
|
||||
}
|
||||
function bindPolyfill(func, context) {
|
||||
var args = [];
|
||||
for (var _i = 2; _i < arguments.length; _i++) {
|
||||
args[_i - 2] = arguments[_i];
|
||||
}
|
||||
return function () {
|
||||
return func.apply(context, args.concat(nativeSlice.call(arguments)));
|
||||
};
|
||||
}
|
||||
export var bind = (protoFunction && isFunction(protoFunction.bind))
|
||||
? protoFunction.call.bind(protoFunction.bind)
|
||||
: bindPolyfill;
|
||||
function curry(func) {
|
||||
var args = [];
|
||||
for (var _i = 1; _i < arguments.length; _i++) {
|
||||
args[_i - 1] = arguments[_i];
|
||||
}
|
||||
return function () {
|
||||
return func.apply(this, args.concat(nativeSlice.call(arguments)));
|
||||
};
|
||||
}
|
||||
export { curry };
|
||||
export function isArray(value) {
|
||||
if (Array.isArray) {
|
||||
return Array.isArray(value);
|
||||
}
|
||||
return objToString.call(value) === '[object Array]';
|
||||
}
|
||||
export function isFunction(value) {
|
||||
return typeof value === 'function';
|
||||
}
|
||||
export function isString(value) {
|
||||
return typeof value === 'string';
|
||||
}
|
||||
export function isStringSafe(value) {
|
||||
return objToString.call(value) === '[object String]';
|
||||
}
|
||||
export function isNumber(value) {
|
||||
return typeof value === 'number';
|
||||
}
|
||||
export function isObject(value) {
|
||||
var type = typeof value;
|
||||
return type === 'function' || (!!value && type === 'object');
|
||||
}
|
||||
export function isBuiltInObject(value) {
|
||||
return !!BUILTIN_OBJECT[objToString.call(value)];
|
||||
}
|
||||
export function isTypedArray(value) {
|
||||
return !!TYPED_ARRAY[objToString.call(value)];
|
||||
}
|
||||
export function isDom(value) {
|
||||
return typeof value === 'object'
|
||||
&& typeof value.nodeType === 'number'
|
||||
&& typeof value.ownerDocument === 'object';
|
||||
}
|
||||
export function isGradientObject(value) {
|
||||
return value.colorStops != null;
|
||||
}
|
||||
export function isImagePatternObject(value) {
|
||||
return value.image != null;
|
||||
}
|
||||
export function isRegExp(value) {
|
||||
return objToString.call(value) === '[object RegExp]';
|
||||
}
|
||||
export function eqNaN(value) {
|
||||
return value !== value;
|
||||
}
|
||||
export function retrieve() {
|
||||
var args = [];
|
||||
for (var _i = 0; _i < arguments.length; _i++) {
|
||||
args[_i] = arguments[_i];
|
||||
}
|
||||
for (var i = 0, len = args.length; i < len; i++) {
|
||||
if (args[i] != null) {
|
||||
return args[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
export function retrieve2(value0, value1) {
|
||||
return value0 != null
|
||||
? value0
|
||||
: value1;
|
||||
}
|
||||
export function retrieve3(value0, value1, value2) {
|
||||
return value0 != null
|
||||
? value0
|
||||
: value1 != null
|
||||
? value1
|
||||
: value2;
|
||||
}
|
||||
export function slice(arr) {
|
||||
var args = [];
|
||||
for (var _i = 1; _i < arguments.length; _i++) {
|
||||
args[_i - 1] = arguments[_i];
|
||||
}
|
||||
return nativeSlice.apply(arr, args);
|
||||
}
|
||||
export function normalizeCssArray(val) {
|
||||
if (typeof (val) === 'number') {
|
||||
return [val, val, val, val];
|
||||
}
|
||||
var len = val.length;
|
||||
if (len === 2) {
|
||||
return [val[0], val[1], val[0], val[1]];
|
||||
}
|
||||
else if (len === 3) {
|
||||
return [val[0], val[1], val[2], val[1]];
|
||||
}
|
||||
return val;
|
||||
}
|
||||
export function assert(condition, message) {
|
||||
if (!condition) {
|
||||
throw new Error(message);
|
||||
}
|
||||
}
|
||||
export function trim(str) {
|
||||
if (str == null) {
|
||||
return null;
|
||||
}
|
||||
else if (typeof str.trim === 'function') {
|
||||
return str.trim();
|
||||
}
|
||||
else {
|
||||
return str.replace(/^[\s\uFEFF\xA0]+|[\s\uFEFF\xA0]+$/g, '');
|
||||
}
|
||||
}
|
||||
var primitiveKey = '__ec_primitive__';
|
||||
export function setAsPrimitive(obj) {
|
||||
obj[primitiveKey] = true;
|
||||
}
|
||||
export function isPrimitive(obj) {
|
||||
return obj[primitiveKey];
|
||||
}
|
||||
var HashMap = (function () {
|
||||
function HashMap(obj) {
|
||||
this.data = {};
|
||||
var isArr = isArray(obj);
|
||||
this.data = {};
|
||||
var thisMap = this;
|
||||
(obj instanceof HashMap)
|
||||
? obj.each(visit)
|
||||
: (obj && each(obj, visit));
|
||||
function visit(value, key) {
|
||||
isArr ? thisMap.set(value, key) : thisMap.set(key, value);
|
||||
}
|
||||
}
|
||||
HashMap.prototype.get = function (key) {
|
||||
return this.data.hasOwnProperty(key) ? this.data[key] : null;
|
||||
};
|
||||
HashMap.prototype.set = function (key, value) {
|
||||
return (this.data[key] = value);
|
||||
};
|
||||
HashMap.prototype.each = function (cb, context) {
|
||||
for (var key in this.data) {
|
||||
if (this.data.hasOwnProperty(key)) {
|
||||
cb.call(context, this.data[key], key);
|
||||
}
|
||||
}
|
||||
};
|
||||
HashMap.prototype.keys = function () {
|
||||
return keys(this.data);
|
||||
};
|
||||
HashMap.prototype.removeKey = function (key) {
|
||||
delete this.data[key];
|
||||
};
|
||||
return HashMap;
|
||||
}());
|
||||
export { HashMap };
|
||||
export function createHashMap(obj) {
|
||||
return new HashMap(obj);
|
||||
}
|
||||
export function concatArray(a, b) {
|
||||
var newArray = new a.constructor(a.length + b.length);
|
||||
for (var i = 0; i < a.length; i++) {
|
||||
newArray[i] = a[i];
|
||||
}
|
||||
var offset = a.length;
|
||||
for (var i = 0; i < b.length; i++) {
|
||||
newArray[i + offset] = b[i];
|
||||
}
|
||||
return newArray;
|
||||
}
|
||||
export function createObject(proto, properties) {
|
||||
var obj;
|
||||
if (Object.create) {
|
||||
obj = Object.create(proto);
|
||||
}
|
||||
else {
|
||||
var StyleCtor = function () { };
|
||||
StyleCtor.prototype = proto;
|
||||
obj = new StyleCtor();
|
||||
}
|
||||
if (properties) {
|
||||
extend(obj, properties);
|
||||
}
|
||||
return obj;
|
||||
}
|
||||
export function disableUserSelect(dom) {
|
||||
var domStyle = dom.style;
|
||||
domStyle.webkitUserSelect = 'none';
|
||||
domStyle.userSelect = 'none';
|
||||
domStyle.webkitTapHighlightColor = 'rgba(0,0,0,0)';
|
||||
domStyle['-webkit-touch-callout'] = 'none';
|
||||
}
|
||||
export function hasOwn(own, prop) {
|
||||
return own.hasOwnProperty(prop);
|
||||
}
|
||||
export function noop() { }
|
||||
export var RADIAN_TO_DEGREE = 180 / Math.PI;
|
||||
27
uni-demo/node_modules/zrender/lib/core/vector.d.ts
generated
vendored
Normal file
27
uni-demo/node_modules/zrender/lib/core/vector.d.ts
generated
vendored
Normal file
@@ -0,0 +1,27 @@
|
||||
import { MatrixArray } from './matrix';
|
||||
export declare type VectorArray = number[];
|
||||
export declare function create(x?: number, y?: number): VectorArray;
|
||||
export declare function copy<T extends VectorArray>(out: T, v: VectorArray): T;
|
||||
export declare function clone(v: VectorArray): VectorArray;
|
||||
export declare function set<T extends VectorArray>(out: T, a: number, b: number): T;
|
||||
export declare function add<T extends VectorArray>(out: T, v1: VectorArray, v2: VectorArray): T;
|
||||
export declare function scaleAndAdd<T extends VectorArray>(out: T, v1: VectorArray, v2: VectorArray, a: number): T;
|
||||
export declare function sub<T extends VectorArray>(out: T, v1: VectorArray, v2: VectorArray): T;
|
||||
export declare function len(v: VectorArray): number;
|
||||
export declare const length: typeof len;
|
||||
export declare function lenSquare(v: VectorArray): number;
|
||||
export declare const lengthSquare: typeof lenSquare;
|
||||
export declare function mul<T extends VectorArray>(out: T, v1: VectorArray, v2: VectorArray): T;
|
||||
export declare function div<T extends VectorArray>(out: T, v1: VectorArray, v2: VectorArray): T;
|
||||
export declare function dot(v1: VectorArray, v2: VectorArray): number;
|
||||
export declare function scale<T extends VectorArray>(out: T, v: VectorArray, s: number): T;
|
||||
export declare function normalize<T extends VectorArray>(out: T, v: VectorArray): T;
|
||||
export declare function distance(v1: VectorArray, v2: VectorArray): number;
|
||||
export declare const dist: typeof distance;
|
||||
export declare function distanceSquare(v1: VectorArray, v2: VectorArray): number;
|
||||
export declare const distSquare: typeof distanceSquare;
|
||||
export declare function negate<T extends VectorArray>(out: T, v: VectorArray): T;
|
||||
export declare function lerp<T extends VectorArray>(out: T, v1: VectorArray, v2: VectorArray, t: number): T;
|
||||
export declare function applyTransform<T extends VectorArray>(out: T, v: VectorArray, m: MatrixArray): T;
|
||||
export declare function min<T extends VectorArray>(out: T, v1: VectorArray, v2: VectorArray): T;
|
||||
export declare function max<T extends VectorArray>(out: T, v1: VectorArray, v2: VectorArray): T;
|
||||
112
uni-demo/node_modules/zrender/lib/core/vector.js
generated
vendored
Normal file
112
uni-demo/node_modules/zrender/lib/core/vector.js
generated
vendored
Normal file
@@ -0,0 +1,112 @@
|
||||
export function create(x, y) {
|
||||
if (x == null) {
|
||||
x = 0;
|
||||
}
|
||||
if (y == null) {
|
||||
y = 0;
|
||||
}
|
||||
return [x, y];
|
||||
}
|
||||
export function copy(out, v) {
|
||||
out[0] = v[0];
|
||||
out[1] = v[1];
|
||||
return out;
|
||||
}
|
||||
export function clone(v) {
|
||||
return [v[0], v[1]];
|
||||
}
|
||||
export function set(out, a, b) {
|
||||
out[0] = a;
|
||||
out[1] = b;
|
||||
return out;
|
||||
}
|
||||
export function add(out, v1, v2) {
|
||||
out[0] = v1[0] + v2[0];
|
||||
out[1] = v1[1] + v2[1];
|
||||
return out;
|
||||
}
|
||||
export function scaleAndAdd(out, v1, v2, a) {
|
||||
out[0] = v1[0] + v2[0] * a;
|
||||
out[1] = v1[1] + v2[1] * a;
|
||||
return out;
|
||||
}
|
||||
export function sub(out, v1, v2) {
|
||||
out[0] = v1[0] - v2[0];
|
||||
out[1] = v1[1] - v2[1];
|
||||
return out;
|
||||
}
|
||||
export function len(v) {
|
||||
return Math.sqrt(lenSquare(v));
|
||||
}
|
||||
export var length = len;
|
||||
export function lenSquare(v) {
|
||||
return v[0] * v[0] + v[1] * v[1];
|
||||
}
|
||||
export var lengthSquare = lenSquare;
|
||||
export function mul(out, v1, v2) {
|
||||
out[0] = v1[0] * v2[0];
|
||||
out[1] = v1[1] * v2[1];
|
||||
return out;
|
||||
}
|
||||
export function div(out, v1, v2) {
|
||||
out[0] = v1[0] / v2[0];
|
||||
out[1] = v1[1] / v2[1];
|
||||
return out;
|
||||
}
|
||||
export function dot(v1, v2) {
|
||||
return v1[0] * v2[0] + v1[1] * v2[1];
|
||||
}
|
||||
export function scale(out, v, s) {
|
||||
out[0] = v[0] * s;
|
||||
out[1] = v[1] * s;
|
||||
return out;
|
||||
}
|
||||
export function normalize(out, v) {
|
||||
var d = len(v);
|
||||
if (d === 0) {
|
||||
out[0] = 0;
|
||||
out[1] = 0;
|
||||
}
|
||||
else {
|
||||
out[0] = v[0] / d;
|
||||
out[1] = v[1] / d;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
export function distance(v1, v2) {
|
||||
return Math.sqrt((v1[0] - v2[0]) * (v1[0] - v2[0])
|
||||
+ (v1[1] - v2[1]) * (v1[1] - v2[1]));
|
||||
}
|
||||
export var dist = distance;
|
||||
export function distanceSquare(v1, v2) {
|
||||
return (v1[0] - v2[0]) * (v1[0] - v2[0])
|
||||
+ (v1[1] - v2[1]) * (v1[1] - v2[1]);
|
||||
}
|
||||
export var distSquare = distanceSquare;
|
||||
export function negate(out, v) {
|
||||
out[0] = -v[0];
|
||||
out[1] = -v[1];
|
||||
return out;
|
||||
}
|
||||
export function lerp(out, v1, v2, t) {
|
||||
out[0] = v1[0] + t * (v2[0] - v1[0]);
|
||||
out[1] = v1[1] + t * (v2[1] - v1[1]);
|
||||
return out;
|
||||
}
|
||||
export function applyTransform(out, v, m) {
|
||||
var x = v[0];
|
||||
var y = v[1];
|
||||
out[0] = m[0] * x + m[2] * y + m[4];
|
||||
out[1] = m[1] * x + m[3] * y + m[5];
|
||||
return out;
|
||||
}
|
||||
export function min(out, v1, v2) {
|
||||
out[0] = Math.min(v1[0], v2[0]);
|
||||
out[1] = Math.min(v1[1], v2[1]);
|
||||
return out;
|
||||
}
|
||||
export function max(out, v1, v2) {
|
||||
out[0] = Math.max(v1[0], v2[0]);
|
||||
out[1] = Math.max(v1[1], v2[1]);
|
||||
return out;
|
||||
}
|
||||
Reference in New Issue
Block a user